What is it?

UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.

Who is it for?

Anyone. Everyone. You. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.

Why UDK?

Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games than with UE3.

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Helm's Deep Work-in-progress Helm's Deep Work in progress Helm's Deep UDK Work-in-progress
Blog RSS Feed Report abuse Latest News: An updated build, finally

About Enola with 0 comments by TheDomaginarium on Jul 21st, 2014

It’s been a long, LONG time, but we can finally release a new update. Before anything else, I need to mention this update does not feature any new level. Enola will be released at some point this September, so I think releasing the game in chunks is not a good idea.

screenshot2

This update took a lot more than expected for many reasons. We took Enola to Rezzed in March, and then PAX in April, and we had to spend quite some time preparing for those events. When we got back we had to figure out what to do with all the input we received and then made some changes to the game. Changes were mostly related to interaction, making things easier to understand and story delivery. Story delivery (or plot, for that matter) is specially important, since we’re trying to get it “right.”

During that time 3 other guys have been working on the endings and the last 3 levels. One if them was supposed to be ready, but I had the brilliant idea to change it and half of the work got scrapped. Maybe not the wisest idea, but it was for the best, since those changes will make that level work better for the story.

screenshot1

The biggest change is related to the island. The main problem with the island was that it was too open. This meant you could go pretty much anywhere, but the island is very big so it was easy to just wander around and not do anything meaningful in the game for quite some time. That was a big problem because Enola is a story driven game, not an open world exploration walk simulator. Exploration will play a role in Enola but only when players are looking for clues or items.

Now, the island is a little different. I am not going to explain all the changes because you’ll see them anyway, but basically we’re locking away some areas so they become accessible as you progress the game. The idea is pretty similar to the Zelda games, where you can only reach certain areas after you got certain items. The surface area has also been slightly reduced, so the island feels a little smaller. These changes should let you explore the place without wasting too much time.

screenshot3

Enola also walks and sprints a little faster now. This also helps since she can cross long distances a little faster. She can still run just for a limited period of time, though, since that’s used for other gameplay scenarios.

I began to implement the unlockable costumes system as well. This new version will include the basic costume and an extra costume. This extra costume will already be unlocked.

outfit

So, that’s basically it. The update should be available at some point this week. As you know, Enola’s been 33% off during these two and something years, but when this update hits the web the price will go back to $14.99. I will let you know the final release plans soon-ish. Just know we’re planning to do something cool, so keep your eyes open.

So, if you want to save you can get it here on Desura before the next update. You have a few days left.

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Post comment Comments  (60 - 70 of 122)
tømGøm
tømGøm Oct 6 2011, 7:22am says:

For french-speaking people : The Siteduzero.com has released a great tutorial about UDK, check it out !

+3 votes     reply to comment
PlanMan
PlanMan Sep 16 2011, 7:17am says:

The thing I like best about this engine is that it has a built-in compiler, which saves me a lot of hassle. :)

+2 votes     reply to comment
1gunslinger
1gunslinger Aug 22 2011, 12:49pm says:

Very good engine.

+3 votes     reply to comment
TheLeadHead
TheLeadHead Aug 19 2011, 1:54pm says:

It's sad UDK doesn't have mac and linux support.

+4 votes     reply to comment
dodgethisgreenmonstr
dodgethisgreenmonstr Sep 23 2011, 1:01pm replied:

In the September build they support Mac :D

+3 votes     reply to comment
Taharos
Taharos Aug 2 2011, 1:55pm says:

BEST.DEV.TOOL.EVAR.

+3 votes     reply to comment
Vorsnal
Vorsnal Jul 20 2011, 2:10pm says:

Does someone knows a video tutorials for UDK to start making simple game fast and also can I and how to import stuf from Blender or Maya.

+3 votes     reply to comment
BlackDanaraki
BlackDanaraki Jun 28 2011, 10:58pm says:

were can i get this engine at????

0 votes     reply to comment
Mateos
Mateos Jun 30 2011, 7:33am replied:

You have your answer on this very page, good luck, you have 2 minutes!

+14 votes     reply to comment
Taharos
Taharos Jun 26 2011, 6:18pm says:

Best engine. ever.

+5 votes     reply to comment
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Platforms
Windows, iPhone, iPad, PS3, X360
Company
Epic Games
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Official Page
Udk.com
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Commercial
Release Date
Released Oct 31, 2009
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Highest Rated (7 agree) 10/10

Best game engine ever!

Nov 29 2010, 3:22pm by Vizard

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