Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds, entities etc.), but with the intention to be an advanced platform for modmaking or game development. Technically it has been built from a scratch, using as totally original ideas, as some ideas from other 3D-engines. Xash3D overcomes obsolete GoldSource engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, as extended map, model, texture & sound formats with higher limits, possibility to implement custom renderers with dynamic lighting and other modern features. Xash3D is the easy-to-use base to play existing Half-Life mods & create something new, impossible with GoldSource. Years of development & testing allowed to make from Xash3D a perfect mix of high compatibility with common GoldSource standards & high openness to creative modmaking ideas.

Description

The release of "Paranoia 2" was helpful to detect some hidden problems in the engine and to fix them. Also some new cool features, very useful for modders, were added (a support for DDS textures, for example). So enjoy the release of new Xash3D - now it's version 0.97, build 3000. If you want to quickly upgrade your current installation of Xash3D Engine from builds 2271 - 2867 to the build 3000, you just need to paste over existing files in your main game folder 3 following files from Xash3D_build3000.7z - xash.dll, menu.dll and Install Notes.txt. Please, note that it's desirable to do not use old game saves from outdated builds to avoid potential bugs (because of revised client part of save file and other changes). Also, due to significant changes in rendering system, old versions of XashXT will not work with this build of Xash3D. Only XashXT v0.65 is compatible.

Preview
Xash3D Engine v0.97, build 3000 (outdated)
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Mirrorman95
Mirrorman95 - - 141 comments

Nice work, always great to see a new version of the Xash engine, but I just can't seem to find that big Half-Life texture pack that you're supposed to put in the materials folder to make all the maps look HD.

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Ichiman94
Ichiman94 - - 522 comments

Can we get updated sourcecode to work with VisualStudio 2013? VS 2013 Community edition is completely free full featured dev environment like the good old VS 6, which isn't free or avaible.

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