Built for the 16bit console platforms the SNES and Sega Megadrive, the Z.A.M.N engine was primarily designed for isometric 3rd person view, 2 player games...
Piranha Bytes worked more than 4 years on the development of Gothic's technology. The engine was created completely in-house, with a modified version...
ZeroFps is the engine used by Zero Point Gameplay to make games. It's a engine we build on our own to learn the dark secrets of game engine development.
this engine is a RTS engine will be good to see some games to be built on it when we release it more info will come out soon
ZZT-oop is an event driven scripting language for the ZZT game kit. It features ANSI graphics and powerful game logic features.