Unigine⢠is a multi-platform (Windows / Linux / Mac OS X / PlayStation 3 / Android / iOS) real-time 3D engine, which unleashes the ultimate power for creating interactive virtual worlds (both modern games and virtual reality systems).
Photorealistic render that easily scales from mobile devices to high-end DirectX 11 solutions
All hottest visual effects delivered one step ahead
Robust framework highly optimized for multi-core systems
Full-fledged physics module with advanced features
Everything you need already out-of-the box: scripting system, pathfinding, GUI, sound, tools
Clean and modular codebase with timely updates
Unigine engine also powers a well-known Heaven DX11 Benchmark, which made a big name by showcasing the hottest DirectX 11 technologies with the breathtaking art content.
RIP Studios has been hard at work getting this video together for you guys. This video will be showcasing Neural Break's movement system in the game, along with some of the environment. I will remind you that Neural Break has only been in development for 3 months. What you see in the video does not represent our final product. Enjoy, and be sure to leave us comments on what you would like to see in Neural break.
(Reminder) If you wish to support Neural Break you can do so on Kickstarter.
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This is what more commercial engines should be like, OpenGL so it can also work on Linux and hopefully Mac
It's already available on Mac: Unigine.com
I wish they actually used this page.
Looks Great, Sounds Great, and it works for linux.
Good job :)
I hope a lot of dev teams to try this engine.
This could be the new star in nearly future
A new engine and toolset for us penguin huggers too! Mmmmm... toasty!
Primal Carnage looks fantastic!
Cant wait to see more mods / games that use this engine!
agreed.