Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds, entities etc.), but with the intention to be an advanced platform for modmaking or game development. Technically it has been built from a scratch, using as totally original ideas, as some ideas from other 3D-engines. Xash3D overcomes obsolete GoldSource engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, as extended map, model, texture & sound formats with higher limits, possibility to implement custom renderers with dynamic lighting and other modern features. Xash3D is the easy-to-use base to play existing Half-Life mods & create something new, impossible with GoldSource. Years of development & testing allowed to make from Xash3D a perfect mix of high compatibility with common GoldSource standards & high openness to creative modmaking ideas.

Post news Report RSS Lambda : Inbound

What is this? Some words about project Lambda inbound.

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Hello everyone, I'm uncle goose, the author of Lambda project.

What is Lambda?
First of all, this is a platform for mods, which will create more beautiful mods for Half-Life.

bunk 0009

What is done?
Added some of the weapons to the Xash Weapon System, this will allow you to specify your weapon parameters.

demo 0000

demo 0001

demo 0002

demo 0004

demo 0005

demo 0003


Added high-resolution environment textures.


Added static models from Black Mesa (need fixes)

for 0000


Story line?
Yes, it is possible.


What's next?
It remains to add some weapons and models for monsters.


How to help?
Try to port monsters from Black Mesa to the skeletons of Half-Life monsters. Or port weapons from Black Mesa.

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23-down
23-down - - 3,552 comments

Experience taught me to expect very little of mods showing only models in their first previews. Such mods tend to die off quickly because such mods are controlled by model artists or coders but lack actual mappers. For some reason model artists or coders can't do mapping idk. why because it's very easy.

Still I wish you guy(s) best of luck with this mod. The initial premise sounds very interesting. Lets hope I'm just paranoid. I would very much like to see this mod hitting daylight. Good luck to you.

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UncleGoose Author
UncleGoose - - 18 comments

ty boy

Reply Good karma+4 votes
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