The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Four of the presentations given by Valve at the Game Developers Conference are now available from their publications page.
We have been playing FoF for some time now, and it was clear that the game needed some tweaks and improvements in key areas. Version 1.2 has been made...
Character modelers needed. Read for more information.
The waiting has come to an end- New screenshots from A Combine's Life released!
Media Release 11, overhaul of almost all previous screenshots, new weapon screenshots, new beauty renders, new chapter screenshots.
Single-player Half-Life 2 mod "City 7: Toronto Conflict" has been released. Download it here.
Well well, it has been a while hasn't it? In fact it has been exactly 109 days since last we released any news. This has been for good reason, we have...
The official Dead of Night forums have been launched! Be sure to check them out, and sign up if you want to discuss the mod with us =)
Yay! If you have tryed the Primotech version then you will know that has game dialog been unavailable until...
Update on the current and future development of Lethal Agents.
From the creator of the Half-Life 2 modification Ravenholm comes the continuation of the story. Follow John's journey through the episodically released...
The marine frag grenade weapon is now in-game. The Foot Clan have contributed 76 sounds. The Exterminatus MDK documentation has been updated.
We have come a long way since we started and we feel that the mod is really starting to take shape. Whilst visual aspects such as the HUD and textures...
Everyone Likes portal, and to extend that even more were going to make a portal map filled with puzzles to keep you occupied tell the winter.
We have just finished our fifth map, Testament! There are six new screenshots for you to view. All feedback is welcomed.
Help required testing beta's and coding. Also, please nominate for MOTY '07!!
The Insurgency Team has released another client and server patch. It is available both in incremental upgrade and full client / server files. This patch...
Eternal Silence posted some new media of the UTF Bomber, now skinned. The news post also reveals the strengths and weaknesses of this unit in the new...
LDN 2027 is now taking off. Our team has expanded and work will begin shortly. We are still looking for new members to join the team.
The project has be regenerated! The project went down the pan but things are back up and running.
Mammouth Party is a delirium mod (based on HL²) using the Source engine : 4 primitives clans (the teams) have to find the greatest amount of meat outside...
We have another media update including a few screenshots and two videos!
Red Faction: Source. The mod that I will be participating in.
After two and a half years in the making, it's finally done. With three new maps, and the whole lot redone with HDR - the third episode of this wildly...
It's not Left 4 Dead, but it's still worth trying out! Shaders, source code and tools have all been updated.
Now its January, and much time has passed, so here it is, a little news about whats going on with the mod.
Noesis provides Video Courseware for students and professors
Texturing, modelling and animation tutorials now available!
Nothing Much done as of yet. Help is needed if you wish.
Early media release! this is basically just our going "public" release of media. Our first official media release will soon be following this early non-official...