Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

RSS feed Poly_G says
9 Poly_G

Feb 8th, 2012 5 people agree 1 person doesn't

I love this engine. ^^

My only problem is that the free version has less rendering capabilities than the pro version. There really is no reason good enough to revoke that... I'm not gaining any unjust profit just because my engine renders shadows. ಠ_ಠ

BaneGames says
9 BaneGames

Aug 19th, 2011 4 people agree 2 people don't

We've released 2 games on iOS with Unity and have found it a pleasure to work with. While it has a few shortcomings, overall it's rapid development and portability are ideal for indie game developers.

+ Platform Support - Great out of the box support for a wide variety of platforms. We're seeing about 95% shared work between PC, iOS and web
+ Unified Editor - A single editor for all platforms is ideal. The editor itself is also an amazing tool with most common features implemented well
+ Great visuals - Support for advanced effects with great shader/material support and a nice pfx editor. Visuals scale well down to mobile devices while giving enough low level access for optimizations with shaders
+ Maturity - Tools and community are becoming more mature as time goes on. answers.unity3d.com has a wealth of information. The asset store is also growing into a great asset for developers both selling and buying

- Multi-developer support - The free version doesn't support multiple developers well. There is talk of rectifying this in the future, but at this time this is a big sticking point for many people I talk to and is the reason they haven't adopted Unity
- No great 2D support - While there are alternatives, the fact 2D isn't supported so well out of the box is a little disappointing
- Bad GUI - The built in GUI is terrible. It's fine for rapid throwaway prototypes, but not much else

Overall Unity is a pleasure to work with and I highly recommend it to indie developers. The few cons we have with it all have work arounds and have not caused us to move to another tool.

jlolment says
9 jlolment

Nov 15th, 2010 5 people agree 3 people don't

Fantastic engine, with wide platform support. Would recommended more addons, such as a basic visual AI-editor

SrBilyon says
9 SrBilyon

Sep 29th, 2013 2 people agree 1 person doesn't

I've been using Unity for about 3-4 years, and it's incredibly easy to use for those with programming/scripting experience. Unity allows people to save time during development, and allows for concentrating on the game itself, not the graphics, networking, or sound pipeline.


Feb 18th, 2012 1 person agrees 0 people don't

#3 on my list... its compatibility and community is stellar it is easy to use and you can script in pretty much anything you want.

but its costly to get the versions i want like the android or pro unity

PotatoesCanFly13 says
9 PotatoesCanFly13

Jul 13th, 2015 0 people agree 0 people don't

Unity by Unity Technologies is AMAZING. It works for Microsoft Windows, Mac OS X, Virtual and Augmented reality devices, variations of Linux, web browsers, Adobe Flash Player, iPhone, iPad, Android, Xbox 360, PlayStation 3, the Nintendo Wii, and the Nintendo Wii U.

Noobkiller2 says
9 Noobkiller2

May 21st, 2015 0 people agree 1 person doesn't

Good for an engine
I really like its support for Android,iOS,Windows and other platforms
But needs some improvements and more simplified

9/10 from me
Hope it will grow further

Zarg30 says
9 Zarg30

Mar 12th, 2015 0 people agree 0 people don't

I review Unity in such a high manner because of the games its produced. Just watch Markiplier and his playthrough on Vanish, or Slender the Eight pages, theses Unity things are good.

MoruganKodi says
9 MoruganKodi

Feb 17th, 2015 0 people agree 0 people don't

Before unity I was writing an entire engine by myself, which was too complexe, too time consuming and way too difficult to pull off alone in the time I wanted to do it in.

Unity has (almost) everything I need. It has it's downsides, but It has sped up my development time 10 fold since I switched over.

kd7tck says
9 kd7tck

Jan 10th, 2015 0 people agree 0 people don't

The only reason I am not giving a 10 is that the 2d still sucks. Duality engine seems to understand how to properly make a 2D C# engine. However for the 3D side of things, Unity is still one of the best engines out there.

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