What is it?

UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.

Who is it for?

Anyone. Everyone. You. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.

Why UDK?

Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games than with UE3.

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After adding the wasteland map in the last update, I decided to work back on the tropical island map to improve its graphics and on the initial map of the game which required redesigning to fit the new gameplay.

The main work on the tropical island map was to add more foliages and more types of plants while keeping a good frame rate. This has required a lot of optimisation for the assets. Foliage collisions were also an issue since AIs were consuming a lot of UC to generate paths but hopefully, I managed to fix it by creating a smart collision system !

I have of course re-used all these optimisations and improvements for the wasteland map. Along as adding more details, I have also added more weapons and grenades to make them more easy to find during combats. I have also fixed AI paths so the aliens move more smoothly over the buildings and their environments.

There was also a lot of improvements on the destruction system of the game. The destruction of buildings and environments in the game is now more realistic, with sounds and particles effects. Some walls can be broken by any aliens while some others can only be broken by big aliens or with explosives. It is now also possible to tweak with the settings in the menu the complexity of the destruction such as how much chunks to spawn.

You can also watch the new trailer I uploaded to see some in-game action.

This is pretty much all for this update and the game contains now 3 large open-area maps, each one guided in a narrative style with subtitles and story progress ! However it is not over yet since more maps and content will be added with the next updates I am preparing for The Alien Wasteland !

Also by the way, along with the Steam autumn sales, the game is currently in a 33% discount so if you were thinking about buying it then it might be a good time now !

Thanks for reading.


Updates and Fixes #17
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This update add a lot of new machines and products to the game. Also it add the Singularity Gate, The Laser Drill and more conduits like the Splitter.

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Post comment Comments  (100 - 110 of 125)
Alpha234 Sep 19 2010 says:

my dev team is in dire need of a progammer please HELP US OR ELSE I WILL NOT HARM YOU AT ALL

+4 votes     reply to comment
raizo.pato Sep 14 2010 says:

awesome program

+2 votes     reply to comment
lonewolf9595 Aug 22 2010 says:

This is awesome~!!~

+2 votes     reply to comment
roadking Aug 19 2010 says:

latest version released, should be uploaded to this website

+2 votes     reply to comment
thenewseth Aug 8 2010 says:

Man, Unreal for me Rules the FPS period...We all know that no matter what comes out...Unreal ROCKS all way the MAX.

+3 votes     reply to comment
bioswat Aug 6 2010 says:


+7 votes     reply to comment
lonewolf9595 Sep 29 2010 replied:

I totally agree with you ^.^ im actually useing this for my highschool project :P

+1 vote     reply to comment
DragYou Jul 31 2010 says:

Epic has a bit of a weird licensing deal... But in the end, it's worth it.

+3 votes     reply to comment
asvigny Jul 28 2010 says:

This engine powns!

+4 votes     reply to comment
ElYoko Jul 24 2010 says:

Light shafts and spline actors FTW!!!

+3 votes     reply to comment
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Released 2009
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Highest Rated (7 agree) 10/10

Best game engine ever!

Nov 29 2010 by Vizard


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