Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.
We've released 2 games on iOS with Unity and have found it a pleasure to work with. While it has a few shortcomings, overall it's rapid development and portability are ideal for indie game developers.
+ Platform Support - Great out of the box support for a wide variety of platforms. We're seeing about 95% shared work between PC, iOS and web
+ Unified Editor - A single editor for all platforms is ideal. The editor itself is also an amazing tool with most common features implemented well
+ Great visuals - Support for advanced effects with great shader/material support and a nice pfx editor. Visuals scale well down to mobile devices while giving enough low level access for optimizations with shaders
+ Maturity - Tools and community are becoming more mature as time goes on. answers.unity3d.com has a wealth of information. The asset store is also growing into a great asset for developers both selling and buying
- Multi-developer support - The free version doesn't support multiple developers well. There is talk of rectifying this in the future, but at this time this is a big sticking point for many people I talk to and is the reason they haven't adopted Unity
- No great 2D support - While there are alternatives, the fact 2D isn't supported so well out of the box is a little disappointing
- Bad GUI - The built in GUI is terrible. It's fine for rapid throwaway prototypes, but not much else
Overall Unity is a pleasure to work with and I highly recommend it to indie developers. The few cons we have with it all have work arounds and have not caused us to move to another tool.
You are given anything you need to create the gameplay for your game. Both 2D and 3D. Most features in the Pro version are for creating better visuals. It is possible to do advanced graphical features without Pro version, but then again, the performance might not be as good as Pro counterpart.
Well Unity3D is AWSOME!!! You can really do amazing stuff with it. The fact that you can add models from any 3D Modelling Program is actually vary cool ( ok it exists in other engines too but it is cool ). The only thing in my opinion doesn't work well is the build. Sometimes when i save a script it doesn't debugging it right away 0.o . But I'm sure that next versions of Unity3D will have it fixed because this guys are awsome!