The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR rendering, parallax and normal mapping, soft shadows, motion blur, widescreen support, weather effects and day/night cycles. As with other engines that utilise deferred shading, the X-ray Engine does not support anti-aliasing with dynamic lighting enabled. However, a "fake" form of anti-aliasing can be enabled with the static lighting option; this format utilizes a technique to blur the image to give the false impression of anti-aliasing. The game takes place in a thirty square kilometer area, and both the outside and inside of this area is rendered to the same amount of detail. Some textures in the game were simply photographs of the walls in the developers' studio.

Review RSS Feed egorok says
10 egorok

Dec 7th, 2010 0 people agree 1 person doesn't

This engine is good for small wars or like testing and Training Area.

EftimovV says
10 EftimovV

Jan 9th, 2015

No review provided

Rus_Demo says
3 Rus_Demo

Dec 22nd, 2014

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killerstalker says
10 killerstalker

Dec 6th, 2014

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Erik313 says
10 Erik313

Nov 21st, 2014

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Angel_of_Death2 says
9 Angel_of_Death2

Jun 14th, 2014

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ShadowLoner says
9 ShadowLoner

Jun 12th, 2014

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10 repablican04

May 7th, 2014

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rafmc1989 says
9 rafmc1989

Apr 29th, 2014

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humourprince says
9 humourprince

Jan 18th, 2014

No review provided

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