The Spark engine is designed to enable small teams to make immersive games. As a tiny team ourselves, having tools that let us iterate extremely quickly is an absolute must.

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Posted | Game Title | Author
10 Copies of NS / OG to giveaway!
Game

10 Copies of NS / OG to giveaway!

Jan 7, 2010 Editor's Notes 103 comments

To promote Natural Selection 2 and Overgrowth's 40% off organic indie pack, they have given us 10 copies of each game to giveaway.

Community Showcase
Natural Selection 2

Community Showcase

Dec 15, 2009 Natural Selection 2 12 comments

Three weeks ago we released the Spark Level Editor to everyone who pre-ordered Natural Selection 2. Our community has produced a lot of great stuff so...

Spark SDK (Build 133) Released
Natural Selection 2

Spark SDK (Build 133) Released

Jan 23, 2010 Natural Selection 2 15 comments

Once again, this Friday we have another update to the Spark SDK for everyone who has pre-ordered Natural Selection 2. The Spark SDK is the package which...

Friday Update - Build 137 and Sound Montages
Natural Selection 2

Friday Update - Build 137 and Sound Montages

Feb 19, 2010 Natural Selection 2 7 comments

It's Friday and we have another weekly update for you. If absence truly makes the heart grow fonder, then this week's patch to the Spark tool set should...

Friday Update - Lerk Reveal
Natural Selection 2

Friday Update - Lerk Reveal

Feb 26, 2010 Natural Selection 2 17 comments

It's been a long time coming, but here's the fourth in our alien reveals...the Lerk!

NS2 coming to Steam!
Natural Selection 2

NS2 coming to Steam!

Mar 2, 2010 Natural Selection 2 40 comments

We have confirmed with Valve that pre-orders will transfer properly to Steam! As you know, we have been funded largely by preorders although many of you...

Friday Update - The Pistol and Axe
Natural Selection 2

Friday Update - The Pistol and Axe

Mar 6, 2010 Natural Selection 2 18 comments

Since our most recent screenshot had the new NS2 pistol in it we thought it would be appropriate to put together a blog showcasing the weapons that a...

Friday Update - Level Processing
Natural Selection 2

Friday Update - Level Processing

Mar 14, 2010 Natural Selection 2 19 comments

Apologizes for the delay in getting this post up, the video encoder wasn't being very cooperative.

Friday Update - Build 148, Jetpacks and...Legos?
Natural Selection 2

Friday Update - Build 148, Jetpacks and...Legos?

May 29, 2010 Natural Selection 2 11 comments

This week we've got a few things to talk about. We've published a patch to the Engine Test and tools which will be available on Steam later today. One...

Damage Types in NS2
Half-Life

Damage Types in NS2

Jun 6, 2010 Natural Selection 19 comments

Hey everyone, I wanted to discuss damage types in NS2 briefly, and it's a bit much to discuss properly for tweet.

The Shotgun
Half-Life

The Shotgun

Jun 8, 2010 Natural Selection 58 comments

We thought we'd take a moment to show you the updated version of one of the favorite weapons from NS1 (unless you were a Skulk...) - the Shotgun.

Design of ns2_tram
Half-Life

Design of ns2_tram

Jun 18, 2010 Natural Selection 8 comments

For today's update we would like to focus on "Tram", one of several maps currently in development. This full sized NS2 map will ship with the Alpha, so...

Hydra Reveal
Natural Selection 2

Hydra Reveal

Jul 2, 2010 Natural Selection 2 11 comments

For this update we'd like to show off the first of the alien structures, the Hydra.

NS2 Alpha Date Set!
Half-Life

NS2 Alpha Date Set!

Jul 13, 2010 Natural Selection 27 comments

As you all know, we strongly value our ties to you, the community. When we released NS v1.0 after 18 months (games were easier back then!), in some ways...

Level Editor "Spark" Released
Natural Selection 2

Level Editor "Spark" Released

Nov 26, 2009 Natural Selection 2 21 comments

Today we're releasing the Spark level editor to everyone who pre-ordered Natural Selection 2. This is a tool we've designed and built from the ground...

