The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Post tutorial Report RSS HD Video Tutorial - NPC Relationships

Learn how to alter the minds of those puny NPCs to change what they think about other people or things.

Posted by on - Intermediate Mapping/Technical


Please give me a comment telling me what you think.
Also, don't forget to give me tutorial requests!

Post comment Comments
Chrissstrahl
Chrissstrahl - - 411 comments

Interesting :),
perhaps you can do a example mini mission how to make a interactive mission map with simple basic objects(not just doors) for starters.

Reply Good karma Bad karma+2 votes
Silverfisk Author
Silverfisk - - 1,080 comments

Thank you!
I want to keep my tutorials focused and then let the mapper decide what to do with it. So I'd rather make many focused tutorials than one tutorial on a loose subject. :)

Reply Good karma+5 votes
SysOp.
SysOp. - - 1,039 comments

Exactly, excellent work!

Reply Good karma Bad karma+2 votes
Silverfisk Author
Silverfisk - - 1,080 comments

Thank you!

Reply Good karma+1 vote
radutanasie
radutanasie - - 949 comments

Keep them coming! These tutorials are really helpful.

Reply Good karma Bad karma+2 votes
Silverfisk Author
Silverfisk - - 1,080 comments

Thank you!
I'm glad you like them!

Reply Good karma+1 vote
MrCake
MrCake - - 84 comments

I have a question: Is it possible to make a NPC drive a car? (if you could do this in a mod the player wouldn't have to do everything in a mission)

Reply Good karma Bad karma+2 votes
Silverfisk Author
Silverfisk - - 1,080 comments

I'm afraid you can't do that easily, no. :(
You can have AI controlled Combine APCs though.

Reply Good karma+1 vote
Croco15
Croco15 - - 1,240 comments

Great tutorial.

Reply Good karma Bad karma+2 votes
Silverfisk Author
Silverfisk - - 1,080 comments

Thank you!

Reply Good karma+1 vote
cW#Ravenblood - - 6,703 comments

awesome tuto
and this is the ony english tuto where i can understand :D
thx m8 and keep up more!

Reply Good karma Bad karma+2 votes
Silverfisk Author
Silverfisk - - 1,080 comments

Thank you!
You bet I'll keep going! :)

Reply Good karma+1 vote
Relto
Relto - - 47 comments

Another good tutorial, mate.

Reply Good karma Bad karma+2 votes
Silverfisk Author
Silverfisk - - 1,080 comments

Thanks!
More are to come!

Reply Good karma+1 vote
wazanator
wazanator - - 761 comments

Think you could make a tutorial on optimizing a map? To me that seems where most people have problems mapping at as they don't know what exactly to func_detail or where to put hint brushes

Reply Good karma Bad karma+2 votes
Silverfisk Author
Silverfisk - - 1,080 comments

Good request, it's been added to the list!
Thank you!

Reply Good karma+1 vote
Holymac
Holymac - - 255 comments

Hey can you add a tutorial on func_tank i think that actually shoots bullets or something like that oh and also make the cancop i know thats a scripted_sequence but its so funny. Good tutorial I watched NPC animations and NPC_navigation aswell as this. Keep up the good work.

Reply Good karma Bad karma+2 votes
Silverfisk Author
Silverfisk - - 1,080 comments

I've added your requests to the list!
Thank you, I'm glad you like my tutorials!

Reply Good karma+1 vote
SneakySoft
SneakySoft - - 340 comments

AWESOME TUTORIALS
-I would like to see an advanced lighting tutorial.

Reply Good karma Bad karma+2 votes
Silverfisk Author
Silverfisk - - 1,080 comments

Thank you! :D
Great, thanks for the request, it's been added to the list!

Reply Good karma+1 vote
SneakySoft
SneakySoft - - 340 comments

ohh, I have another one, how about a tutorial show how to let a character walk a path while looking at you, talking to you and having the right voice audio with that.

lik eall teh alyx moments ingame

Reply Good karma Bad karma+1 vote
Silverfisk Author
Silverfisk - - 1,080 comments

That's choreography, I'll add it to the request list, thank you.

Reply Good karma+1 vote
ruanito
ruanito - - 84 comments

So what if you make it reverse the relationship when it's programmed to fear or ignore? "fear --> ignore" and "ignore --> fear"?

Reply Good karma Bad karma+1 vote
Seaalisgonefromhere
Seaalisgonefromhere - - 986 comments

If you make a vortigaunt bad, are you able to kill it?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: