Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA attempts to free game developers from writing "repetitive boilerplate code" and to bring different aspects of game production into a single system.
Today I would like to write more about the main Stonerid feature - parallel worlds.
Check out some new gameplay from our scorched earth + RTS hybrid. We're also now out on Steam's early access!
Here at Brush and Code the developer is hard at work finishing the game and adding in many new feature. We're here with a new update for everyone that...
After 2 years of development, our 2D action RTS artillery game Cannon Brawl is coming out on Steam this Tuesday!