Prop Artist Bill and Spark Editor Update (Build 135)
Natural Selection 2

Prop Artist Bill and Spark Editor Update (Build 135)

Jan 31, 2010 Natural Selection 2 6 comments

Along with this week's patch we'd like to give some credit to one of the more unsung heroes of the development team, Bill Smith. He joined the team last...

Spark Engine Questions and Answers #1
Natural Selection 2

Spark Engine Questions and Answers #1

Feb 4, 2010 Natural Selection 2 15 comments

Many people seemed interested to learn more about the Spark Engine. Is it just the Editor? Or the entire game? Lead engine programmer Max answers these...

NS2 Wins Indie Game of the Year! Pre-Alpha Footage Released
Natural Selection 2

NS2 Wins Indie Game of the Year! Pre-Alpha Footage Released

Feb 9, 2010 Natural Selection 2 46 comments

Natural Selection 2 just won ModDB's Indie Game of the Year! There you'll see the first game footage of the skulk, marine, gorge, command station, the...

Alien Harvest Reveal / Spark Q&A Part 2
Natural Selection 2

Alien Harvest Reveal / Spark Q&A Part 2

Feb 14, 2010 Natural Selection 2 21 comments

The first of the new Alien structures, The Harvester, is revealed! Also, Max continues his Q&A with fans, this time discussing the Cinematic Editor...

Engine Test Release Date Set - Friday, April 9th!
Natural Selection 2

Engine Test Release Date Set - Friday, April 9th!

Mar 30, 2010 Natural Selection 2 20 comments

The engine test is a runnable version of the engine designed to help us tune the performance, compatibility, and networking prior to the release of the...

NS2 Engine Test released!
Natural Selection 2

NS2 Engine Test released!

Apr 10, 2010 Natural Selection 2 39 comments

Today is a big milestone for Unknown Worlds: we've just released the NS2 "Engine Test" to everyone that has pre-ordered the game!

Engine Test Follow-Up and Custom Mods
Natural Selection 2

Engine Test Follow-Up and Custom Mods

Apr 20, 2010 Natural Selection 2 43 comments

We're catching our breath after the Engine Test release last Friday. We are excited to see you guys already modding the game, adding things like sprinting...

Engine Progress - SgtBarlow's Map
Natural Selection 2

Engine Progress - SgtBarlow's Map

Apr 24, 2010 Natural Selection 2 23 comments

We've been keeping a close eye on the community's modding projects and we have a few things planned for the next patch to make life a little bit better...

Lua Debugger "Decoda" Update
Natural Selection 2

Lua Debugger "Decoda" Update

May 19, 2010 Natural Selection 2 5 comments

It's hard to believe that it's been over a year since the last update to Decoda.

Decoda and Cinematic Editor Update on Steam
Natural Selection 2

Decoda and Cinematic Editor Update on Steam

May 23, 2010 Natural Selection 2 10 comments

As we mentioned last week, the newest build of NS2 on Steam includes a special version of Decoda and our very own Cinematics Editor.

NS2 Alpha Released!
Natural Selection 2

NS2 Alpha Released!

Jul 27, 2010 Natural Selection 2 53 comments

It's been an utterly insane couple of months of work here at Unknown Worlds and tonight many of you will get your first game of NS2!

"The Crag" Reveal
Natural Selection 2

"The Crag" Reveal

Aug 19, 2010 Natural Selection 2 47 comments

For this update we wanted to talk about the Crag, the first of four different alien structures the alien commander will be able to build in NS2. It will...

The Flamethrower - Gameplay Video
Natural Selection 2

The Flamethrower - Gameplay Video

Oct 1, 2010 Natural Selection 2 32 comments

We wanted to put together a quick update showing off one of the new weapon classes that is in NS2 - the Flamethrower.

The Whip - Reveal
Natural Selection 2

The Whip - Reveal

Oct 16, 2010 Natural Selection 2 9 comments

The Whip is the structure that the Commander will want to build when employing a more offensive strategy.

Power Nodes
Natural Selection 2

Power Nodes

Nov 8, 2010 Natural Selection 2 31 comments

Power nodes are a new feature in Natural Selection 2. They control the lighting for rooms and power for marine structures. Their use is a prime example...