Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA attempts to free game developers from writing "repetitive boilerplate code" and to bring different aspects of game production into a single system.

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Reflection of a Fallen Feather - XBOX 360 Release
Reflection of a Fallen Feather

Reflection of a Fallen Feather - XBOX 360 Release

Dec 20, 2013 Reflection of a Fallen Feather 0 comments

Reflection of a Fallen Feather is now available on the XBOX 360 Indie Games marketplace for $1.

Machine Runner: new video and screen-shots
Machine Runner

Machine Runner: new video and screen-shots

Dec 18, 2013 Machine Runner 0 comments

I have just uploaded a new video and screen-shots for the Full Release Version 1 of this game.

Blue Bloke Turbo is available for preorder
Blue Bloke Turbo

Blue Bloke Turbo is available for preorder

Dec 18, 2013 Blue Bloke Turbo 0 comments

Blue Bloke Turbo is available for preorder here's the link to desura

Dev Update 10 - New look and more AI improvements
Cannon Brawl

Dev Update 10 - New look and more AI improvements

Dec 18, 2013 Cannon Brawl 0 comments

Hello! New graphics, better AI, and a small but super important core gameplay change, explanations inside!

Stonerid is now on Steam Greenlight. New screenshots added!
Stonerid

Stonerid is now on Steam Greenlight. New screenshots added!

Dec 16, 2013 Stonerid 0 comments

We've would like to show you a few new screenshots. Help our game to get on Steam Greenlight. Every vote counts!

Destiny Of The Cubes - Alpha1.4 Available
Destiny of the Cubes

Destiny Of The Cubes - Alpha1.4 Available

Dec 15, 2013 Destiny of the Cubes 0 comments

Version alpha 1.4 of Destiny of the cubes is available, Have fun!

PewPew Alpha 5
PewPew

PewPew Alpha 5

Dec 13, 2013 PewPew 0 comments

Alpha 5 features mostly important non-fun changes. A new installer should help streamline new releases and error logging should allow me to track down...

Stonerid is completed, pre-order available at Desura
Stonerid

Stonerid is completed, pre-order available at Desura

Dec 11, 2013 Stonerid 0 comments

After many months of development, Stonerid is finally completed!

Pokémon3D version 0.40
Pokémon3D

Pokémon3D version 0.40

Dec 10, 2013 Pokémon3D 2 comments

Pokémon3D version 0.40 Now you can play together with everyone around the world on the official server! YAY!

Afterdeath, a platformer of precise jump control
Afterdeath

Afterdeath, a platformer of precise jump control

Dec 9, 2013 Afterdeath 1 comment

An introduction to the gameplay mechanics and level design of Afterdeath. Take control of every jump angle to create your own path through each level...

Imagine Earth - Planetary Colonization
Imagine Earth

Imagine Earth - Planetary Colonization

Dec 7, 2013 Imagine Earth 0 comments

Hi Guys, we are proudly presenting you the story trailer for our casual sim game Imagine Earth exclusively on indiedb.com. It's stuffed with latest gameplay...

The Music of Bloom
Bloom: Memories

The Music of Bloom

Dec 7, 2013 Bloom: Memories 0 comments

Hello everybody, my name is José, I am in charge of making Bloom's music. Today I would like to give you an overview of what we're aiming for with the...

Source Control concept to release video on Youtube
Source Control

Source Control concept to release video on Youtube

Dec 4, 2013 Source Control 0 comments

exGamers Studios' Sean Durkan recently demonstrated Source Control at State of Play, DIT, Dublin. This is the video provided to show the evolution of...

Physworks 1.4 - Available Now
Physworks

Physworks 1.4 - Available Now

Dec 1, 2013 Physworks 0 comments

Its been a while since the last big update to Physworks, but the time has come again to bring more features (and fixes!) to the game. The biggest change...

