Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds, entities etc.), but with the intention to be an advanced platform for modmaking or game development. Technically it has been built from a scratch, using as totally original ideas, as some ideas from other 3D-engines. Xash3D overcomes obsolete GoldSource engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, as extended map, model, texture & sound formats with higher limits, possibility to implement custom renderers with dynamic lighting and other modern features. Xash3D is the easy-to-use base to play existing Half-Life mods & create something new, impossible with GoldSource. Years of development & testing allowed to make from Xash3D a perfect mix of high compatibility with common GoldSource standards & high openness to creative modmaking ideas.

Description

These libraries (from NVIDIA PhysX System Software v2.8.3) can be useful, if you do not have appropriate version of NVidia PhysX engine installed on your PC. Just extract them from archive to the main Xash3D directory (or in xash\cl_dlls XashXT's folder) to enable built-in support for PhysX effects in XashXT. If you already have recent enough version of PhysX installed, you don't need to download them.

Preview
PhysX libraries for XashXT (optional contents)
Post comment Comments
crystallize
crystallize - - 48 comments

Not really optional, can't finish test_1 without ir bc boxes wouldn't get launched.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

PhysX libraries for XashXT (optional contents) has not been tagged yet.