[w]tech combines next generation technologies like full dynamic lighting, voxel based terrain and bullet physics, which are brought to you via a self-explanatory user interface. We are thinking in innovative ways to combine the available technologies and ideas to an edgeless package. Visit wtechportal.com to get more information about the newest features integrated into [w]tech!

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RSS Report Skin Shader (view original)
Skin Shader
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nijbu
nijbu

WOW, really really nice :D <3

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pfannkuchen_gesicht
pfannkuchen_gesicht

hm, looks too blury imo.

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unrealer2 Author
unrealer2

It is possible to use a mask texture to adjust where the lighting should be more or less blurred.

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Description

Our approach for a realistic skin shader. For more information, visit www.wtechportal.com

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