The most world-class game engine to date, Unreal Engine 4 gives you the power to do more than ever before. Bring your creative visions to life directly in game without programmer assistance via the new Blueprint.

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Omensight - Narrative Trailer
Omensight

Omensight - Narrative Trailer

Omensight

Showcasing the intricate story of Omensight, this trailer gives insight into the events of the end of days in Urralia; what role you play, as The Harbinger...

Vampire Slayer: New Blood First Official Test Run Video for Multiplayer
Vampire Slayer: New Blood

Vampire Slayer: New Blood First Official Test Run Video for Multiplayer

Vampire Slayer: New Blood 2 comments

Hello fellow bloodsuckers and slayah's! So here's our first official test run for multiplayer online. We will keep moving forward in order to bring you...

Ganbatte out on April 19! Launch trailer released
Ganbatte

Ganbatte out on April 19! Launch trailer released

Ganbatte

Ganbatte is available on Steam for Oculus Rift and HTC Vive from April 19th onwards. The Early Access version of the game will be priced at 14.99$ and...

The most realistic alpha-cat simulator Max & Maya is currently seeking funding on Kickstarter
Max and Maya: Cat simulator

The most realistic alpha-cat simulator Max & Maya is currently seeking funding on Kickstarter

Max and Maya: Cat simulator

We are introducing the most realistic cat simulator Max&Maya;. No, it won't involve napping and pooping in a box. It's way cooler. The next door chimichanga...

Dev Diary #6 - Perfomance Improve, Main Menu Redesign & Warehouse!
BackToNormal

Dev Diary #6 - Perfomance Improve, Main Menu Redesign & Warehouse!

BackToNormal 2 comments

The map is getting bigger and it will be harder for the user to find resources to survive. So we implemented 1 warehouse every 8km. resources will spawn...

Ancestors Legacy adds Tobii eye tracking support!
Ancestors Legacy

Ancestors Legacy adds Tobii eye tracking support!

Ancestors Legacy

Ancestors Legacy the upcoming history-inspired squad-based real-time strategy developed by Destructive Creations, has added eye tracking support to its...

Warriorb - Player Character Introduction
Warriorb

Warriorb - Player Character Introduction

Warriorb 1 comment

Short introduction (gifs!) of the protagonist of Warriorb, our hardcore 2.85D Metroidvania Platformer.

Starfall Tactics WIP: Traders, Gateways and Vanguard Patrolman
Starfall Tactics

Starfall Tactics WIP: Traders, Gateways and Vanguard Patrolman

Starfall Tactics

New neutral NPC faction, Vanguard Patrolman and other changes.

DevBlog #2 The Missing Few - Turning off Baked Lighting
The Missing Few

DevBlog #2 The Missing Few - Turning off Baked Lighting

The Missing Few

Dev Diary #2 The Missing Few, How to turn off baked Static lights in buildings Unreal Engine 4. We look at how we got it working.

Eight Hours Version 1.5.0
Eight Hours

Eight Hours Version 1.5.0

Eight Hours

Version 1.5 of Eight Hours has been released. This release includes a lot of changes thanks to feedback from our wonderful community of gamers! Our updates...

Inner Shadows Dev Log#2
Inner Shadows

Inner Shadows Dev Log#2

Inner Shadows

The second Inner Shadows Dev Log! I made a video showing off a few new features, in a grave yard, because Grave Yards are scary, right?!

Hunter, Vampire and Guardian. Announced 3 characters of Egress - BR with Souls-like combat
Egress

Hunter, Vampire and Guardian. Announced 3 characters of Egress - BR with Souls-like combat

Egress

Announced 3 of 12 characters of Egress - Hunter, Vampire and Guardian.

Kickstarter Comin April 22nd
Solar Warden

Kickstarter Comin April 22nd

Solar Warden

THE COUNTDOWN HAS BEGUN TOWARD OUR KICKSTARTER! Come April 22nd we will be calling on your support to help fund the Planetary Defense Initiative and help...

Massive Gunsmith Update! Free Play Test Date! & Live Dev Stream 21:30 GMT 13/04/2018
Gunsmith

Massive Gunsmith Update! Free Play Test Date! & Live Dev Stream 21:30 GMT 13/04/2018

Gunsmith

Weve been away for so long! What's happened?! Where did they go? Well. We have been grinding away super hard to make the game as awesome as possible...

