The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Review RSS Feed EnnemyOfficer says
1 EnnemyOfficer

Apr 4th, 2012 0 people agree 18 people don't

The Source Engine is an outdated piece of **** that makes you spend 60% of your time trying to find alternative ways to make something because of the amazing number of bugs the SDK contains.

I want to make a laser that dissolves any NPCs ; I can't because the beam doesn't do any damages even if I set the properties/flags rightly. So I try to parent a trigger_hurt to the beam but even if I set "Damage Type" to "Beam", it is only turning a NPC to a ragdoll and doesn't dissolve it as I wanted. Great, now I have laser that just turn without blood a combine into a ragdoll, very realistic !

I want to make an introduction sequence with a point_viewcontrol that will fly over a path_corner/path_track, I can't because the viewcontrol doesn't stop and still continue to fly in a direction even when it's out of the map. Great, I have to use it in a static way.

There are so many stupid bugs that force you to change things you wanted in your mod.

And please don't tell me "wfgo I make css map and soucre 4 ever !!1!1 never had problems", since the Source Engine may seems nice only when you make what Valve is making now.

wwaca says
9 wwaca

Mar 31st, 2012 0 people agree 0 people don't

Very good, a little outdated but very good.

Spe¢ter says
9 Spe¢ter

Mar 25th, 2012 0 people agree 0 people don't

It's pretty good, but can be buggy as hell.

Treviso says
10 Treviso

Mar 15th, 2012 0 people agree 0 people don't

Probably the best engine of the last decade!

SgtPowers says
10 SgtPowers

Mar 14th, 2012 0 people agree 0 people don't

Simply the best game engine in the world

Gjsdeath says
7 Gjsdeath

Mar 2nd, 2012 0 people agree 0 people don't

This engine has a lot of pros and cons. One one hand, it's very easy to get into and it can look pretty damn good in the right hands. But on the other hand, you got a 7 year old tool set with mostly command line tools that Valve breaks when ever they get bored. And depending on the version of Source you use(2006, 2007, 2009(no code), AlienSwarm, Portal2(no code)), you might get stuck with half working features(like shadow mapping in 2007).

The main pro is; the fact that it comes with an entire game(2006/2007).

Main con is; half working tools that love to crap out for no apparent reason.

If the tools were in decent shape, and if they would release more fully working(AS has no shader support) codebases. Then I would give it a 10/10 and wouldn't be in the process of learning the UDK.

brickmasterj says
10 brickmasterj

Feb 4th, 2012 1 person agrees 1 person doesn't

Realy, I love this engine so much! Garry's mod and Portal series wouldn't be so good without this engine!

Briggsman says
10 Briggsman

Dec 28th, 2011 0 people agree 0 people don't

Amazing engine with lots of features, great visuals and shaders, very flexible, and works on almost all computers.

northchamploo says
10 northchamploo

Dec 11th, 2011 0 people agree 0 people don't

epic

Bioko says
6 Bioko

Dec 10th, 2011 0 people agree 0 people don't

Really poorly updated, the Hammer Editor is the same as 1999 and the SDK have a lot of important bugs who are still not fixed. Most of the tools are made by the community and the other officials are extremly rudimentary....

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