Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA attempts to free game developers from writing "repetitive boilerplate code" and to bring different aspects of game production into a single system.

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I Am Overburdened, it's alive!
I Am Overburdened

I Am Overburdened, it's alive!

I Am Overburdened 1 comment

Yes, I Am Overburdened was released at evening (by GMT) on the 2nd of November. In the big sprint towards publishing this game I forgot to update my blog...

Visit the Mushroom Worlds
Imagine Earth

Visit the Mushroom Worlds

Imagine Earth

Dear Space Colonists, our monthly update of Imagine Earth this time adds a background story frame to the campaign and a new additional vegetation set...

Corral Countdown 25: Imbuing Weapons

Corral Countdown 25: Imbuing Weapons

Indie Gamers

Moon combines reagents to imbue weapons with status effects, so you can customize your weapons

Corral Countdown 26:  Mine Design Time

Corral Countdown 26: Mine Design Time

Indie Gamers

How did this sketch of a 19th century mine inspire a level in Boot Hill Bounties?

Rogue Engine Editor: Splash Screen Editor!
Caasi's Odyssey

Rogue Engine Editor: Splash Screen Editor!

Caasi's Odyssey 2 comments

Ever wanted to create your own Rogue Adventure? Come and watch a nice video which shows how to create a custom splash screen!

KREEP, Weeklong Co-op Madness Sale
Operation KREEP

KREEP, Weeklong Co-op Madness Sale

Operation KREEP

Operation KREEP, the best :P couch co-op multiplayer Alien satire, is 67% off for a week! If you are a sucker for retro games like Bomberman (Dyna Blaster...

I Am Overburdened, coming soon!
I Am Overburdened

I Am Overburdened, coming soon!

I Am Overburdened 24 comments

This entry is a bit more like an announcement and less like a devlog entry, but here it goes: I Am Overburdened is going to be released on October 23...

Corral Countdown 41: Shrinking Swellsville
Boot Hill Bounties

Corral Countdown 41: Shrinking Swellsville

Boot Hill Bounties

Why did I make Swellsville smaller in Boot Hill Bounties? Find out in Friday's DevBlog

Rogue Engine Editor: Revolution! [Alpha Update]
Caasi's Odyssey

Rogue Engine Editor: Revolution! [Alpha Update]

Caasi's Odyssey

Ever wanted to create your own Rogue Adventure? Come and watch the nice Alpha-Update video of the Rogue Engine Editor!

Alpha 37 „Fusion Reaction“
Imagine Earth

Alpha 37 „Fusion Reaction“

Imagine Earth

Dear Space Colonists, our monthly update of Imagine Earth this time focuses on improving the visualization of building productivity and quality of life...

Super Lumi Live out now on Steam!
Super Lumi Live

Super Lumi Live out now on Steam!

Super Lumi Live

Over 6 years ago I began putting together a PC sequel to my Android gravity platformer SuperCube, called HyperCube. Little did I know at the time that...

Latest Updates - September 3rd
The Wishgranter

Latest Updates - September 3rd

The Wishgranter 1 comment

Character Selection systems are complete and a new enemy is ready to start haunting the dungeons!

Alpha 36 „Epidemic on Joma“
Imagine Earth

Alpha 36 „Epidemic on Joma“

Imagine Earth

Dear Space Colonists, our (almost) monthly update of Imagine Earth this time focuses on a remake of the Joma mission that introduces new buildings, items...

Rogue Engine Editor: Physics & Light!
Caasi's Odyssey

Rogue Engine Editor: Physics & Light!

Caasi's Odyssey

Create your own Rogue Adventure with the Rogue Engine Editor! In this update: Physics & Light! [Video]

Cavern Crumblers available now on Steam
Cavern Crumblers

Cavern Crumblers available now on Steam

Cavern Crumblers

Cavern Crumblers, the single-screen local multiplayer shooter with destructible terrain is now available on Steam for $5.99.