Capsular Development Blog #14
Capsular

Capsular Development Blog #14

Capsular

New Skins, Gungame and a possible release date nothing set in stome tho.

Build With Silk! Create silken homes of your own!
Drunk On Nectar - The Nature Simulator

Build With Silk! Create silken homes of your own!

Drunk On Nectar - The Nature Simulator

Why use someone else's silken tent when you can build your own? Build with Silk in Drunk On Nectar's latest Steam update! For shelter, for stashing food...

Little/Big Hand Mode Confirmed
Contagion VR: Outbreak

Little/Big Hand Mode Confirmed

Contagion VR: Outbreak

When you're trying to fix a bug and then this happens...

Inner Shadows Dev Log #1 Hud + Basic A.I
Inner Shadows

Inner Shadows Dev Log #1 Hud + Basic A.I

Inner Shadows

The first Dev Log of surely many more to come. Today we discuss the progress of A.I and the HUD and some future features.

New Breathedge video. We explore the  life in space even further!
Breathedge

New Breathedge video. We explore the life in space even further!

Breathedge

Only this time everything is made decent! Following an established tradition, we shot a video dedicated to everyday matters in space. This time there's...

Into the Maelstrom! We are live!
Maelstrom

Into the Maelstrom! We are live!

Maelstrom 2 comments

Scratch your multiplayer naval action itch with Maelstrom, out now on Steam Early Access! In a grim fantasy world of water and monsters, gold and survival...

Many visual updates and new Closed Alpha this April
ZEscape

Many visual updates and new Closed Alpha this April

ZEscape

New screenshots of updated levels and info on the next Closed Alpha test.

Alpha 0.75 release: New map, A.I radio chat, Teammate A.I overhaul and lots more…
BLACK DAY

Alpha 0.75 release: New map, A.I radio chat, Teammate A.I overhaul and lots more…

BLACK DAY 1 comment

New map baptized: Redwood Forest. The number of squad members passes from 4 to 6. Squadmates will now communicate via radio during missions...

Dev Diary #5 - Graphical Optimization, Steam Login Implemented & Usable Garbage
BackToNormal

Dev Diary #5 - Graphical Optimization, Steam Login Implemented & Usable Garbage

BackToNormal 11 comments

After a fat Easter is time to get back in business. We managed to optimize the graphics with just a minimal visual decrease.

Special Giveaway and Cooperative Demo Launch!
Capsella The Lights of Lucern

Special Giveaway and Cooperative Demo Launch!

Capsella The Lights of Lucern

In this new demo, you will be able to unlock technics at level 1 and 5! Download and play the new demo to enter the giveaway!

Join Steam Alpha for "Soul Shards - Ice Void"
Soul Shards

Join Steam Alpha for "Soul Shards - Ice Void"

Soul Shards

Get a Steam Key for the 'Soul Shards - Ice Void' Alpha. See article for details.

UE4.19
Contagion VR: Outbreak

UE4.19

Contagion VR: Outbreak

Unreal has released 4.19 and work is underway to implement into the next build!

The Cinema Rosa - Behind the Scenes
The Cinema Rosa

The Cinema Rosa - Behind the Scenes

The Cinema Rosa

-- The Cinema Rosa is an immersive PC exploration game set in an abandoned cinema. -- The game explores themes of: loss, romance, nostalgia and regret...

Environment Teaser Part 2 & More !
2170

Environment Teaser Part 2 & More !

2170 2 comments

The second part of the environment teaser and latest news.

Starfall Tactics WIP: Eclipse patrolman, advanced renegade system and resource trackers
Starfall Tactics

Starfall Tactics WIP: Eclipse patrolman, advanced renegade system and resource trackers

Starfall Tactics

A lot of great things are about to appear in the Starfall Tactics with the help of Snowforged Team. And we are here, just as usual, to lift the veil and...

Project: Longtail 3D platformer world overview
Project: Longtail

Project: Longtail 3D platformer world overview

Project: Longtail 2 comments

Project: Longtail is an upcoming 3D platformer game made in the spirit of PS2 classics. On this article we cover some of the story elements and world...

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