The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Post tutorial Report content RSS feed HD Video Tutorial - Optimization 2: Hint & Skip

Learn how to optimize your maps using the 'hint' and 'skip' textures to alter the leafs.

Posted by Silverfisk on Apr 26th, 2010
Intermediate Mapping/Technical.

First we identify an optimization problem, then we fix it using hint and skip to tell the game how to create our leafs.

We use an editor tool to check the portals in the editor and at the end we look at how they work in the game as well.

Please give me a comment telling me what you think.
Also, don't forget to give me tutorial requests!
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Armageddon104 Apr 27 2010 says:

This is good to know, never seen a good tutorial about this.

+3 votes     reply to comment
Spare Apr 27 2010 says:

Keep up the spectacular work with these video tutorials!

+4 votes     reply to comment
altercuca Apr 27 2010 says:

i already saw this 2 days ago on utubs :) awesome work m8, keep em coming :)

thanks :)

+3 votes     reply to comment
Silverfisk Author
Silverfisk Apr 27 2010 replied:

Yeah I was lazy and getting sidetracked several times when I was going to post this here. :P

+3 votes   reply to comment
Swaggletooth Apr 28 2010 says:

I didn't really know how to use the Skip textures, but I should be able to use them much more efficiently now, thanks for the tutorial!

+3 votes     reply to comment
Silverfisk Author
Silverfisk Apr 28 2010 replied:

The skip texture doesn't actually do anything, it's used on faces you don't want to compile. The hint texture is the one that alters the leafs. :)

+3 votes   reply to comment
Holymac Jul 4 2010 replied:

Ah cool, I didnt know that either. Ok tutorial request: Make combine where instead of rappeling straight down, they do lost coast style, and the rappel down a wall, kicking off every couple feet.

+3 votes     reply to comment
Jokerme Apr 28 2010 says:

Thanks man, I didn't know how to use skip and hint textures before :)

+4 votes     reply to comment
cW#Ravenblood Apr 28 2010 says:

coool! :3

+4 votes     reply to comment
hawkeye1042 Apr 30 2010 says:

I always wondered what skip was for... thanks!

+2 votes     reply to comment
ElQ May 3 2010 says:

I have to ask that where can u do those mods?

0 votes     reply to comment
Silverfisk Author
Silverfisk May 4 2010 replied:

Where the mapping tool is? In the Source SDK, in the tools section of your game library on Steam.

+2 votes   reply to comment
ElQ May 8 2010 says:

ok thanks =)

+2 votes     reply to comment
ElQ May 8 2010 says:

i downloaded Scource Dedicated Server but it doesnt work :/

-2 votes     reply to comment
Cremat0r May 25 2010 says:

I never really knew why there are Skip and Hint brushes in VALVes maps.
Until now, thanks alot for that tut!

+2 votes     reply to comment
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