Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.
Using Unity, you can publish your game on the following platforms: Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.
Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.
You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost.
In "365 Days of Summer: a Backpacker's Journey", you take on the role of college graduate Jed Cole:
After months of hard studying, and fed up of living in the peaceful, quiet —but oh so boring— village of Oxnard, Jed decides it's time for a drastic change.
A backpack, a cell phone, some cash, and a HUGE world to explore... Needless to say, this screams adventure!
I'm proud and excited to announce, that "365 Days of Summer: a Backpacker's Journey", features the biggest, most immersive, diverse, and detailed open-world, ever seen in a 2D game!
The game starts on a mild summer morning in Oxnard, PB — a small and remote village on the east coast of Osburg — where Jed lives with his parents, Frank and Ellenoire, his younger sister Kim, and 7-year-old English Bulldog Buddy.
The moment the alarm clock rings, you have full control over Jed. From now on you can do whatever you want to do, go wherever you want to go, and be whoever you want to be!
It's good to know that Jed, like all of us, has his "wants" and "needs".
Wants, e.g. social, fun & sex, are not of crucial importance, but when neglected, it will definitely affect his overall mood and/or appearance.
Needs, e.g. air, water, food, clothing & shelter, are required in order for Jed to survive.
Money plays a big role in the game, and just like in real life, you're nowhere without it. Food, transportation, hotels, entertainment... (almost) nothing comes for free!
Fortunately, there are dozens of —right and wrong— ways to get money. I shall return to this point later.
Taikiko Beach: A great place to relax and soak up the sun!
As mentioned before, there's a HUGE (open) world out there for you to explore, filled with interesting people, animals, vibrant cities, sun-soaked beaches,picturesque villages, ghost towns, and breathtaking natural wonders. In fact, there are more than 100 unique cities and villages, spread over 12 countries!
It may be tempting to just hit the road and start exploring, but I strongly encourage you to take a moment and ask yourself the following questions:
In a world of this size, you need to know where you're going. If you don't have a plan, it's very easy to get lost, with all the consequences that will entail...
Choosing a travel destination is as unique as the traveler. Even traveling to the same location is a different experience for each person. Do you like big cities, or do you prefer more remote, desolate places? Whatever it is you're looking for, you can use the Internet as a starting point to learn more about the different countries (and their entry requirements), cities and cultures.
Historic Downtown St. Finderne.
Choosing your travel destination is step one, getting there is step two.
In "365 Days of Summer: a Backpacker's Journey", you have numerous options to travel from point "A" to point "B".
Depending on your location and budget, you have access to:
If you're really short on cash, or public transportation is just not your thing, you can always try to hitchhike your way across a country.
Hitchhiking is a great way to get to know the local people, but caution is advised, especially in certain regions and countries!
Flying is one of the safest and fastest ways to travel, but unfortunately also the most expensive.
On my way to a weekly market in Dibouteq.
I've heard they sell lots of crazy stuff there (including monkeys)!
Your passport, a bottle of water, clothing, a family photo... It's not easy getting your head around what you need to take when you're not exactly sure of what may await you. Over-packing is a terrible idea, as a heavily loaded backpack will quickly drain your stamina and energy levels.
Keep in mind that you only have limited space in your backpack, use it wisely!
The Internet is a great medium to learn more about a specific country, region and/or city, but take everything you read with a pinch of salt, as the provided information is not always accurate and up-to-date.
A better option would be to buy a city/travel guide of the place you are visiting. These are widely available at many places, e.g. airports, larger train stations, and local tourist offices.
Travel guides will not only unlock the local area (mini) map, but are often packed with valuable discount coupons, too!
Trying to stay warm, while spending the night in a stretched and cold forest in North Nechana.
It doesn't matter whether you're hitchhiking your way from east coast to west coast, or spending your time in a 5 star all-inclusive resort on a vibrant party island. To a greater or lesser extent, you'll need to have money.
Luckily, there are a huge variety of challenging and exciting jobs available throughout the world. For example, depending on your skills and location, you have the option to work on a farm, as a bartender in one of the many exclusive nightclubs, or deliver packages for the local postal office.
