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#03 – TRI – Doing the big Reset
TRI: Of Friendship and Madness

#03 – TRI – Doing the big Reset

Jun 3, 2012 TRI: Of Friendship and Madness Article 3 comments

TRI will be a first-person game with environmental puzzles; you can create triangles to build platforms, reflect lightrays and activate crystals. This...

#04 - TRI - Play-testing and a dogma
TRI: Of Friendship and Madness

#04 - TRI - Play-testing and a dogma

Jun 25, 2012 TRI: Of Friendship and Madness Article 0 comments

Just 1.5 weeks and the TRI pre-alpha plus demo will be out! This means testing, testing, testing. This article is about what makes TRI so special and...

#5 - TRI - New levels revealed
TRI: Of Friendship and Madness

#5 - TRI - New levels revealed

Mar 13, 2013 TRI: Of Friendship and Madness Article 1 comment

Have a look at the upcoming levels for our TRI update on March, 27th!

'Torak' is here!
Torak

'Torak' is here!

Oct 24, 2012 Torak Article 1 comment

Carrot Studios are proud to release their first indie game, "Torak", available for download now!

2D is not 3D (in case you missed that)
UFHO2

2D is not 3D (in case you missed that)

May 22, 2012 UFHO2 Article 0 comments

Today we want to talk about the switch of UFHO2 from 2D to 3D. I was convinced that it was an easy change - and in terms of the overall work involved...

5 months in development
Battlemass

5 months in development

Dec 1, 2011 Battlemass Article 0 comments

I thought it would be interesting looking back at the past 5 months of Battlemass’ development and write a little something about the development side.

A Customizable Experience
WizFight

A Customizable Experience

May 1, 2014 WizFight Article 0 comments

Matt talks a bit about some of his goals for mod support in WizFight.

A New Update is Available For Nexus Ball
Nexus Ball

A New Update is Available For Nexus Ball

Oct 2, 2014 Nexus Ball Article 1 comment

A New Update is Available For Nexus Ball a new version is downloadable, with new features.

A Year in Review - Quarter Four
Game

A Year in Review - Quarter Four

Nov 27, 2010 2010 Indie of the Year Awards Article 5 comments

October through November Indie Game 2010 Releases.

A Year in Review - Quarter Three
Game

A Year in Review - Quarter Three

Nov 25, 2010 2010 Indie of the Year Awards Article 8 comments

June through August Independent Games 2010 Releases.

AOTY Editors Choice 2012
Game

AOTY Editors Choice 2012

Dec 24, 2012 2012 App of the Year Awards Article 6 comments

Welcome to the Editors Choice award for App of the Year 2012.

AOTY Players Choice Upcoming 2012
Game

AOTY Players Choice Upcoming 2012

Dec 22, 2012 2012 App of the Year Awards Article 5 comments

Ladies and Germs these are your top 5 upcoming Mobile games for 2012.

App of the Year 2012
Game

App of the Year 2012

Dec 25, 2012 2012 App of the Year Awards Article 2 comments

Ho ho ho Merry Christmas and merry App of the Year!

App of The Year 2013
Game

App of The Year 2013

Dec 27, 2013 2013 App of the Year Awards Event Coverage 5 comments

Merry Christmas, Heres your App of the Year for 2013

App Of The Year 2013 Editor Choice
Game

App Of The Year 2013 Editor Choice

Dec 24, 2013 2013 App of the Year Awards Event Coverage 3 comments

Welcome to the Editors Choice award for App of the Year 2013. Here the editors of SlideDB have their say on the most prolific indie games both released...

Auto Turrets - Leading your Target
ExtroForge

Auto Turrets - Leading your Target

Dec 15, 2014 ExtroForge Article 0 comments

This is a technical article from the mind of our Lead Developer, Jeff A. It briefly discusses the technology of how our Auto Turrets will lead targets.

