Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

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This Week In Indie Games: February 23 2018

This Week In Indie Games: February 23 2018

Feature

The biggest indie gaming stories for the week of February 23 2018.

Computer Tycoon's GUI didn't have a good start
Computer Tycoon

Computer Tycoon's GUI didn't have a good start

Computer Tycoon

Computer Tycoon is the first game about Computer Evolution. It is a strategy and management game hybrid in which you see a lot of data. Showing a lot...

Review
Rogue Empire

Review

Rogue Empire

My thoughts on Roguelike Empire. A cool newbie friendly classic dungeon crawler.

The road so far: February 2018
The Vrennman Case

The road so far: February 2018

The Vrennman Case

In this feature John talks about what has happened... since February 2017. Art updates, trouble with engine upgrades and 2d pixel lights.

This Week In Indie Games: February 16 2018

This Week In Indie Games: February 16 2018

Feature 3 comments

The biggest indie gaming stories for the week of February 16 2018.

This Week In Mods: February 16 2018

This Week In Mods: February 16 2018

Feature 2 comments

The biggest mod stories for the week of February 16, 2018.

New Features, Update to version 2.0
To Eat Love

New Features, Update to version 2.0

To Eat Love

Update for the game To Eat Love has been released.

Using FX to elevate Epic Loon's look, feel and playability (Part 2/2)
Epic Loon

Using FX to elevate Epic Loon's look, feel and playability (Part 2/2)

Epic Loon

As explained in part 1, FX have been a big part of the work on Epic Loon, because they were used at different crucial steps of its development.

Hand of Fate 2 Releases Mod Tools
Hand of Fate 2

Hand of Fate 2 Releases Mod Tools

Hand of Fate 2

The Game Master's Toolkit is now available for Hand of Fate 2.

This Week In Indie Games: February 9 2018
They Are Billions

This Week In Indie Games: February 9 2018

They Are Billions Level Editor 1 comment

The biggest indie gaming stories for the week of February 9 2018.

Journey's End Melee Feature Spotlight
Journey's End

Journey's End Melee Feature Spotlight

Journey's End

In this update we'll take a look at the melee combat in Journey's End!

What Is... Railgun?
Worbital

What Is... Railgun?

Worbital

Let’s get to the basics. This week we explain Railgun, the primary weapon of Worbital. How does Railgun work and what are some hacks you can use to...

The wait is over: CO-OP is coming to Debris February 26th!
Debris

The wait is over: CO-OP is coming to Debris February 26th!

Debris

After a soft launch of Debris months ago we're proud to announce the full game play experience is coming to you February 26th!

Using FX to elevate Epic Loon's look, feel, and playability! (Part 1/2)
Epic Loon

Using FX to elevate Epic Loon's look, feel, and playability! (Part 1/2)

Epic Loon

FX have been a substantial part of the work on Epic Loon, because they were used at different crucial steps of its development.

How a Collaborative Approach Drives the Development of Body of Evidence
Body of Evidence

How a Collaborative Approach Drives the Development of Body of Evidence

Body of Evidence

There is a studio in Cracow, Poland, which is currently contemplating how to best hide a dead body in a gym and how much time it should take. Meet Empyrean...

Warlocks 2: Gods Slayers: How Frozen District Navigates the Indie Landscape
Warlocks: God Slayers

Warlocks 2: Gods Slayers: How Frozen District Navigates the Indie Landscape

Warlocks: God Slayers

Frozen District, a young Polish team currently developing Warlocks 2: God Slayers, knows how to start an indie studio from scratch, and survive, while...

The new GoblinZ Discord System
Robothorium: Tactical Revolution (RPG / Strategy)

The new GoblinZ Discord System

Robothorium: Tactical Revolution (RPG / Strategy)

Ready to join our weekly Giveaway events, Open Beta weekend and so much more? Every week we are going to organise events like giveaway, devlogs, polls…...

3571 THE GAME v.0.63 "NPC WARS" UPDATE
3571 The Game

3571 THE GAME v.0.63 "NPC WARS" UPDATE

3571 The Game 3 comments

Planet Earth is at war! NPC A.I. have been upgraded: enjoy crazy random battles everywhere, an easier combat system with less one-shot kills and a few...

Animating 2D characters with a 3D animation workflow
Epic Loon

Animating 2D characters with a 3D animation workflow

Epic Loon 1 comment

How we manage the transition between 3D characters/animations and 2D characters/animations.

1/29/18 - Getting INT-Depth – Setting The Stage
INT

1/29/18 - Getting INT-Depth – Setting The Stage

INT 1 comment

Getting INT-Depth is a dev blog series that takes a deeper look at the different aspects of the upcoming game INT, produced by Starboard Games. Every...

To Eat Love Review
To Eat Love

To Eat Love Review

To Eat Love

To Eat Love is a new Android game. It's supposed to be about driving, but it also features a catching scene. In this scene you are a mouth catching hearts...

Corporation Management and The City Around You
Neon Sword

Corporation Management and The City Around You

Neon Sword 2 comments

Corporation Management within the world of Neon Sword.

Scrapped: Custom Pony Avatars (Solid Design > OCs)
Adventures in Equica: Unicorn Training

Scrapped: Custom Pony Avatars (Solid Design > OCs)

Adventures in Equica: Unicorn Training

I made a big deal about designing Clover the Cloaked for Unicorn Training. And after some back and forth, I decided not to include player customization...

Cycle 28 Beta Dev Shoot-Out Run 3
Cycle 28

Cycle 28 Beta Dev Shoot-Out Run 3

Cycle 28 2 comments

Upgrades, Sean? Where we’re going, we don’t need Upgrades. Devs Sean and Dave battle it out for mediocre scores in the Cycle 28 beta.

2017 - A look back at our most interesting year
Blood will be Spilled

2017 - A look back at our most interesting year

Blood will be Spilled

A look back at our year 2017 which was one of our most interesting years yet in the history of Blood will be Spilled. Plenty of things happened - some...

Stations
Miner Bob

Stations

Miner Bob

Stations, docking-system and trading. Part 1: Stations and docking with them.

Designing gameplay mechanics for multiplayer mode
Epic Loon

Designing gameplay mechanics for multiplayer mode

Epic Loon

When we decided to implement multiplayer in Epic Loon, we encountered a very important problem: how do you keep dynamic gameplay?

Rocket Cows [Entity3] - Augmented Reality Explosive Cow Launching
Rocket Cows

Rocket Cows [Entity3] - Augmented Reality Explosive Cow Launching

Rocket Cows

The first AR game from Entity3 is coming soon to iOS! Launch your unique team of rocket cows in this physics puzzler and eliminate those abducting little...

Score shoot-out week 2: Once again we try and beat people at our own game
Cycle 28

Score shoot-out week 2: Once again we try and beat people at our own game

Cycle 28

It's Saturday, which means Dave and Sean, devs of Cycle 28, try to climb the leaderboards in the beta. Cycle 28 is a 2D space shooter in the classic arcade...

The Indie Developers Remaking Classic Games In New Engines

The Indie Developers Remaking Classic Games In New Engines

Feature 22 comments

Here are the childhood classics from Nintendo, Sega, and more being remade in Unity and Unreal Engine 4.

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