The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR rendering, parallax and normal mapping, soft shadows, motion blur, widescreen support, weather effects and day/night cycles. As with other engines that utilise deferred shading, the X-ray Engine does not support anti-aliasing with dynamic lighting enabled. However, a "fake" form of anti-aliasing can be enabled with the static lighting option; this format utilizes a technique to blur the image to give the false impression of anti-aliasing. The game takes place in a thirty square kilometer area, and both the outside and inside of this area is rendered to the same amount of detail. Some textures in the game were simply photographs of the walls in the developers' studio.
Enjoy the stunning scenery, photo-realistic graphics and a unique atmosphere, have fun!
Finally, I am pleased to present you SWTC CS, have fun!:)
This is a bug fix update as well as a temporary change in functionality. I've removed salvage weapons from the mod. The current implementation required...
TK build 3-10-12 complete update 3, see description for full details.
Ever get sick of the very small view distance? Well then this mod is for you!!!Increases the maximum view distance at least 1 km for all weather conditions...
Version 1.02 Fixed crashing bugs and added ZRP compatibility.
This is the first BETA release of The Cursed Zone mod.There's a new HUD and it's working without crashing. ENJOY !!
Release version 2.0, massive glitch and bug fixes, along with minor game play changes.
Reuploaded patch fixing some issues that prevented the previous upgrade patch from working.
Compilation of Mystery, CS Complete, CS Remix, Absolute Nature, Gnomus scopes, additional guns from Misery, and much more. I'm not trying to steal work...
I've decided as a Christmas present for you lot, I'll upload a stripped down and trimmed version of my current dev build for you to enjoy. Merry Christmas...
A complete weapon manual for MISERY 2.0. [NON-SPOILER]-version.
UI bug and sound issues fix. Manual installation is required.
Full release of BACON. Follow description directions to properly extract the mod.
u3shaders 2.1 release. It was widely used being packaged with various big mods, like Narodnaya Solyanka and others.
Updated Build 1639 particles with AF3 and AN3 Support and HALF TEXTURE SIZES for performance boosts! :D *Thanks to _NightRider_ for the support with providing...
***NOTE: THIS FILE IS OUTDATED. PLEASE LOOK IN THE DESCRIPTION. ALL CREDIT GOES TO THE RIGHTFUL MOD CREATORS, which includes: - Kyuzo84 for Oblivion Lost...
Tweaks a few settings and prices, should make it a bit more balanced. Requires the base Harsher Zone download, this is just a few tweaked files As usual...
Mini mod that makes the zone much harsher to live and trade in
Upscaled bump maps for TK2.Zero build 3-10-12. Upscales bump maps for NPCs, mutants & weapons for the very best visuals.
Fixes a missing texture crash. Iam sorry that it took that long.
*Version Changes* - 2.030 - Added ability to enable ammo usage by NPC weapon in configs\ai_tweaks\ai_tweaks.ltx - Added xrs_rnd_npc_loadout.script - Added...
This is my base of work. It include the old Redux 1.02 FULL version with corrections from ZRP R10. For English and French languages only.
All-in-one update for build 3-10-12, see description for full details.
This update makes TK build 3-10-12 compatible with 1.0006 versions of SoC. See description for full details.
Build 3-10-12 complete update 1, see description for full details.
This update drastically reduces the probability of traders selling weapons, armor and medkits making such items much more OSP (On Site Procure).
1.0004 > 1.0005 compatibility update for TK build 3-10-12.
This fixes the CTD with a missing artefact config. To install - just paste it in your stalker directory.
TK 2.Zero build 3-10-12, This is stalker - as it was meant to be seen. Gamedata Folder: textures 5\5.