What is it?

UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.

Who is it for?

Anyone. Everyone. You. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.

Why UDK?

Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games than with UE3.

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Castle on the Mountain WIP Castle on the Mountain WIP Helm's Deep Work-in-progress
Blog RSS Feed Report abuse Latest News: Farlight Explorers: DevLog Update 7

About Farlight Explorers with 0 comments by farlight on Feb 28th, 2015

I apologize about the delay. We have been working in a lot of new features and I usually prefer to show you all the improvements when I have a good numbers of them.

We have been working on the environment of the planet. Right now we have finished some mountains that I will show you, and the minerals vein. We are also working on differents grounds and but they are still in progress.

Also we are testing with differents models of the conveyor belts, we are still looking for a conveyor belt that fits well in the game.

We finished one of the variations of the computer lab, where the player can investigate new technologies.

We have implemented the new GUI of the inventory, only the inventory, we have to do the GUI of statistics, investigations, tutorial and main menu, but with the overall concept is going to be really fast to include all the new parts to all the remaining menus.

We did the integration of the game with the Steam, and I have the keys of the pre-early access, so I will start to send the keys to the Indiegogo campaign backers.

We fixed minors bugs and we included more SFX to the machines, so step by step, slowly but sure, we are completing the game, the game will need more time to be finished, but I'm confident that we will accomplish it.

I would like to show you two new concepts, one is the scape pod and the other is the Hydraulic Press. In the future I will describe both objects deeply.

Thank you for your support!!

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Post comment Comments  (20 - 30 of 125)
AndrewMarley
AndrewMarley Jan 8 2013, 12:16pm says:

Hi all! I'm working on the project called The Zone and I need some help. PM me please if you are interested.

+1 vote     reply to comment
vol4ok
vol4ok Apr 4 2013, 10:32am replied:

don't spam post it in Job section

+3 votes     reply to comment
ahmedk1999
ahmedk1999 Jan 6 2013, 7:27am says:

IS a intel graphics card ok to make a Unreal engine game?

cos i got Mobile intel express chipset 4, windows x64, pentuim 4 processor and it is a netbook!

-1 votes     reply to comment
Guest
Guest Apr 27 2013, 9:44pm replied:

This comment is currently awaiting admin approval, join now to view.

Thecrystallineentity
Thecrystallineentity Jan 7 2013, 2:12am replied:

No. It will hardly be usable with that graphical horse power. Intel Graphics chips are not men't for gaming related use.

+4 votes     reply to comment
ahmedk1999
ahmedk1999 Jan 6 2013, 7:29am replied:

Well i am a fan of the Unreal engine!
dont hate me!

+1 vote     reply to comment
Guest
Guest Jan 12 2013, 2:41pm replied:

I use Intel graphics cards and the Unreal engine works fine for me.

+1 vote     reply to comment
Franmodder
Franmodder Feb 6 2013, 6:49pm replied:

what inteñ graphics card are you using

+1 vote     reply to comment
Freemann098
Freemann098 Jan 6 2013, 12:40am says:

Needs Android support

+4 votes     reply to comment
tankdestroyer234
tankdestroyer234 Nov 30 2012, 7:13am says:

Does anyone know a good tutorial for importing weapons?

+2 votes     reply to comment
Shaostoul
Shaostoul Oct 23 2012, 8:43pm says:

I'm not sure if this is the proper place to ask, but I've got to try.

I'm working on developing a game, I have a lot of 3D Models, Textures, Height-maps, etc... and I've been having a hard time finding out which game engine I'd like to use. I was using CryEngine for a while, but kept hitting a wall, until I recently found out the reason. CryEngine does not support large persist MMO type worlds.

Is UDK capable of supporting large persist MMO worlds, similar to EVE or World of Warcraft? I don't want to waste another 3 months learning a game engine to find out it doesn't support at its core, the type of game I'm developing.

+2 votes     reply to comment
Bobronikus
Bobronikus Jun 18 2013, 9:50am replied:

TERA online

+1 vote     reply to comment
M3talSoldier
M3talSoldier Oct 25 2012, 3:37am replied:

Yes, using landscapes and streaming level, you can make HUGE open maps ! However, you will need to code everything to have a MMO gameplay.

+3 votes     reply to comment
IFARANTICI
IFARANTICI Feb 23 2013, 8:52am replied:

he talked about weapons. importing weapon models. not maps.

+1 vote     reply to comment
IFARANTICI
IFARANTICI Feb 23 2013, 8:58am replied:

Whops! seems like that comment i replied to was just shown with the wrong comment, and made me reply to another comment.

+1 vote     reply to comment
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Platforms
Windows, iPhone, iPad, PS3, X360
Company
Epic Games
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Official Page
Udk.com
Licence
Commercial
Release Date
Released Oct 31, 2009
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9.5

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Highest Rated (7 agree) 10/10

Best game engine ever!

Nov 29 2010, 3:22pm by Vizard

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