The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR rendering, parallax and normal mapping, soft shadows, motion blur, widescreen support, weather effects and day/night cycles. As with other engines that utilise deferred shading, the X-ray Engine does not support anti-aliasing with dynamic lighting enabled. However, a "fake" form of anti-aliasing can be enabled with the static lighting option; this format utilizes a technique to blur the image to give the false impression of anti-aliasing. The game takes place in a thirty square kilometer area, and both the outside and inside of this area is rendered to the same amount of detail. Some textures in the game were simply photographs of the walls in the developers' studio.

Review RSS Feed egorok says
10 egorok

Dec 7th, 2010 0 people agree 1 person doesn't

This engine is good for small wars or like testing and Training Area.

killerstalker says
10 killerstalker

Dec 6th, 2014

No review provided

Erik313 says
10 Erik313

Nov 21st, 2014

No review provided

Angel_of_Death2 says
9 Angel_of_Death2

Jun 14th, 2014

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ShadowLoner says
9 ShadowLoner

Jun 12th, 2014

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repablican04 says
10 repablican04

May 7th, 2014

No review provided

rafmc1989 says
9 rafmc1989

Apr 29th, 2014

No review provided

humourprince says
9 humourprince

Jan 18th, 2014

No review provided

AdamIwanicki says
8 AdamIwanicki

Jan 2nd, 2014

No review provided

__RP__ says
10 __RP__

Nov 10th, 2013

No review provided

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