The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR rendering, parallax and normal mapping, soft shadows, motion blur, widescreen support, weather effects and day/night cycles. As with other engines that utilise deferred shading, the X-ray Engine does not support anti-aliasing with dynamic lighting enabled. However, a "fake" form of anti-aliasing can be enabled with the static lighting option; this format utilizes a technique to blur the image to give the false impression of anti-aliasing. The game takes place in a thirty square kilometer area, and both the outside and inside of this area is rendered to the same amount of detail. Some textures in the game were simply photographs of the walls in the developers' studio.

Review RSS Feed buzuni says
10 buzuni

Aug 29th, 2013

No review provided

fwuddershy says
8 fwuddershy

Aug 1st, 2013

No review provided

Dimka_d says
8 Dimka_d

Jul 19th, 2013

No review provided

mrdoom4you says
10 mrdoom4you

Mar 17th, 2013

No review provided

nerdenfromsweden says
10 nerdenfromsweden

Feb 17th, 2013

No review provided

epic40k says
10 epic40k

Jan 12th, 2013

No review provided

damjancd says
10 damjancd

Jan 1st, 2013

No review provided

cordenand says
9 cordenand

Dec 10th, 2012

No review provided

FlyingPenisMonster says
7 FlyingPenisMonster

Dec 4th, 2012

No review provided

foltrest says
10 foltrest

Nov 21st, 2012

No review provided

Community Rating

Average

8.4

141 votes submitted.

You Say

-

Ratings closed.