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Now in use on over 150 projects, the Vision Engine gives you the freedom to create the type of game you want (MMOs, FPS, RPG, casual, serious, etc) on the platform of your choice. It has been carefully optimized to efficiently utilize all available hardware resources on all major platforms, including PC, Xbox360®, PLAYSTATION®3 and Nintendo Wii®, and now even browsers.

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The Vision Engine boosts productivity and creativity by removing the technical limitations so often imposed on your design, art and programming departments. Superior run-time rendering, state-of-the-art exporters for the latest versions of Max and Maya, a WYSIWYG scene editor with a myriad of useful tools and fully integrated middleware technologies, a lighting editor, as well as model, scene and resource viewers help you quickly integrate, explore and visualize new ideas and push the limits of game design.

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In addition to mature and proven game engine technology, you receive a reliable technology partner that provides immediate, skilled support, helpful samples and documentation, continuous software updates and access to our secure Vision Developer’s Site.

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Blog RSS Feed Report abuse Latest News: Embers of Caerus on the Ban Hammer!

About Embers of Caerus with 0 comments by DaveBelcher on Mar 25th, 2013

The Ban Hammer Podcast

The guys over at TwonkHammer invited Forsaken Studios onto their weekly podcast, the Ban Hammer, to talk a bit about Embers of Caerus. Dave Belcher, Founder and Technical Director, and Mark Hope, Senior Writer, both joined them for the podcast.

Cue a really fun discussion about all aspects of Embers of Caerus; how the project started, where the project is going and a whole load of deep information on some of the planned core game systems. What was intended to be a short interview, followed by another segment, ended up a whopping 90 minutes of really great discussion. I think it's safe to say the crew of the Ban Hammer were converted, and rather excited about the project!

Tune in to hear everything that was discussed HERE. (The EoC segment starts at ~28m. Sorry, indiedb won't let us embed the podcast directly)

Twonkhammer - Introducing Embers of Caerus articles

Twonkhammer have also posted a bunch of great articles to help folks get to grips with what Embers of Caerus is, and how it is different to other games out there. Go check out all seven articles starting with part 1 here:

 Introducing Embers of Caerus: Part 1, 2, 3, 4, 5, 6, 7

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Embers of Caerus

Embers of Caerus Embers of Caerus Indie

Updated 2 months ago TBD Massively Multiplayer

Embers of Caerus is a low-fantasy sandbox MMORPG in development by Forsaken Studios. It aims to be the most immersive Medieval simulation ever seen, with...

Grotesque Tactics: Evil Heroes

Grotesque Tactics: Evil Heroes Grotesque Tactics: Evil Heroes Indie

Updated 2 years ago Released Jul 16, 2010 Single Player Role Playing

Grotesque Tactics: Evil Heroes is an ironic, story-intensive fantasy RPG parody with a turn based combat system and "Monkey Island / Deathspank" style...

Icebreakers

Icebreakers Icebreakers Indie

Updated 1 year ago Released Apr 3, 2011 Single & Multiplayer Car Combat

Play the coolest new sport in town: Icebreakers™ Smash your rivals on ice with your trail to become the one and only Icebreakers champion. Break free...

Post comment Comments
thunderising
thunderising Jan 25 2011, 8:24am says:

what projects are run by this???

+1 vote     reply to comment
Taharos
Taharos May 14 2011, 6:13am replied:

Well, In the trailer I see some footage from ArcaniA: Gothic 4 and maybe Homefront. Now if this engine can provide graphics like ArcaniA (which has insane textures and animations, though some motions are awkward) then this is deffinetley a good engine

+1 vote     reply to comment
MOAVGproductions
MOAVGproductions Apr 24 2011, 1:31am replied:

Trinigy.net
though... not all 150 are shown... >.>
but it does look interesting, looks expensive lol

+1 vote     reply to comment
x3nu
x3nu Feb 6 2011, 1:51pm replied:

I'm wondering the same thing...

+1 vote     reply to comment
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