The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

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Posted | Game Title | Author
 Valve's GDC presentations available

Valve's GDC presentations available

Feb 29, 2008 7 comments

Four of the presentations given by Valve at the Game Developers Conference are now available from their publications page.

"We’re spending a tremendous amount of time on tools"

"We’re spending a tremendous amount of time on tools"

Apr 8, 2011 18 comments

Gabe Newell: "We’re spending more time on tools development now than anything else."

An Idea, but no education.

An Idea, but no education.

Feb 26, 2013 6 comments

I have an idea for a multiplayer game based around the premise of The Thing, the problem is, I don't program or anything of the sort. So I decided to...

Blender 2.5 SMD Tools

Blender 2.5 SMD Tools

Aug 8, 2010 5 comments

Blender is getting one hell of an upgrade, and the new version will have support for Source's SMD format from day one.

Clearing up confusions about Valve's engines.

Clearing up confusions about Valve's engines.

Mar 12, 2011 19 comments

Clearing up misconceptions about what GoldSRC and Source are based upon, etc.

New Source SDK beta

New Source SDK beta

Mar 16, 2009 3 comments

It's not Left 4 Dead, but it's still worth trying out! Shaders, source code and tools have all been updated.

Noesis Interactive Announces the Addition of Curriculum to SourceU

Noesis Interactive Announces the Addition of Curriculum to SourceU

Apr 1, 2009 21 comments

Noesis provides Video Courseware for students and professors

Noesis Launches Streaming Tutorial Site - design3

Noesis Launches Streaming Tutorial Site - design3

Sep 21, 2010 33 comments

Our friends at Noesis have just launched a new site, design3.com, that includes their entire library of training materials available as a 24/7 streaming...

Over 1,500 Game Dev Tutorials Free July 1-10 at design3.com

Over 1,500 Game Dev Tutorials Free July 1-10 at design3.com

Jun 30, 2011 7 comments

design3 is offering killer deals this July. Get access to over 1,500 game development tutorials for FREE from July 1-10 and get 50% Off memberships throughout...

Source Film Maker Leaked?!

Source Film Maker Leaked?!

Jan 5, 2010 14 comments

The Source Film Maker, a tool used to make the kickass trailers for TF2, Portal, and Day of Defeat, has been leaked from the TF2 Beta Build.

Source mods can compile for Mac

Source mods can compile for Mac

Mar 10, 2010 7 comments

Code will be available for building Source SDK mods on Mac OS X "shortly after release", Alfred Reynolds has confirmed on hlcoders.

Source SDK Base - Orange Box released

Source SDK Base - Orange Box released

Feb 24, 2008 34 comments

Source mods can now run from the Orange Box engine code without requiring an Orange Box game.

Source SDK beta with Ep2 game code released

Source SDK beta with Ep2 game code released

Jan 24, 2008 44 comments

Access Orange Box game code and other beta updates with "-beta srcsdk0122".

Source SDK is free

Source SDK is free

Jul 4, 2011 153 comments

Following the free to play release of TF2, Source SDK has been accidentally released free, and will remain that way.

Source SDK now free to all

Source SDK now free to all

Jun 28, 2011 8 comments

Following the relaunch of TF2 as a free-to-play game, the Source SDK and SDK Base 2006 game have been made available to everyone on Steam.

Source Shader Editor plugin released

Source Shader Editor plugin released

Jul 18, 2011 27 comments

Create new shaders from scratch in source without the need of compiling them by hand and building an implementation for them!

The Monad - HL2/Source machinima

The Monad - HL2/Source machinima

Apr 2, 2008 32 comments

The network has consumed society. What will change take? A machinima by Sam Goldwater.

The Source SDK Windows gadget

The Source SDK Windows gadget

Jan 27, 2010 10 comments

A replacement for most functions of the Source SDK and Left 4 Dead 1 & 2 Authoring Tools, for Windows Vista or later.

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2012 IGF Announces Main Competition Finalists

2012 IGF Announces Main Competition Finalists

Jan 12, 2012 GDC 2012 6 comments

The Independent Games Festival (IGF) juries have announced their Main Competition finalists for the 14th annual presentation of its awards, celebrating...

A little update..
The Contract

A little update..

Jun 15, 2013 The Contract 5 comments

Hi everyone, just a quick update as its been almost a month since we gave you anything significant. Just a run through the team, our progress and what...

A Long Overdue Update
Blade Symphony

A Long Overdue Update

Dec 3, 2008 Blade Symphony 20 comments

A quick update on Berimbau development, including changes, new screenshots, and video of our progress

A New Hope
Nuclear Dawn

A New Hope

Jan 1, 2007 Nuclear Dawn 8 comments

We are happy to announce that the mod has just emerged from a very frustrating period for its team and its fans. The bottom line is that the project is...

A step closer to beta
Nuclear Dawn

A step closer to beta

Mar 3, 2006 Nuclear Dawn 2 comments

The reception of Nuclear Dawn went down extremely well, with 15,000 unique visitors and 500 beta signups in the *first hour* alone. The forum community...

Abatron Dev Update
Abatron

Abatron Dev Update

Jun 1, 2014 Abatron 0 comments

Abatron's last week of development has been exciting. A year and half later, we are going back to our earliest game assets and replacing them with new...

Abatron is on GreenLight
Abatron

Abatron is on GreenLight

Jun 4, 2014 Abatron 4 comments

Abatron is now on Green Light and we need your help. Go vote Yes and tell your friends!

AI: The Awakening hits tool-development phase!
AI: The Awakening

AI: The Awakening hits tool-development phase!

Jun 4, 2013 AI: The Awakening 1 comment

After a pretty long general planning phase (which happened mostly internal) we finally hit the tool-development phase!

Alien Swarm SDK is free to all
Alien Swarm

Alien Swarm SDK is free to all

Jul 19, 2010 Alien Swarm 44 comments

A new UDK! Valve have launched their new SDK without access restrictions, allowing TC Source mods to become totally free – no purchase necessary.

Alpha Game-play, New Site, and more!
Contagion

Alpha Game-play, New Site, and more!

Dec 19, 2011 Contagion 16 comments

We're releasing a new Alpha Game-play video, revealing our new site re-design, and it's finally time for the first wave of Contagion play-testers.