Besides having a job, there are lots of others ways to make some (quick) cash. You can panhandle, ask your friends and family back home to send you some money, sell some of your stuff, and if you're really desperate, you can even mug people or rob stores.
Tip: Before starting your big adventure, throw a "bon voyage" party for your friends and family, and make sure to include thissymbol in your invitation!
Skydiving will surely boost your adrenaline level!
You don't have to worry you'll ever get bored, as there are well over 50 different activities in "365 Days of Summer: a Backpacker's Journey"!
Besides the more active activities like bungee jumping, scuba diving, inline skating, basketball and wildwater canoeing, you can also go on a safari, visit theme parks, casinos and museums.
A small selection of the animals you may encounter while traveling the world.
Jed's appearance and personality will change and evolve based on the decisions you make, and the world around him will respond accordingly.
Think twice before you act: What initially seems like a small decision, could eventually have major consequences...
Sleeping is so much more fun when you have some company, especially when you're far away from home...
All 12 countries have their own unique climate and time zone.
Crossing multiple time zones will have a negative effect on Jed's appearance and energy level (jet lag). Make sure you're in good condition, well-rested, and drink plenty of water before boarding a plane!
A 3,5 hour drive from Clemento National Park to Daisy Springs.
"365 Days of Summer: a Backpacker's Journey", will feature 3 different camera views: Isometric projection (70% of the game), top-down (20% of the game), and side-view (10% of the game).
Regardless of the camera view, you can (direct) control Jed —with a gamepad or keyboard— in 8 different directions.
On release, "365 Days of Summer: a Backpacker's Journey", will be available in the following display languages:
Traveling the world was a dream of mine ever since I was a little boy, and in 2007, after I got my degree in "Creative Media and Game Technologies", I finally had the opportunity to make my lifelong dream come true.
During my one-year journey, I've seen the world's most beautiful and breathtaking places, experienced some bizarre cultural practices, and met a lot of people who've changed my life forever...
There are people who write a book about their big backpacking adventure, others make a film about it... I decided, in 2009, to echo my experience into a HUGE, open-world 2D game!
I concluded fairly quickly, during the first development stage of "365 Days of Summer: a Backpacker's Journey", that if I ever wanted this game to see daylight —at least in this lifetime—, I'd have to make some drastic decisions.
In May 2010, after much deliberation, I took a big risk and gave up my full-time job as a 3D Product Designer, so I could focus all my time and energy on this huge (almost insane) project. With a tremendous amount of help, support and patience from my partner, friends and family, I'm able to work and average of 15 hours a day to make this game a fact! I'd be lying if I said the past few years have been easy, but their trust in me, and in "365 Days of Summer: a Backpacker's Journey", is heartwarming. So whether or not this becomes a succes: Thank you, guys!
I had hoped (and planned) to announce this game with an awesome (gameplay) trailer, but to be completely honest, I'm running out of budget... Developing a game, especially one of this size, costs a lot of money. I'm so damn close, but without YOUR help and support, I have no choice but to (temporarily) put this project aside. Though I believe nothing is impossible, it's nearly impossible to combine the work needed to successfully complete this game with a full-time job.
Reaching the funding goal will not only give me the opportunity to complete the game that I've been working on for almost 7 years now, but also allows me to polish the game with English voice-overs and unique, epic game music!
It feels kind of weird to think about stretch goals at this stage, but multiplayer is definitely on top of my list! How cool would it be to go on a backpacking adventure with your real life friends, or meet real people, from all over the world, along the way?! It would definitely be a great way to find out how your friends react in certain situations, and if your friendship is strong enough to withstand a backpacking adventure...
The official announcement and first gameplay trailer, are scheduled for release in May of this year (2016), and a fully playable demo will be available in October (2016), IF the funding goal is reached, of course.
You can help me reach my funding goal, by pre-ordering "365 Days of Summer: a Backpacker's Journey" for the ridiculous low price of 8 USD (retail price: $29,99)
Your support and trust in "365 Days of Summer: a Backpacker's Journey", is greatly appreciated! Thanks!
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Highest Rated (6 agree) 7/10
The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…
Sep 21 2011 by dongiboy2000
Lowest Rated (5 agree) 1/10
Jun 9 2013 by HobbyPsychopath