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About Hungry Mob with 0 comments by XPPlusPlus on May 29th, 2015

Since the initial posting of Hungry Mob on IndieDB (video and images), I have been busy implementing new gameplay features. I will regularly post updates on the development of these new features in a news/blog format.

In Hungry Mob the core game is to build food and snack shops to feed the constantly getting hungrier tourists of your town to keep them satisfied, as well as building various "touristy" shops where your visitors can spend money. I'm currently focusing on the collection of features related to the restaurants.

Food / Snack Shops

  1. Ice Cream Shop
  2. Donut Shop
  3. Burger Shop


The player will be building these shops at various strategic locations of the level. Obviously, the levels of power to crush hunger differ depending on the foods. The initial ordering is such: burger is the most potent food, followed by donut, then ice cream. You will have opportunities to upgrade foods thus increasing their effectiveness.

Intelligent Food Vendors

The way vending is done is through food vendors standing in front or around the parameter of the shops to sell food to visitors, much like a tower with minions a tower defense game. The difference being these vendors have fairly advanced AI in movement and target selection. They will target the most hungry of the group and prioritize the upset visitors that are about to leave your town. Remember a well fed customer is a customer that will spend money in your town :)

Ice Cream Vendor

Shop Management

Shop management is an important aspect of the game. The shops should maintain a healthy amount of food inventory. Otherwise there would be nothing to sell, which would ultimately lead to tourists getting hungry and leaving your town. When waves of tourists come in and walk around, ensuring all shops are well stocked and attended can be a bit hectic.

Additionally, you have limited amount of cash available. This sum is constantly changing as you sell food, buy inventory, and build shops. The player has to decide where to build what types of shops so they can be most effective at reaching the most customers. Some times you will have to make the tough decision to liquidate some shops and build others. All these aspects add to the strategic play of the game.

This is an overview of the shops in Hungry Mob. Thanks for reading so far! More news to come in the future. Please check back soon.

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Post comment Comments  (90 - 100 of 177)
scopedknife Sep 28 2012, 6:51pm says:

The best free game engine, not counting graphics.

+1 vote     reply to comment
vol4ok Nov 17 2012, 11:15am replied:

but badly optimized.

+4 votes     reply to comment
_Dexter_ Jan 5 2013, 12:30am replied:

Ooh, ooh! Did someone say poorly optimized?! Someone obviously hasn't used the Forgelight Engine.

+1 vote     reply to comment
junbug Aug 6 2012, 9:07pm says:

best eva
use for fps

-2 votes     reply to comment
dark_grome3326 Jul 30 2012, 8:12pm says:


-1 votes     reply to comment
feillyne Staff Subscriber
feillyne Aug 10 2012, 5:22pm replied:

Links are on the top right side of the page. You can download the engine installer here: Unity3d.com

+1 vote   reply to comment
Poly_G Jul 29 2012, 5:48pm says:

I love this engine. ^^

My only problem is that the free version has less rendering capabilities than the pro version.

There really is no reason good enough to revoke that... I'm not gaining any profit because my engine renders shadows. ಠ_ಠ Not to mention the pro license is a whopping $1,500 USD(not counting other licenses).

Oh well, it's still one of my favs despite my lack of RAM.

+5 votes     reply to comment
riekelt Jul 19 2012, 2:38pm says:

This is an really good Game engine!
You can sell your game even with the free version!
I am working on a multiplayer game with it. Its very easy to use.

+1 vote     reply to comment
atsebak Jul 12 2012, 5:59am says:

I really like this engine much better than unreal. Very easy to use and very powerful. It works great with visual studio

+3 votes     reply to comment
Chell_Johnson May 31 2012, 6:43am says:


+2 votes     reply to comment
MasterofMetal May 27 2012, 3:08am says:

I reeeeeeeaaaaaly want to make my game idea. Please, if anyone can help in any way, could you please contact me.
It's in my blog.

0 votes     reply to comment
chriscarver May 3 2012, 8:05am says:

We're using Unity to make our latest game Tiny Troopers Kukouri.com which is coming out this summer. We also used it to make our first game Mecha World, which can be found here on Desura for free. Desura.com

+4 votes     reply to comment
Razzeld May 19 2012, 6:21am replied:

Will the Tiny Troopers be on PC?

+3 votes     reply to comment
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Released May 30, 2005
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Highest Rated (6 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011, 4:07am by dongiboy2000

Lowest Rated (5 agree) 1/10

Terrible engine.

Jun 9 2013, 6:11pm by HobbyPsychopath


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