What is it?

UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.

Who is it for?

Anyone. Everyone. You. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.

Why UDK?

Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games than with UE3.

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Blog RSS Feed Report abuse Latest News: NO RETURN V1.13 Free Download Now

About NO RETURN Open World Survival & Hunting Simulator with 0 comments by Scotland3d on Sep 15th, 2014

LETS GET READY TO RAMBLE!
NO RETURN DEV BUILD V1.13

FREE DEV BUILD DOWNLOAD - NOT A GAME
Developed On : PC - 8GB Memory - 4 Cores - 2GB GPU - 32bit - Windows

NO RETURN V1.13

Sadly animals are still not included, except the stag which you can spawn in when you want.  Animals are proving a  pain but in two weeks V1.135 should be out and that will include the birds, fish, rabbits etc. What should have been a simple spawning system is proving to be far more complicated than I thought, and with needing to re-install everything I haven't had time to get it ready for V1.13.

V1.13 gives you a chance to use the stick-bow which is the main thing. Player variables, HUD, seasonal changes etc are also included to a basic degree. Keep in mind it is a dev build and is not setup as a game yet. We are still at an early stage of development. Its provided for those interested in development, that is all.

ARE YOU READY TO RAMBLE?

Press (F11) for full screen.
Alt+Tab To Exit.
Frame Rate locked at 60fps.

NO RETURN V1.13 HUD

1st - Switch Your Torch Off

First of all when loaded press (F) (Torch on/off) this will switch your torch off. It does have a battery so dont use it all the time. During the day it will cause a shadow in front of you so best to switch it off during the day.

2nd - Select A Weapon

Press either (G) for the Ak47 or (B) for the Stick-Bow. Once selected that's it. You cant switch weapons in game as I haven't coded that yet. If you want to try and different weapon close it and reload.

3rd - Choose a Fog (NumLock On)

Press NumPad (6) to select the type of fog you want. This is the last thing I need to add to the seasonal code, once coded you wont get a choice and will need to hunt in whatever weather conditions randomly appear.

4th - Open the HUD and Change dev mode

Press (Q) to bring up the HUD. Down the bottom you will see "Menu Location" keep pressing (V) until it reaches 9 and you will remove fugitives from the game and spawn in a stag. Do it again if you want to spawn in another stag. You will soon get the idea. Hang around after killing a stag to get a meat reward, floating above ground.

5th - Get a Drink

Head to water and get a drink otherwise you will start to lose health.

6th - Gather Some Logs

Go up to a tree, dead or pine trees work, better looking trees haven't been coded yet. Wait a few seconds and collect some logs.

7th - Light A fire & Move Your Base

Press V until you reach 7 on the Menu and wait. If a fire doesn't appear and you do have logs try again. A fire will appear. Don't walk into the fire or you will put it out. Press (B) to move your base to your current location. Run through the base to add logs to your base log count. Once your base log count runs out the fire will go out. You can build fires where you want.

8th Go for A ramble and Find Some Food

Go and try and find some food, either kill a stag and wait for meat to appear or find mushrooms or berries to eat. Very basic colors so you should see them easy enough.

9th Build a Rock and Log Supply Base.

If you don't want to keep returning to your base to drop off logs Press (V) number 8 and a base supply will be build. You Can then drop logs and rocks off there saving you a possible long trek back to base. No other building options have been added yet. This download is just to show progress and get some feedback before it all get finalized.

NO RETURN V1.13

CAN YOU MAKE IT TO DAY TWO?

If you reach it to day two then the seasons will change and winter will arrive. This will change back and forth a few times before settling on a summer season. This is not how the game will play when done and is just testing.  Obviously a lot can still be improved. In time you will get four seasons with berries, mushrooms etc appearing in the correct season.

LET IT SNOW LET IT SNOW.

Snow particles were working but for some reason it hasn't compiled into V1.13. So that will be in V1.135 in a  few weeks. 

CONTROLS ARE DOING MY HEAD IN

I hope you work out the controls easy enough and sorry it isn't more user friendly at the moment.  Ill sort it all out at a later date, for now Im still putting basic code together so don't have time for luxury's like user friendliness or setting it up as a proper game.

I WANT STAGS, NOW I WANT FUGITIVES

Once you select (9) for spawning stags then fugitives will go off. So if you want fugitives attacking all the time then don't spawn any stags. Ill sort out the two game types for V1.135 as a lot got lost when I needed to re-install.

NO RETURN V1.13

V1.135 COMING IN TWO WEEKS

V1.135 will be out in a few weeks and will include the spawning system for the animals. Until then get some practice with the stick bow as stags are easy to hit, small game like birds and rabbits will be a lot harder. Keep in mind you will need to make arrows in later builds, so the better you get the more chance of getting a meal. 
If you have any questions let me know and ill be happy to answer it for you, ill usually answer within a  week.

If the bug is obvious then I know about it, such as floating grass or trees etc. if you come across anything strange F9 to take a screenshot.

UNTIL NEXT TIME.

Ill update this post with more info on V1.13 and V1.135 when I get time. For now I hope you like development progress and like me cant wait for the animals to be added in full. Fingers crossed my 5th attempt at a spawning system actually works out.

Thanks for watching and hope to hear your comments soon.


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Post comment Comments  (90 - 100 of 122)
Garyn Dakari
Garyn Dakari Dec 2 2010, 8:07pm says:

Ah! No! The newest version of UDK doesn't run on my computer!

+3 votes     reply to comment
macacos2
macacos2 Jan 8 2011, 7:16am replied:

Guess it's time to

*stars flies over head*

UPGRADE!!!! :D

+2 votes     reply to comment
Garyn Dakari
Garyn Dakari Jan 27 2011, 10:44pm replied:

Believe me, I would, except I have less than 200$ :P

+2 votes     reply to comment
MrBCut
MrBCut Nov 12 2010, 7:48pm says:

I have a (noob) question. I'm in the process of creating my first mod using UE3 and I'm using the game/source code that came with the retail copy of the game (er, that you can get from Epic). But then UDK comes out and I see a lot of people jumping on it.

How am i supposed to determine if I want to continue my project using UE3 code or start working within UDK?

I hope this question makes sense.

Thanks,

MrBCut

+2 votes     reply to comment
Garyn Dakari
Garyn Dakari Nov 30 2010, 6:42pm replied:

You can do pretty much the same thing with both, but it would be a standalone game with udk.

+2 votes     reply to comment
MrBCut
MrBCut Dec 13 2010, 4:02am replied:

Thanks for the reply GarynDakari. Looks like I'm ok then :)

+2 votes     reply to comment
TheNodCommander
TheNodCommander Sep 29 2010, 7:37am says:

Anyone like the "Halo" series and/or storyline here? And perhaps you know a thing or two about UDK? Please contact me per note if you do.

+1 vote     reply to comment
Alpha234
Alpha234 Sep 19 2010, 1:56pm says:

my dev team is in dire need of a progammer please HELP US OR ELSE I WILL NOT HARM YOU AT ALL
Moddb.com

+4 votes     reply to comment
raizo.pato
raizo.pato Sep 14 2010, 4:27am says:

awesome program

+2 votes     reply to comment
lonewolf9595
lonewolf9595 Aug 22 2010, 1:11am says:

This is awesome~!!~

+2 votes     reply to comment
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Platforms
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Company
Epic Games
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Release Date
Released Oct 31, 2009
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Highest Rated (7 agree) 10/10

Best game engine ever!

Nov 29 2010, 3:22pm by Vizard

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