What is it?

UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.

Who is it for?

Anyone. Everyone. You. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.

Why UDK?

Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games than with UE3.

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Castle on the Mountain WIP Castle on the Mountain WIP Helm's Deep Work-in-progress
Blog RSS Feed Report abuse Latest News: Grimoire: Manastorm Weekly Update #3!

About Grimoire: Manastorm with 1 comment by Omniconnection on Nov 20th, 2014

Greetings Wizard-folk! This weeks update has been hijacked by the newly appointed “resident artist- at least until they can find someone better at making pictures person” (Editor’s Note: Not gonna happen). As you saw last week we have been looking into a new Earth ultimate, and I have since been looking into fleshing out its visuals a bit more since the original concept sketch was rather contradictory to the classes dominant aesthetic. This is the current Earth Mage concept.

The magic for each class revolves around a particular shape. For earth that shape is the cube. Applied to the initial concept for the new Earth Ultimate we end up with something more along the lines of this:

The spell is still fairly early on, but it will probably look a little bit like this in 3d:

Further work is required, but I think it will look fairly awesome once its finished. Hmm I wonder what other spells might look like after earth gets his full visual update… Oh? Apparently I’m supposed to get back to work on the maps now… maybe I can show you next time!

-Justin

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Post comment Comments  (90 - 100 of 122)
Garyn Dakari
Garyn Dakari Dec 2 2010, 8:07pm says:

Ah! No! The newest version of UDK doesn't run on my computer!

+3 votes     reply to comment
macacos2
macacos2 Jan 8 2011, 7:16am replied:

Guess it's time to

*stars flies over head*

UPGRADE!!!! :D

+2 votes     reply to comment
Garyn Dakari
Garyn Dakari Jan 27 2011, 10:44pm replied:

Believe me, I would, except I have less than 200$ :P

+2 votes     reply to comment
MrBCut
MrBCut Nov 12 2010, 7:48pm says:

I have a (noob) question. I'm in the process of creating my first mod using UE3 and I'm using the game/source code that came with the retail copy of the game (er, that you can get from Epic). But then UDK comes out and I see a lot of people jumping on it.

How am i supposed to determine if I want to continue my project using UE3 code or start working within UDK?

I hope this question makes sense.

Thanks,

MrBCut

+2 votes     reply to comment
Garyn Dakari
Garyn Dakari Nov 30 2010, 6:42pm replied:

You can do pretty much the same thing with both, but it would be a standalone game with udk.

+2 votes     reply to comment
MrBCut
MrBCut Dec 13 2010, 4:02am replied:

Thanks for the reply GarynDakari. Looks like I'm ok then :)

+2 votes     reply to comment
TheNodCommander
TheNodCommander Sep 29 2010, 7:37am says:

Anyone like the "Halo" series and/or storyline here? And perhaps you know a thing or two about UDK? Please contact me per note if you do.

+1 vote     reply to comment
Alpha234
Alpha234 Sep 19 2010, 1:56pm says:

my dev team is in dire need of a progammer please HELP US OR ELSE I WILL NOT HARM YOU AT ALL
Moddb.com

+4 votes     reply to comment
raizo.pato
raizo.pato Sep 14 2010, 4:27am says:

awesome program

+2 votes     reply to comment
lonewolf9595
lonewolf9595 Aug 22 2010, 1:11am says:

This is awesome~!!~

+2 votes     reply to comment
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Platforms
Windows, iPhone, iPad, PS3, X360
Company
Epic Games
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Official Page
Udk.com
Licence
Commercial
Release Date
Released Oct 31, 2009
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9.5

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Highest Rated (7 agree) 10/10

Best game engine ever!

Nov 29 2010, 3:22pm by Vizard

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