Aylus
AYLUS : Exiled Dominions

Aylus

Aug 19, 2014 AYLUS : Exiled Dominions Event Coverage 4 comments

The features of what we plan to put on Aylus and what we have right now.

Battle Group Dev Diary 2: Immersive Story
Battle Group

Battle Group Dev Diary 2: Immersive Story

Oct 27, 2011 Battle Group Interview 0 comments

The second developer diary for Battle Group where we discuss the immersive story

Behind the scenes with: The Turtle!
Reptile Zoo: The Sinister Mutation

Behind the scenes with: The Turtle!

Dec 8, 2014 Reptile Zoo: The Sinister Mutation Article 0 comments

We go behind the scenes of the upcoming horror game Reptile Zoo: The Sinister Mutation, to see what went into the creation of one of the game's creepy...

Best Upcoming App of 2013 Players Choice
Game

Best Upcoming App of 2013 Players Choice

Dec 23, 2013 2013 App of the Year Awards Event Coverage 8 comments

The votes have been tallied these are your picks for Upcoming Apps of 2013

Best Upcoming Indie Game of 2013 Players Choice
Game

Best Upcoming Indie Game of 2013 Players Choice

Dec 23, 2013 2013 Indie of the Year Awards Event Coverage 72 comments

The final votes have been tallied these are your picks for Upcoming Indie Games of 2013

Bit Pulse on Bulb Boy
Bulb Boy

Bit Pulse on Bulb Boy

Dec 15, 2014 Bulb Boy Article 3 comments

Immediately, the top-quality visuals and eerie-but-childish atmosphere will jump out at you. Secrets aside, I haven’t fallen in love with a game so quickly...

Chains, Reversals and Combos
Super Glyph Quest

Chains, Reversals and Combos

Nov 4, 2014 Super Glyph Quest Article 0 comments

On the surface Glyph Quest and Super Glyph Quest may look like standard match 3 games, but what sets us apart is our Chain, Reversal and Combo spell mechanics...

Characters - Shape your destiny in Gloria Victis
Gloria Victis

Characters - Shape your destiny in Gloria Victis

Dec 16, 2012 Gloria Victis Article 2 comments

As we've mentioned before, in GV your character won't be limited by a class choice at any point in the game. It will be defined by a unique set of skills...

City Of Steam: David Lindsay Exclusive Interview
City of Steam: Arkadia

City Of Steam: David Lindsay Exclusive Interview

Dec 21, 2011 City of Steam: Arkadia Interview 2 comments

David Lindasy, lead designer of City of Steam, talked about the steampunk world in his mind.

Cosmicube: Cube Mechanics
Cosmicube

Cosmicube: Cube Mechanics

Apr 24, 2012 Cosmicube Article 0 comments

Different cubes have different mechanics. Here we will discuss the purpose of each of these.

Crafting in Gloria Victis. Just make everything you can use!
Gloria Victis

Crafting in Gloria Victis. Just make everything you can use!

Dec 12, 2012 Gloria Victis Article 4 comments

Crafting in Gloria Victis is divided into 10 crafts and player will be able to use only two of them simultaneously. This limit is introduced to stimulate...

Creating a 3D character
Cross of the Dutchman

Creating a 3D character

Apr 17, 2012 Cross of the Dutchman Article 9 comments

Creating an adventure game like Cross of the Dutchman involves the creation of many different characters. In previous articles, we've demonstrated how...

Creating Levels for Pigs Can't Fly
Pigs Can't Fly

Creating Levels for Pigs Can't Fly

Mar 18, 2014 Pigs Can't Fly Article 0 comments

Short article on how we create levels for Pigs Can't Fly.

Days Of Extinction Interview on Died Again
Days Of Extinction

Days Of Extinction Interview on Died Again

Mar 11, 2012 Days Of Extinction Article 2 comments

This is an interview with Eyesodic Games Game Director Dan Kenny about Days Of Extinction on the website Died Again.

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