The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Post tutorial Report content RSS feed Hammer #004: Applying Textures

A video tutorial on using the Face Edit dialog to add materials to brushes, plus a few related tips and tricks.

Posted by on - Basic Mapping/Technical

Please visit this link to read the official Valve Developer page on the Face Edit dialog.

Like the map in my desktop wallpaper? Here's a download link if you want inspiration or if you're bored.
(It's my interpretation of a desktop wallpaper I had for a while, found here)

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Platforms
Windows, VR, X360, XBOX, PS3
Company
Valve
Contact
Send Message
Licence
Commercial
Release date
Engine watch
Start tracking
Tutorial
Browse
Tutorials
Share
Related Engines
Source
Source Commercial
Related Groups
Valve
Valve Developer & Publisher