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Blog RSS Feed Report abuse Latest News: Folk Tale Dev Blog 22

About Folk Tale with 0 comments by GamesFoundry on Apr 20th, 2014

Today we're going to be taking a look at the Sandbox Player, accompanied by some of the composition work for the soundtrack. Not all the tracks used will make the OST, but are nice to listen to during longer videos.

We hoped to have the Patch 0.2.4 live by now, but at the eleventh hour as we were packaging and testing the patch to upload to Steam, we discovered a bug in the engine build we've been using. That bug was very quickly fixed by the engine developer. Unfortunately we now have to wait around 9-14 days for the next build to become available. You can track the latest status over on the Steam Forum.

For larger screenshots and more info, please visit Blog.gamesfoundry.com.

Sandbox Player
In the month since the last blog a lot has been added, and Sandbox is really starting to come together. For the first time we're able to "play" maps designed in the Sandbox Editor. I say "play" loosely at this stage, "mess around with systems" might be a more accurate description.

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Construction is up and running, with several level one buildings and their associated professions available for Peasant training. Character's have unique faces, varying skin tones, and a few dodgy haircuts. Females are now fully trainable in all available professions. Lobbyists for the Campaign to Stop Female Peasants Being Used As Cannon-Fodder can lay down their protest billboards, as equal opportunities are finally with us.

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To help get everyone started when Patch 0.2.4 arrives, we've published the Sandbox Player Guide on Steam, which we'll continue to update as development progresses.

City Walls
One of the most significant additions is the revised City Walls system, which can now traverse steep cliffs and rivers. Gatehouses, stairs, and tower siege defences are all in, but we'll leave those for you to uncover once the patch is published.

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Hovering the mouse cursor over sections of wall and repeatedly hitting U on the keyboard simulates the impact of boulders from Goblin Trebuchet. Any idle Peasants will run to the wall and do their best to repair it before any larger enemies breach the walls.

Workshop and Engineer
The final profession for inclusion in Patch 0.3 ( we'll be adding more thereafter ) is the Engineer, capable of constructing ingenious traps and turrets in the fields around your village to help fend off any raiding parties. Engineers can be trained by building a Workshop.

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LOD Models
Level of Detail models are a trick developers use to boost frame rate performance by reducing the complexity of 3D models as they move further away from the camera. We've now added in LOD models for all three tiers of building upgrades, and incorporated LOD into the character customization system. There's more work to do, for example on the terrain, but it's already starting to have an impact.

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Post comment Comments  (80 - 90 of 147)
Yuki-kill09
Yuki-kill09 Sep 18 2011, 5:36pm says:

If someone is looking for a project, I give the project

-2 votes     reply to comment
DontHarshOnMeMellow
DontHarshOnMeMellow Nov 11 2011, 7:17pm replied:

O_o umm.... ok?

+3 votes     reply to comment
figalot
figalot Oct 9 2011, 5:38am replied:

lol

+2 votes     reply to comment
hemebond
hemebond Sep 14 2011, 7:17am says:

Please remove Linux from your list of supported platforms until you actually support it. Thank you.

+15 votes     reply to comment
shipoopi
shipoopi Apr 12 2012, 8:38am replied:

Can i download this on my PS3 or is it just for PC

+1 vote     reply to comment
Catalyst440
Catalyst440 Jun 21 2011, 4:53am says:

Hey guys, Im starting to use Unity for a class project. I was wondering if anyone could give me any good tips on a small tech demo. If anyone can help just message me. Would appriciate any help given.
Thanks.

+1 vote     reply to comment
ChromeFusion44
ChromeFusion44 Dec 29 2011, 1:35pm replied:

Here's a few links with tutorials on Unity:

Unity3d.com

Download.unity3d.com

Download.unity3d.com

Unity3dstudent.com

Unifycommunity.com

Unity3d.com

Unity3d.com

(I know it looks like I'm giving you the same sites, but ModDB is parsing the URL's sort-of weird)

Also, here's a list of a bunch of tools I found, (It also has a few tutorials) but not all of them are free:

Danim.tv

+5 votes     reply to comment
JacobVay
JacobVay Jun 16 2011, 6:13am says:

Hey, I am trying to put together a dev team and one of the engines I was looking at was unity. If anyone who happens to read this is interested just search Kilo-Romeo-Whiskey. -Jacob Vay

+2 votes     reply to comment
Choczy123
Choczy123 May 27 2011, 9:49am says:

Blackout : Pre Alpha Demo released :) Indiedb.com (no enemies, just a nice walk around :) ) Be sure to watch the latest video on the page to see how its looking at the moment ;p

+2 votes     reply to comment
Ch°an
Ch°an Nov 5 2012, 10:13pm replied:

You obviously haven't read the licensing on UDK then have you?

+2 votes     reply to comment
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Highest Rated (6 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

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Hours of work lost...
I've been slaving away for about 5 hours creating my game when I suddenly got "Unity Editor has stopped responding". What a waste...

Dec 22 2012, 1:44am by Isaiahere

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