Spring is a free, open source, fully 3D, real-time strategy game engine. Originally designed to run content from Total Annihilation. Since it's early days, the engine has matured significantly. While retaining some support for units in TA formats, games for the Spring Engine can now be developed using more modern technologies. Using the Lua scripting language to allow everything from extending the GUI and Gameplay to Unit Animation, allowing units to be created in modern 3D model formats and an extensible AI framework all while having an open licencing model (GNU GPL), the Spring Engine is an excellent choice for any RTS Game Developer. Many different projects covering a wide range of popular RTS genres and diverse themes have already been built for the Spring Engine establishing it as a key contributor to the future success of open source gaming and free to play games.
Hi guys here for your update, 2 weeks have passed and I have a preview of the new economy for you to look at!
Thanks to one of my fellow spring content developers gundam now has ai and in the tradition if the internet, I provide pictures!
Model shots and status update. I was not off on a distant hiatus but more to the point busy with things.
Nothing major just a new model which is a base a good base for some new models.
New map for all my loyal watchers! With this map I now break down the barrier for urban maps in the spring engine and open the doors to new possibilities...
Apparently some of you didn't realize I posted the video blogs as requested. So here they are.
So no release yet, should probably fill you in on what is going on/not going on.
After over a year of on and off work, I present gundam 1.26!
Just an update for you guys. Been really busy with work but I do squeeze in some time.
So I have been busy irl but I have been working quietly away on things. Nothing really pretty to show off but I'll post pictures anyway, you like pictures...
A long overdue update, containing information regarding the progress of our (closed) beta testing, as well as previews of new content such as our Tatooine...
The Spring 1944 Development Team is searching for someone to help us out with media and marketing. If you've got a talent for putting together gameplay...
Bingo hour imminent. Stay tuned for the big day, coming very, very soon!
Spring:1944 Operation Konstantin has been released! This is a beta release, but highly playable and loads of fun. Check it out!
We are proud to announce that the next version of Spring:1944 is out and ready for playing. Awesome additions include AIRCRAFT, DEPLOYMENT mode (skip...
We've released the follow up to Luettich, Operation Lyuban. Not a major release (another "L" series), it still contains lots of fixes and improvements...
We've just uploaded a new installer which contains engine fixes for our AI (as well as a few additional maps). Our progress on the next release has been...
Many persistant bugs have been fixed in this version. Minor balance changes include a small nerf to the Bandit.
For people wondering, "hey, what is P.U.R.E. about, anyhow?", here are some screens that try to tell a bit about the game. Without getting into the backstory...
P.U.R.E. has entered private beta-testing, and is nearing a final release!
P.U.R.E. Release Candidate 1 has been released! Come check out this RTS game!
Working in our secret laboratory of Awesome, one of the Spring Project members, Pendrokar, has made an absolutely *fabulous* video, telling the story...
P.U.R.E. Release Candidate 3 has been released! Featuring a brand-new front-end application and many other improvements, this is sure to please just about...
We're working on RC4 of P.U.R.E., and we'd like to announce that we've built a major new feature for the Spring game engine- a working, easy-to-use WSIWYG...
We've been quiet. We've been BUSY. Come see what's going to be in the next Release Candidate for P.U.R.E.!
Here's Merc Squad, 0.3b. Made in six days, from start to finish. It's an odd little game- a little 40K, some CS, some StarCraft. You can capture the Yakuza...
This is just a short test of the Overlord, one of the new units that will be in the next release of P.U.R.E. :-)
After 5 months of work, the newest version of P.U.R.E. is here!
P.U.R.E. Release candidate 6 is now available! Come get some city-crushing, massive robot-stomping action!
We've uploaded a new video, showing various improvements in the special effects that I've put into place over the last two days. It also shows how gameplay...