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Volatile3D II is a game engine with modern graphic effects, interactive physics and many other features. Its renderer features realtime per-pixel lighting, parallax mapping, dynamic soft shadows, screen-space ambient occlusion, post-process filters, bezier curves and many other popular graphic techniques. Physics is based on Newton Game Dynamics engine.

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Description

Realtime Per-pixel Lighting, Parallax mapping, Dynamic soft shadows, Light filter, Dynamic reflections and refractions, Screen-space ambient occlusion, Bloom, Particle systems, Heat haze, Bezier curves and many other popular graphic techniques are available in Volatile3D II Engine.