Traktor is written from the ground-up taking advantage of latest technologies such as multicore, simd and efficient memory usage. The source code is extremely well maintained, for example we have 0 LINT issues (default settings), automatic verification of the code convention and of course full documentation. The technology takes advantage of multicore CPUs whenever possible which makes performance of many tasks to scale very well to number of available cores. It currently support x86, x64, PowerPC 32/64 bit, Cell PPU/SPU and multiple ARM architectures. Shader-graph based rendering allow for cross platform shader authoring and offline performance analysis and optimization of resulting shaders based on unconventional heuristics such as fillrate, interpolator costs, error estimate and swizzle patterns.
We're excited to announce that Gear Up now has entered Beta version with a completely new trailer! Check it out!
gear up in beta with new trailer!
We check out the some of latest modDB and indieDB headlines plus your weekly dose of Monday Night Indie.
mod and indie news recap
Another action packed show on its way! Bringing you fresh streams of indie games direct from the developers, giveaways and more!
monday night indie
The wait has been long and we appreciate your patience. We finally bring you the long awaited update including a complete rebalancing of parts, the new...
new map + tank unlocks in big steam early access update!
The last couple of weeks Doctor Entertainment have released several updates to their vehicle shooter Gear Up. Check it out now!
recent updates
June through August Independent Games 2010 Releases.
a year in review - quarter three
Introducing the first IndieDB Spotlight video, jammed packed with umm well Indie games.
indiedb video spotlight - june 2010
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