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You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost.

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About Demons with Shotguns with 0 comments by MadballNeek on Mar 3rd, 2015

I made some minor layout changes to the first Metro level. I opened up the top more for added platforms and created a pathway through the lower building for another travel path.

The sky also rotates, giving the scene a very ominous presence, and makes the scene feel much less static.

The sky is split up into three layers, each rotating at different speeds.
We also changed the shotgun sprite. It was originally modeled after a double barrell shotgun, but I decided to take a more modern, tactical approach with it. It’s not modeled after a Mossberg 500 Pistol Grip.

I've also been trying to find ways to phase out the HUD, as it seems like most players don't bother looking at it much when playing, and it actually ends blocking parts of the level. However, it does hold vital information that the player needs to know, such as how much ammo they have left.

I decided to take a more diegetic approach with this and have the shotgun sprite have mounted shotgun shells on the side, which also indicates how much ammo they have left. The player is always looking at their character, so they should immediately know when they’re out of ammo; the old double barrel shotgun sprite would change to a cracked open frame when out of ammo, but I don't think it was visually significant enough.

Finally, we started experimenting with different soul sprites. This is our top contender right now.

I also changed the simulation space of the particle effect from local to world so that it has a nice trailing behind effect now. I think it looks great With those last little polishes in place, we're ready for PAX East! We’ll be at booth 11168, so please come by and check out the game if you're attending!

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Post comment Comments  (80 - 90 of 173)
Servant_Grunt Dec 29 2012, 12:43am says:

Oh unity... *eyes glaze over, flashbacks of unity games*

0 votes     reply to comment
vol4ok Dec 31 2012, 10:58pm replied:

oh unity *eyes glaze over, flash back of 10-15 fps low settings game with bad graphics, oh unity*

-1 votes     reply to comment
dysotek Dec 15 2012, 12:06pm says:

We are developing a FPS zombie game with Unity!
We have opened today the IndieDB page: Indiedb.com
If you like Deadly Walkers please send us a feedback and share the IndieDB page to your friends.
For us to get your support is very important, thanks a lot!

+2 votes     reply to comment
patofnickof Oct 10 2012, 2:12am says:

We work on Recyx game since two years with Unity now and we can just say GOOD WORK. This will give the opportunity to many developers, especially indie one!

+2 votes     reply to comment
scopedknife Sep 28 2012, 6:51pm says:

The best free game engine, not counting graphics.

+1 vote     reply to comment
vol4ok Nov 17 2012, 11:15am replied:

but badly optimized.

+4 votes     reply to comment
_Dexter_ Jan 5 2013, 12:30am replied:

Ooh, ooh! Did someone say poorly optimized?! Someone obviously hasn't used the Forgelight Engine.

+1 vote     reply to comment
junbug Aug 6 2012, 9:07pm says:

best eva
use for fps

-2 votes     reply to comment
dark_grome3326 Jul 30 2012, 8:12pm says:


-1 votes     reply to comment
feillyne Staff
feillyne Aug 10 2012, 5:22pm replied:

Links are on the top right side of the page. You can download the engine installer here: Unity3d.com

+1 vote   reply to comment
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Released May 30, 2005
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Highest Rated (6 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011, 4:07am by dongiboy2000

Lowest Rated (5 agree) 1/10

Terrible engine.

Jun 9 2013, 6:11pm by HobbyPsychopath


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