The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Learn almost all there is to learn about the scripted_sequence entity.
Posted by Silverfisk on Dec 5th, 2010
In this tutorial you will learn almost all there is to know about the scripted_sequence entity. You'll for instance learn how to sync up several scripted_sequence entities, how to loop an animation and about the different places you can place animations in.
List of activities: Developer.valvesoftware.com