http://www.moddb.com/engines/unity/tutorials Tutorials RSS feed - Unity - Mod DB Subscribe to the Mod DB Unity tutorial feed, and get the latest updates as they are posted. en-us Tue, 03 May 2016 17:32:08 +0000 Copyright 2016, DBolical Pty Ltd Articles 180 Tutorials RSS feed - Unity - Mod DB http://static.moddb.com/cutoff/images/logos/rss.png http://www.moddb.com/engines/unity/tutorials 120 90 Gravity Ark's Procedural Generation: Using Chunks http://www.moddb.com/games/gravity-ark/tutorials/gravity-arks-procedural-generation-using-chunks Fri, 01 Apr 2016 13:05:00 +0000 articles209235
When designing Gravity Ark, we wanted each play through to be a unique challenge. Based on the design of the project, we decided to use procedural generation and chunking. This means that we are hand crafting areas (chunks) and then attaching these hand crafted areas together. This article goes into depth on Gravity Ark's chunks.]]>
Gravity Ark's Procedural Generation: Using Chunks When designing Gravity Ark, we wanted each play through to be a unique challenge. Based on the design of the project, we decided to use procedural generation and chunking. This means that we are hand crafting areas (chunks) and then attaching these hand crafted areas together. This article goes into depth on Gravity Ark's chunks.
Game Logo Design: An Amateur's Guide http://www.moddb.com/games/evergreen/tutorials/game-logo-design-an-amateurs-guide Wed, 16 Mar 2016 00:46:40 +0000 articles208102
Last year Jack Erskine, one of our artists, spent some time redesigning our game's logo and has written up a blog post detailing the process. Anyone interested in graphic design or who is just curious to see what happens behind the scenes should check it out.]]>
Game Logo Design: An Amateur's Guide Last year Jack Erskine, one of our artists, spent some time redesigning our game's logo and has written up a blog post detailing the process. Anyone interested in graphic design or who is just curious to see what happens behind the scenes should check it out.
Project Psycho-PASS: Authorization http://www.moddb.com/games/project-psycho-pass/tutorials/project-psycho-pass-authorization Mon, 14 Mar 2016 09:47:44 +0000 articles207969
How to register and how to authorized in Project Psycho-PASS.]]>
Project Psycho-PASS: Authorization How to register and how to authorized in Project Psycho-PASS.
Using speech in game text http://www.moddb.com/games/nowhere-prophet/tutorials/using-speech-in-game-text Mon, 07 Mar 2016 09:58:41 +0000 articles207469
Curious what kind of speech works best in games? Here's some useful insights and survey results!]]>
Using speech in game text Curious what kind of speech works best in games? Here's some useful insights and survey results!
3D Character Customization in Unity http://www.moddb.com/engines/unity/tutorials/3d-character-customization-in-unity Mon, 08 Feb 2016 00:11:00 +0000 articles205306
Want to implement Character Customization in your game, like the ones from The Sims or Skyrim?]]>
3D Character Customization in Unity Want to implement Character Customization in your game, like the ones from The Sims or Skyrim?
Norys Escape #02 - Tutorial: iOS screenshot compare (PSD download) http://www.moddb.com/games/norys-escape/tutorials/ios-devices-screenshot-preview-psd-download Sat, 06 Feb 2016 15:04:08 +0000 articles205210
In this article I would like to share a PSD file I created for Norys Escape. You can use it to compare and see how your game will look on different iOS devices (4:3, 16:9, etc). ]]>
Norys Escape #02 - Tutorial: iOS screenshot compare (PSD download) In this article I would like to share a PSD file I created for Norys Escape. You can use it to compare and see how your game will look on different iOS devices (4:3, 16:9, etc).
How to draw comics professionally (Part 1) http://www.moddb.com/games/desperation/tutorials/how-to-draw-comics-professionally-part-1 Sat, 23 Jan 2016 21:42:00 +0000 articles204199
Ever wanted to learn how comics are drawn? Whether you are professional artist or just interested in the subject you will find it to be an entertaining process. In our case comics are an integral part of the product. We love what we do! ]]>
How to draw comics professionally (Part 1) Ever wanted to learn how comics are drawn? Whether you are professional artist or just interested in the subject you will find it to be an entertaining process. In our case comics are an integral part of the product. We love what we do!
Balancing a Game the Right Way: Make Stats Designer-Facing http://www.moddb.com/games/karaski-what-goes-up/tutorials/balancing-a-game-the-right-way-make-stats-designer-facing Sat, 16 Jan 2016 18:49:00 +0000 articles203702
Tips on how to structure you game to make balancing and tweaking much, much easier!]]>
Balancing a Game the Right Way: Make Stats Designer-Facing Tips on how to structure you game to make balancing and tweaking much, much easier!
Spine Animation http://www.moddb.com/games/chicken-assassin-master-of-humiliation/tutorials/spine-animation Sun, 10 Jan 2016 14:41:00 +0000 articles203248
This tutorial shows a way to switch animations and attachment slots within spine!]]>
Spine Animation This tutorial shows a way to switch animations and attachment slots within spine!
Digital Life Forms: The story of Paragons! http://www.moddb.com/games/cyclos/tutorials/digital-life-forms-the-story-of-paragons Tue, 08 Dec 2015 12:14:00 +0000 articles200965
A short chronicle of the development process and the iterations involved in creating a new game mechanic.]]>
Digital Life Forms: The story of Paragons! A short chronicle of the development process and the iterations involved in creating a new game mechanic.