The Wolf3D Engine is a raycaster engine developed by John Carmack for the hit FPS game Wolfenstein 3-D. It features smooth scrolling with textured walls, variable screen-size, and sprites. Maps are tile-based.
This is my newest mod, runs on Wolf4SDL. Many new features, 8 sound channels, runs in Windows, including Vista. Ingame screenshots will come in time.
A review about Wolfenstein 3D and it's story along it's developing.