Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

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Posted | Game Title | Author
New areas of the park
The Town of Light

New areas of the park

Apr 14, 2014 The Town of Light 2 comments

New areas of the park surrounding the Charcot pavilion and the area of access. We are enhancing our culling system to be able to add more detail without...

In-game terminal
AidTech

In-game terminal

Apr 14, 2014 AidTech 0 comments

Terminal is just a secondary, yet interesting element of the game. It’s one of our ways of how to deepen game universe, provide players with new information...

First Video
Cat Evil

First Video

Apr 14, 2014 Cat Evil 0 comments

Here is the first video of our Alpha 0.0.1. This is not the gameplay for the whole game. Every level will have a different one.

First NPCs in Nucleotide
Nucleotide

First NPCs in Nucleotide

Apr 14, 2014 Nucleotide 0 comments

Today we want to get you to know Gorfs first enemy, a water chicken life form named Aquagallus.

Everybody loves disappearing blocks
Souvenirs

Everybody loves disappearing blocks

Apr 14, 2014 Souvenirs 4 comments

There are important things that can't be avoided in platformers.

The Floating World IndieDB Launched
The Floating World

The Floating World IndieDB Launched

Apr 14, 2014 The Floating World 2 comments

The IndieDB page for The Floating World has been launched!

Seth and Abhi's Development Log #5
Nin Online

Seth and Abhi's Development Log #5

Apr 14, 2014 Nin Online 3 comments

We're working on many new updates for the next alpha, but our first reveal is the Bank System and the addition of the Right Click Menu. The Right Click...

Son of Nor VIDEO Dev Diary #75 - "The Stuff"
Son of Nor

Son of Nor VIDEO Dev Diary #75 - "The Stuff"

Apr 13, 2014 Son of Nor 4 comments

Ricardo recaps our April Fools' joke and shows progress on beautifying and cluttering levels he works on.

PLAY MAGNETOID NOW!!
MAGNETOID

PLAY MAGNETOID NOW!!

Apr 13, 2014 MAGNETOID 5 comments

We did it!! Our first baby is on-line and walking! This side quest has been both stressful and exciting but a very rewarding experience. Thank you all...

Factions, Technologies, Items
After Reset™ RPG

Factions, Technologies, Items

Apr 13, 2014 After Reset™ RPG 4 comments

Fresh news about After Reset's funding status, in-game factions, technologies and concept arts of items.

New Class Preview Posted!
Unnatural Selection

New Class Preview Posted!

Apr 13, 2014 Unnatural Selection 0 comments

Completed our first class preview video showcasing the final player forms! Hope you enjoy it!

Breathe Life into the World
Nimbatus

Breathe Life into the World

Apr 13, 2014 Nimbatus 2 comments

I've spent the few free hours I had during the last two weeks designing and painting new objects, enemies and items.

More green spaces for Beasts of Prey
Beasts of Prey

More green spaces for Beasts of Prey

Apr 13, 2014 Beasts of Prey 0 comments

Unfortunately, we lack green fingers, although luckily it doesn't seem to slow down our game development.

Windows demo released!
The Legend of The Artifact

Windows demo released!

Apr 13, 2014 The Legend of The Artifact 0 comments

The demo for The Legend of The Artifact has been released! I'll give some tips and such here.

BLOODCRUSHER II: JEAN JACKET SIMULATOR
BLOODCRUSHER II

BLOODCRUSHER II: JEAN JACKET SIMULATOR

Apr 13, 2014 BLOODCRUSHER II 0 comments

Badges are really sweet ways to change up the way you play the game!

Official Steam Early Access Date and Beta v.10 released!
Tabletop Simulator

Official Steam Early Access Date and Beta v.10 released!

Apr 12, 2014 Tabletop Simulator 1 comment

Hey everyone! Super big news! Tabletop Simulator is set to release on Steam Early Access on Friday, April 18. Check the “Coming Soon” tab on Steam, we’re...

Black The Fall - Features
Black The Fall

Black The Fall - Features

Apr 12, 2014 Black The Fall 3 comments

Hey indies, check out Black The Fall's feature list and please let me know what do you think. Thanks!

Fabricant Beta 2 Trailer
Fabricant: Episode 1

Fabricant Beta 2 Trailer

Apr 12, 2014 Fabricant: Episode 1 1 comment

Hi! I've finaly managed to do a trailer of the beta.

New screenshots added & current Greenlight Status
Lumo

New screenshots added & current Greenlight Status

Apr 12, 2014 Lumo 2 comments

Well, it's saturday, that can only mean one thing: screenshots. 3 more have been added to the image gallery!

SkullDive Dev Diary #7 - Proximity System, Ouya and GameLab!
SkullDive

SkullDive Dev Diary #7 - Proximity System, Ouya and GameLab!

Apr 12, 2014 SkullDive 4 comments

Great news here! I'm currently working at making the game very smooth to the player response and that same responsive controls will be ported to OUYA![Animated...

AI pathfinding demonstration
Garbage Day

AI pathfinding demonstration

Apr 12, 2014 Garbage Day 1 comment

Just finished coding the AI pathfinding and animator controller scripts in Garbage Day.

Rebuilding Otoo  01
Otoo

Rebuilding Otoo 01

Apr 11, 2014 Otoo 0 comments

Rebuilding our tiny turn based puzzle game from scratch.

Project Whiskey Chaser!
Winter Maw

Project Whiskey Chaser!

Apr 11, 2014 Winter Maw 0 comments

We've been busy working on a new project! Whiskey Chaser, as we’re calling it for now, is a take on the runner style game.

Update 0.29b, Devlog 27 and more!
PULSAR: Lost Colony

Update 0.29b, Devlog 27 and more!

Apr 11, 2014 PULSAR: Lost Colony 0 comments

Version 0.29b of the game is out! Beta Backers now have access to the current Alpha build. We've also released Devlog 27!

Version 1.3 now available for download on IndieDB!
As Duas Irmãs (The Two Sisters)

Version 1.3 now available for download on IndieDB!

Apr 11, 2014 As Duas Irmãs (The Two Sisters) 0 comments

Version with improvements and bug fixes, with Aprimo experience!

Help us deciding!
Okhlos

Help us deciding!

Apr 11, 2014 Okhlos 16 comments

We have to make some choices, we have several variants of this item and this enemy, and we can’t decide which ones are the best. So we are hoping that...

Expert Rifleman 1.2 Released
Expert Rifleman

Expert Rifleman 1.2 Released

Apr 11, 2014 Expert Rifleman 1 comment

Expert Rifleman 1.2 has been released and is available for download.

More in-depth about our AI!
Light Bound

More in-depth about our AI!

Apr 11, 2014 Light Bound 0 comments

We talk about our AI and briefly mention the current state of our Menus.

LIGHT Progress update
Light

LIGHT Progress update

Apr 11, 2014 Light 0 comments

We show for the first time at Rezzed and have some new visual updates!

Turbo Smash Blade: Gameplay Teaser
Turbo Smash Blade

Turbo Smash Blade: Gameplay Teaser

Apr 11, 2014 Turbo Smash Blade 2 comments

We made a short video about what we're building in our basement so our relatives stop worrying about the strange noises.