The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR rendering, parallax and normal mapping, soft shadows, motion blur, widescreen support, weather effects and day/night cycles. As with other engines that utilise deferred shading, the X-ray Engine does not support anti-aliasing with dynamic lighting enabled. However, a "fake" form of anti-aliasing can be enabled with the static lighting option; this format utilizes a technique to blur the image to give the false impression of anti-aliasing. The game takes place in a thirty square kilometer area, and both the outside and inside of this area is rendered to the same amount of detail. Some textures in the game were simply photographs of the walls in the developers' studio.

Review RSS Feed FlyingPenisMonster says
7 FlyingPenisMonster

Dec 4th, 2012

No review provided

foltrest says
10 foltrest

Nov 21st, 2012

No review provided

joqqy says
9 joqqy

Nov 12th, 2012

No review provided

DrMircow says
9 DrMircow

Oct 25th, 2012

No review provided

LaGNeVeRFaiLs says
10 LaGNeVeRFaiLs

Sep 25th, 2012

No review provided

thenewdevastator2 says
10 thenewdevastator2

Sep 8th, 2012

No review provided

stampp says
9 stampp

Jul 15th, 2012

No review provided

Predalienator says
9 Predalienator

Apr 30th, 2012

No review provided

Stealth-Killer says
9 Stealth-Killer

Apr 28th, 2012

No review provided

MarkedOne says
10 MarkedOne

Mar 8th, 2012

No review provided

Community Rating



143 votes submitted.

You Say


Ratings closed.