The Invisible Magic of Bloom
Bloom: Memories

The Invisible Magic of Bloom

Dec 1, 2013 Bloom: Memories 0 comments

Outside of the amazing artwork and beautiful music of Bloom, there is something equally impressive and it’s almost invisible unless you know where to...

PewPew Alpha 4
PewPew

PewPew Alpha 4

Nov 29, 2013 PewPew 8 comments

Another week of progress. Alpha 4 contains mostly UI changes and additions in this release, but some other new things as well as lots of bug fixes.

The Bridge
Bloom: Memories

The Bridge

Nov 25, 2013 Bloom: Memories 2 comments

As some of you have noticed, we haven’t spoken about “the bridge” in this campaign very much. This is actually one of the features we are most excited...

World Destroyers Story Mode Lets Play
World Destroyers

World Destroyers Story Mode Lets Play

Nov 25, 2013 World Destroyers 0 comments

Leading up to the release of our first big title World Destroyers we wanted to give everyone a preview of the game we've worked so hard to create.

Wiwi's Adventures 3 is now available on Desura!
Wiwi's Adventures 3

Wiwi's Adventures 3 is now available on Desura!

Nov 24, 2013 Wiwi's Adventures 3 0 comments

The Meruvia Game Studio is proud to present you its new game: Wiwi's Adventures 3 now available on DESURA for your Windows PC! "This year we’ve seen some...

Deadbuild 1.1.4 - Dangerous Night & Exploring!
Deadbuild

Deadbuild 1.1.4 - Dangerous Night & Exploring!

Nov 23, 2013 Deadbuild 0 comments

1.1.4 Features more rewarding map exploring, monsters aggroing to villagers, cosmetic upgrades, bug fixes and more...

PewPew alpha 3 released
PewPew

PewPew alpha 3 released

Nov 22, 2013 PewPew 2 comments

Alpha 3 is the first release on IndieDB. This is an early alpha so its still pretty basic. Any feedback is welcome.

Ancient Arena Released on Desura!
Ancient Arena

Ancient Arena Released on Desura!

Nov 21, 2013 Ancient Arena 0 comments

Ancient Arena is now available for download on Desura!

The Art of Characters
Bloom: Memories

The Art of Characters

Nov 19, 2013 Bloom: Memories 1 comment

Last time we talked about how I approached the maps in the game. From early concepts, down the line through what happens to bring it into the game. This...

The Art of Maps
Bloom: Memories

The Art of Maps

Nov 15, 2013 Bloom: Memories 1 comment

Here I talk a bit about how we create the maps for Bloom: Memories. It is a rather involved process, but gives us the most creative freedom.

New Environment Art
Will To Survive

New Environment Art

Nov 15, 2013 Will To Survive 4 comments

New environment concept art and we also got green lit!

Gravit: Graphic design update. And other news
Gravit

Gravit: Graphic design update. And other news

Nov 15, 2013 Gravit 0 comments

Here are the new graphic works done by Jean-Baptiste Casasola. The demo Gravit has been downloaded over 500 times!

New Gametrailer released
Imagine Earth

New Gametrailer released

Nov 13, 2013 Imagine Earth 0 comments

Hey guys! Me and Martin just got on indieDB with our enthusiastically endless indie production "Imagine Earth" and to celebrate this we are releasing...

Cubicity the addicting 2D physics-based puzzle game is now available!!
Cubicity

Cubicity the addicting 2D physics-based puzzle game is now available!!

Nov 12, 2013 Cubicity 4 comments

Cubicity is now available through Desura, with a playable demo !

Crew traits
Junkcraft Armada

Crew traits

Nov 10, 2013 Junkcraft Armada 0 comments

Traits define the behavior of your crew, the player will have to decide where to assign each crew member and see what is the best configuration for his/her...

Ancient Arena Alpha 2 Released!
Ancient Arena

Ancient Arena Alpha 2 Released!

Nov 8, 2013 Ancient Arena 0 comments

Ancient Arena has just been updated to Alpha 2 and includes the brand new campaign mode!

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