Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA attempts to free game developers from writing "repetitive boilerplate code" and to bring different aspects of game production into a single system.

Post news RSS feed Related News  (360 - 390 of 912)
Pokémon3D version 0.40
Pokémon3D

Pokémon3D version 0.40

Pokémon3D 2 comments

Pokémon3D version 0.40 Now you can play together with everyone around the world on the official server! YAY!

Afterdeath, a platformer of precise jump control
Afterdeath

Afterdeath, a platformer of precise jump control

Afterdeath 1 comment

An introduction to the gameplay mechanics and level design of Afterdeath. Take control of every jump angle to create your own path through each level...

Imagine Earth - Planetary Colonization
Imagine Earth

Imagine Earth - Planetary Colonization

Imagine Earth 0 comments

Hi Guys, we are proudly presenting you the story trailer for our casual sim game Imagine Earth exclusively on indiedb.com. It's stuffed with latest gameplay...

The Music of Bloom
Bloom: Memories

The Music of Bloom

Bloom: Memories 0 comments

Hello everybody, my name is José, I am in charge of making Bloom's music. Today I would like to give you an overview of what we're aiming for with the...

Source Control concept to release video on Youtube
Source Control

Source Control concept to release video on Youtube

Source Control 0 comments

exGamers Studios' Sean Durkan recently demonstrated Source Control at State of Play, DIT, Dublin. This is the video provided to show the evolution of...

Physworks 1.4 - Available Now
Physworks

Physworks 1.4 - Available Now

Physworks 0 comments

Its been a while since the last big update to Physworks, but the time has come again to bring more features (and fixes!) to the game. The biggest change...

The Invisible Magic of Bloom
Bloom: Memories

The Invisible Magic of Bloom

Bloom: Memories 0 comments

Outside of the amazing artwork and beautiful music of Bloom, there is something equally impressive and it’s almost invisible unless you know where to...

PewPew Alpha 4
PewPew

PewPew Alpha 4

PewPew 8 comments

Another week of progress. Alpha 4 contains mostly UI changes and additions in this release, but some other new things as well as lots of bug fixes.

The Bridge
Bloom: Memories

The Bridge

Bloom: Memories 2 comments

As some of you have noticed, we haven’t spoken about “the bridge” in this campaign very much. This is actually one of the features we are most excited...

World Destroyers Story Mode Lets Play
World Destroyers

World Destroyers Story Mode Lets Play

World Destroyers 0 comments

Leading up to the release of our first big title World Destroyers we wanted to give everyone a preview of the game we've worked so hard to create.

Wiwi's Adventures 3 is now available on Desura!
Wiwi's Adventures 3

Wiwi's Adventures 3 is now available on Desura!

Wiwi's Adventures 3 0 comments

The Meruvia Game Studio is proud to present you its new game: Wiwi's Adventures 3 now available on DESURA for your Windows PC! "This year we’ve seen...

Deadbuild 1.1.4 - Dangerous Night & Exploring!
Deadbuild

Deadbuild 1.1.4 - Dangerous Night & Exploring!

Deadbuild 0 comments

1.1.4 Features more rewarding map exploring, monsters aggroing to villagers, cosmetic upgrades, bug fixes and more...

PewPew alpha 3 released
PewPew

PewPew alpha 3 released

PewPew 2 comments

Alpha 3 is the first release on IndieDB. This is an early alpha so its still pretty basic. Any feedback is welcome.

Ancient Arena Released on Desura!
Ancient Arena

Ancient Arena Released on Desura!

Ancient Arena 0 comments

Ancient Arena is now available for download on Desura!

The Art of Characters
Bloom: Memories

The Art of Characters

Bloom: Memories 1 comment

Last time we talked about how I approached the maps in the game. From early concepts, down the line through what happens to bring it into the game. This...

The Art of Maps
Bloom: Memories

The Art of Maps

Bloom: Memories 1 comment

Here I talk a bit about how we create the maps for Bloom: Memories. It is a rather involved process, but gives us the most creative freedom.

New Environment Art
Will To Survive

New Environment Art

Will To Survive 4 comments

New environment concept art and we also got green lit!

Gravit: Graphic design update. And other news
Gravit

Gravit: Graphic design update. And other news

Gravit 0 comments

Here are the new graphic works done by Jean-Baptiste Casasola. The demo Gravit has been downloaded over 500 times!

New Gametrailer released
Imagine Earth

New Gametrailer released

Imagine Earth 0 comments

Hey guys! Me and Martin just got on indieDB with our enthusiastically endless indie production "Imagine Earth" and to celebrate this we are releasing...

Cubicity the addicting 2D physics-based puzzle game is now available!!
Cubicity

Cubicity the addicting 2D physics-based puzzle game is now available!!

Cubicity 4 comments

Cubicity is now available through Desura, with a playable demo !

Crew traits
Junkcraft Armada

Crew traits

Junkcraft Armada 0 comments

Traits define the behavior of your crew, the player will have to decide where to assign each crew member and see what is the best configuration for his/her...

Ancient Arena Alpha 2 Released!
Ancient Arena

Ancient Arena Alpha 2 Released!

Ancient Arena 0 comments

Ancient Arena has just been updated to Alpha 2 and includes the brand new campaign mode!

Bloom - Pre-Alpha Engine Demo
Bloom: Memories

Bloom - Pre-Alpha Engine Demo

Bloom: Memories 0 comments

Over the last 6 months, James and I (mostly James :P) have been building this 2d engine from the ground up to handle the demands of Bloom. What we have...

Freedom Friday - Nov 8

Freedom Friday - Nov 8

Desura 5 comments

Retroverse, Transphoria, GUNS and ROBOTS and The Saga of Ryzom make up your favorite Friday Boyband!

Gravit: The Boss. And some news
Gravit

Gravit: The Boss. And some news

Gravit 0 comments

Here's the video of a boss in Gravit. A new gameplay Trailer. And an interview of Uncommon Games.

Hyphen Soundtrack
Hyphen

Hyphen Soundtrack

Hyphen 0 comments

Soundtrack is available to download for pre-buyers.

Progress update 2 - new graphics
Tank City

Progress update 2 - new graphics

Tank City 0 comments

Progress update, web-page launched and few other things.

Pokémon3D version 0.39
Pokémon3D

Pokémon3D version 0.39

Pokémon3D 4 comments

This version mostly contains GUI updates as well as a new storage system.

Bloom Returns to Kickstarter!
Bloom: Memories

Bloom Returns to Kickstarter!

Bloom: Memories 2 comments

Bloom: Memories has returned to Kickstarter, bigger and better than ever! New art, new music, new design, and even a custom new game engine! Check out...

Hypochondria - Progress Update #1
Systematic Immunity

Hypochondria - Progress Update #1

Systematic Immunity 0 comments

Right, so the main things I have been working on lately were a first stab at shaders and changing the design of the levels to have more curvy terrain...