The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Post tutorial Report content RSS feed HD Video Tutorial - NPC Animations 2

Learn almost all there is to learn about the scripted_sequence entity.

Posted by on - Advanced Mapping/Technical

Rundown
In this tutorial you will learn almost all there is to know about the scripted_sequence entity. You'll for instance learn how to sync up several scripted_sequence entities, how to loop an animation and about the different places you can place animations in.


List of activities: Developer.valvesoftware.com

Comments
SteveZombie
SteveZombie

No my friend. For giving us this great tutorial, YOU have a great day.

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ianna_keeper
ianna_keeper

that's what I was looking for. thanks!

Reply Good karma Bad karma+3 votes
wazanator
wazanator

Another great tutorial!

Reply Good karma Bad karma+2 votes
kudden
kudden

Awesome!

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UrbanWulf
UrbanWulf

You can also use the Model Viewer from the Source SDK menu to view animations in action to see what they look like beforehand.

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Freeman-Khan
Freeman-Khan

That was an amazing tutorial! Lots of stuff I didn't know in this. 5/5!

Reply Good karma Bad karma+1 vote
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