Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA attempts to free game developers from writing "repetitive boilerplate code" and to bring different aspects of game production into a single system.

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Posted | Game Title | Author
Shield and Ball Update 13!
Shield and Ball

Shield and Ball Update 13!

Jan 29, 2015 Shield and Ball 0 comments

We've been working on this update last week and have good news for you!

Goldfish in the Sewer - Android version COMING!
Goldfish in the Sewer

Goldfish in the Sewer - Android version COMING!

Jan 28, 2015 Goldfish in the Sewer 0 comments

We are making currently Android version of the Goldfish in the Sewer game, we hope it would gain more interest than the WP version.

Tutorials, Pathfinding, and Storylines
39 Days to Mars

Tutorials, Pathfinding, and Storylines

Jan 26, 2015 39 Days to Mars 3 comments

This month sees some good progress, including a new level, new puzzles, new minigames and new menus! I'm working towards a playable storyline in the next...

Character Highlight Week 10!  Jasmine!
Paperbound

Character Highlight Week 10! Jasmine!

Jan 26, 2015 Paperbound 0 comments

Jumping from the sketchbook, blade in hand, comes Jasmine! Taking the hack-n-slash to the combatants of Paperbound!

Formicide Alpha Demo v0.17 Released
Formicide

Formicide Alpha Demo v0.17 Released

Jan 25, 2015 Formicide 0 comments

Formicide alpha demo v0.17 has been released, you can grab it over on Formicide's downloads page!

Orcish Inn Pre-Alpha 0.0.5: The Orcish Medicine Update
Orcish Inn

Orcish Inn Pre-Alpha 0.0.5: The Orcish Medicine Update

Jan 25, 2015 Orcish Inn 2 comments

The new version (0.0.5) of the Orcish Inn pre-alpha is available now.

Weapon Preview Number 4!
Tier Tactical

Weapon Preview Number 4!

Jan 25, 2015 Tier Tactical 0 comments

In this article, we show the final two weapons of Tier 2, the AK-47 and the Barrett 50 cal!

New Lighting Engine + New Site
Explorium

New Lighting Engine + New Site

Jan 22, 2015 Explorium 5 comments

Changes to the lighting engine have been made. Lights are brighter, spread more, and the whole method is approximately 100 times faster. The spreads are...

AURION: Some more dynamism and novelty for 2015!
AURION : Legacy of the Kori-Odan

AURION: Some more dynamism and novelty for 2015!

Jan 20, 2015 AURION : Legacy of the Kori-Odan 0 comments

Best wishes for this New Year 2015. The release of the game Aurion is approaching with giant steps; you will receive crispy information gradually as we...

Weapon Preview Number 3!
Tier Tactical

Weapon Preview Number 3!

Jan 20, 2015 Tier Tactical 0 comments

In this update, we show you the improved weather system, along with a new weapon, the SPAS-12!

Character Highlight Week 9!  Dawn of the Mastodon!
Paperbound

Character Highlight Week 9! Dawn of the Mastodon!

Jan 19, 2015 Paperbound 0 comments

Rising from the depths of the earth the once extinct Mastodon joins the fray! This elephant can't fly, but he sure can swing a hammer!

Shield and Ball update 12
Shield and Ball

Shield and Ball update 12

Jan 16, 2015 Shield and Ball 1 comment

We've been hardworking all the week on the Shield and Ball. Now we have graphics improvements, more features and lots of bugfixes.

Orcish Inn Pre-Alpha Release
Orcish Inn

Orcish Inn Pre-Alpha Release

Jan 15, 2015 Orcish Inn 2 comments

The Orcish Inn pre-alpha is finally released and available to the public. Raise crops, brew beer, create your own tavern and serve the incoming, orcish...

Weapon Preview Number 2!
Tier Tactical

Weapon Preview Number 2!

Jan 15, 2015 Tier Tactical 0 comments

In this Weapon Preview, we show you our new weapon, the PP-19 Bizon, along with some aesthetic changes!

Character Highlight Week 8!  Guardians of the Kingdom!
Paperbound

Character Highlight Week 8! Guardians of the Kingdom!

Jan 12, 2015 Paperbound 0 comments

Protecting the ancient secrets of Egypt, the Guardian joins the battlefield.

Weapon Preview Number 1!
Tier Tactical

Weapon Preview Number 1!

Jan 12, 2015 Tier Tactical 0 comments

This is a weapon preview of one of our new weapons for 0.1.5, the Glock!

0.1.5 Updated Yet again!
Tier Tactical

0.1.5 Updated Yet again!

Jan 6, 2015 Tier Tactical 0 comments

In this article, we go over the previous updates to 0.1.5 and some future ones.

Bugs in 0.1.4, fixed version is available
Tier Tactical

Bugs in 0.1.4, fixed version is available

Jan 4, 2015 Tier Tactical 0 comments

Some minor bugs have cropped up in 0.1.4. We have fixed them along with other minor changes.

Menus on the menu
Terra Militia

Menus on the menu

Jan 2, 2015 Terra Militia 2 comments

After much time spent over-thinking the menus and the design choices that come with them, a new format was finally decided.

Power Outage :< Tier Tactical 0.1.4 Dev Is out!
Tier Tactical

Power Outage :< Tier Tactical 0.1.4 Dev Is out!

Jan 1, 2015 Tier Tactical 0 comments

Due to an unexpected power outage last night, we were hard pressed to finish the coding challenge left for today.

Tier Tactical 0.1.4 Update News 2!
Tier Tactical

Tier Tactical 0.1.4 Update News 2!

Dec 29, 2014 Tier Tactical 0 comments

Major overhauls on the sound, actual recordings from real life weapons!

1st place player choice!
Graveyard March

1st place player choice!

Dec 29, 2014 Graveyard March 0 comments

Oh my god, we’re so flattered and speechless that we roll out an update!

Orcish Inn Pre-Alpha Announcement and Contest
Orcish Inn

Orcish Inn Pre-Alpha Announcement and Contest

Dec 29, 2014 Orcish Inn 2 comments

Orcish Inn is coming along great and I determined a final date for the public Pre-Alpha. There is also a contest and a game feature vote you can participate...

Music and New Trailer
Color Assembler

Music and New Trailer

Dec 20, 2014 Color Assembler 1 comment

Color Assembler now has a music composer. Also, a new trailer was released.

Character Highlight Week 7!  Shell Shock!
Paperbound

Character Highlight Week 7! Shell Shock!

Dec 15, 2014 Paperbound 1 comment

Emerging from the dunes of Egypt, the armored Scarab joins the battlefield. Claws, armor, horns... oh my!

New Trailer + Steam Greenlight
Fossil Echo

New Trailer + Steam Greenlight

Dec 15, 2014 Fossil Echo 0 comments

We have a new trailer featuring gameplay & story. We're also on Steam Greenlight!

Inevitability 1.5 is here!
Inevitability

Inevitability 1.5 is here!

Dec 15, 2014 Inevitability 0 comments

The 1.5 update is finally out for Inevitability. It is the largest update for the game since its launch back in August. This article covers some of the...

Minigames and Resource Management
39 Days to Mars

Minigames and Resource Management

Dec 14, 2014 39 Days to Mars 0 comments

Over the last month I've been working on a mix of content and systems for the resources in the ship. I've managed to stick to a schedule of implementing...

Shaders
Mad Dead Invaders

Shaders

Dec 13, 2014 Mad Dead Invaders 0 comments

8-bit Colors, Bloom Effects, RGB Split Effects and more.

Steam Score and Development Panel
Imagine Earth

Steam Score and Development Panel

Dec 9, 2014 Imagine Earth 0 comments

Hey guys, we have recently integrated Steam Leaderboards into the Imagine Earth score system. After an update of the Early Access version you can see...