The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Learn how to create an APC that drives along a path in the Source engine.
Posted by Silverfisk on May 7th, 2010
First we create a prop_vehicle_apc and a npc_apcdriver that will be driving it. After setting those two up, we create some path_corner entities to set up a path the APC will be driving along.
Then we just make a logic_auto to trigger the npc_apcdriver to start driving when the map spawns, compile and we're done!
Please give me a comment telling me what you think.
Also, don't forget to give me tutorial requests!