Latest Updates August 6th
The Wishgranter

Latest Updates August 6th

The Wishgranter

Here are the latest developments on the Wishgranter. Most of the work done this month was focused on combat feel and enemy AI improvements.

Super Lumi Live - Steam Trailer
Super Lumi Live

Super Lumi Live - Steam Trailer

Super Lumi Live 2 comments

Full release coming to Steam September 5th! A hard and rewarding neon platformer with ultra refined controls, a wealth of hidden depth and diverse challenges...

Super Lumi Live 0.13 - Steam Direct, Stats and Achievements
Super Lumi Live

Super Lumi Live 0.13 - Steam Direct, Stats and Achievements

Super Lumi Live

So Steam Greenlight is long over and unfortunately Super Lumi Live didn't get through. To over 300 of you who voted yes, thank you so much for supporting...

Alpha 35 „Atmosphere“
Imagine Earth

Alpha 35 „Atmosphere“

Imagine Earth

Dear Space Colonists. We have released our monthly update of Imagine Earth. In addition we have also updated the demo, so you can test how you like Imagine...

Rogue Engine Editor: Playing with colors!
Caasi's Odyssey

Rogue Engine Editor: Playing with colors!

Caasi's Odyssey

Change the colors of a texture and see the result directly in the Rogue Engine Editor! (live preview)[Video]

I Am Overburdened, quality over quantity
I Am Overburdened

I Am Overburdened, quality over quantity

I Am Overburdened

Where was I for a month again?! Many friends already asked this and other difficult questions about the game and my progress and “quality over quantity”...

Cavern Crumblers Steam Trailer
Cavern Crumblers

Cavern Crumblers Steam Trailer

Cavern Crumblers

Asymptotic Games releases new Trailer for Cavern Crumblers Steam release announcement.

Latest Updates - July 4th
The Wishgranter

Latest Updates - July 4th

The Wishgranter 1 comment

The Wishgranter has been Greenlit on Steam! Here are some stuff that has been implement since including a new DodgeRoll feature, Dungeon Generation Improvements...

KREEP, Summer Sale
Operation KREEP

KREEP, Summer Sale

Operation KREEP

The last day of game summer sales is closing in, so I'm promoting my indie game a little :) . Operation KREEP, the best couch co-op multiplayer Alien...

Super Lumi Live v0.12 - Replays and Ghosts!
Super Lumi Live

Super Lumi Live v0.12 - Replays and Ghosts!

Super Lumi Live

Since the initial alpha release of Super Lumi Live the game has been saving everyone's best replays and version 0.12 finally allows you to play them back...

Rogue Engine Editor: Progress Update!
Caasi's Odyssey

Rogue Engine Editor: Progress Update!

Caasi's Odyssey

Do you want to create the Rogue Adventure of your dreams? Take a look at the lates progress I made with the Rogue Engine Editor! [Video]

Alpha 34 „Blow it up“
Imagine Earth

Alpha 34 „Blow it up“

Imagine Earth

The Alpha Releases 33 + 34, deliver a lot of stuff. We wrapped up the most important changes for you in a dev videolog again. Electronic Employee is now...

I am Overburdened, what takes so long?!
I Am Overburdened

I am Overburdened, what takes so long?!

I Am Overburdened

I'm preparing for the I am Overburdened beta, some tiny fine-tuning left before I'm ready to upload a build, but before that, I share this update with...

Flotilla WWII: new demo with major graphics update
Flotilla WWII

Flotilla WWII: new demo with major graphics update

Flotilla WWII

Responding to feedback, we recreated the textures from scratch - all of them! Now you can enjoy much larger depictions of all ships, planes and buildings...

Cavern Crumblers Releases New Trailer for Latest Update
Cavern Crumblers

Cavern Crumblers Releases New Trailer for Latest Update

Cavern Crumblers

Cavern Crumblers releases Trailer 2 showing off some of the new features of its latest update (v1.2) which includes improved physics, new levels, and...