Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA attempts to free game developers from writing "repetitive boilerplate code" and to bring different aspects of game production into a single system.

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It's not an engine, its a framework basically a template to directX. I really like it because it allows you to develop for 3 Microsoft platforms and can port them easily.

9

JohnnyLame says

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korppi says

9

Sawtooth says

9

JorgeRamon says

9

Jayjay122 says

9

Elephly says

9

alexbard says

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8.9

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