Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies, content creation tools, and support infrastructure required by top game developers.

Report abuse UE3 Tutorial - Weapon Using Original Mesh
Filename
Masinter_2009_Spring_UE3_Weapon_Tutorial.1.pdf
Type
Tutorials
Uploader
ephemeratics
Date
Jun 1st, 2009
Size
0.98mb (1,023,477 bytes)
Downloads
766 (4 today)
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Description

This is a PDF. This Unreal Engine 3 tutorial was written for the intermediate/advanced user. But now, more n00b proof than ever! It presumes this may be the first time you've ever created a skeletal mesh or a "mutator" (by augmenting pre-existing code). It was designed to be step-by-step, and is fully furnished with diagrams. This tutorial describes how to... 1) set up your weapon mesh in 3ds Max. 2) animate the weapon for Unreal. 3) export with ActorX. 4) import weapon textures. 5) import the weapon mesh (with materials and sockets) and animations. 6) setting up the UE3 compiler. 7) derive a main weapon and attachment class from existing UE3 weapon script. 8) make the weapon available in the Editor's Actor Classes browser. 9) make the weapon available for play. 10) bonus: setting up a level to start without a weapon (if desired).

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UE3 Tutorial - Weapon Using Original Mesh
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Platforms
PC, X360, PS3
Company
Epic Games
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Official Page
Unrealtechnology.com
Licence
Commercial
Release Date
Released Sep 1, 2007
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MD5 Hash
da8f49850d0c83e8c449f2c00d404f7d
Related Engines
Unreal Engine 3
Unreal Engine 3
Commercial Released Sep 1, 2007
Related Groups
Epic Games
Epic Games
Developer & Publisher