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Enemy design part 2

Enemy design part 2

Twisty's Asylum Escapades 1 comment

A lot of care was taken when designing the various attacks and movements for the game's antagonists.

Enemy design part1

Enemy design part1

Twisty's Asylum Escapades

Discussing some of the thinking that went into the designs of the enemies in the game.

The Engine

The Engine

Twisty's Asylum Escapades

A bit about the technological challenges that we faced in making the game.

Strange Premises

Strange Premises

Twisty's Asylum Escapades

Some thoughts on the symbolism and psychology that went into the game.

Marketing FTW

Marketing FTW

Twisty's Asylum Escapades

The basic thinking and plan behind distributing the game.

Preliminary Level Design

Preliminary Level Design

Twisty's Asylum Escapades

The first steps of designing the Asylum, the game's environment

Decision to make a game part 2

Decision to make a game part 2

Twisty's Asylum Escapades 1 comment

An overview of the creative process that we used to determine what our game would be about.

Decision to make a game part 1

Decision to make a game part 1

Twisty's Asylum Escapades

Some explanation about the initial parameters and goals of our first game and what we wanted to achieve.