The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Four of the presentations given by Valve at the Game Developers Conference are now available from their publications page.
Gabe Newell: "We’re spending more time on tools development now than anything else."
Our hackers have intercepted several strange files containing some pictures and videos. According to our cyber tracking, these documents emanate from...
The Independent Games Festival (IGF) juries have announced their Main Competition finalists for the 14th annual presentation of its awards, celebrating...
A new UDK! Valve have launched their new SDK without access restrictions, allowing TC Source mods to become totally free – no purchase necessary.
We're releasing a new Alpha Game-play video, revealing our new site re-design, and it's finally time for the first wave of Contagion play-testers.
I have an idea for a multiplayer game based around the premise of The Thing, the problem is, I don't program or anything of the sort. So I decided to...
We end the week with another devblog post and video tutorial series.
Zeno Clash is just around the corner! The official release date has been set to April 21. A special promotion is running for those who wish to pre-purchase...
This week we've got a video of our weekly meeting in which Blade Symphony developers show off what we've been working on and what we're working on next.
We’re proud to announce today that you can pre-order Blade Symphony from our website and start playing today. We’re really proud to show you what the...
Blender is getting one hell of an upgrade, and the new version will have support for Source's SMD format from day one.
This is a showcase of the maps I've finished for the Bloodlines Revival mod, which is a conversion of the old Vampires: The Masquerade Bloodlines game...
At the request of the security department of our corporation, we've ordered an efficiency test from Angel Corp's WEAPONS ENGINEERING AND ENFORCEMENT DIVISION...
The Portal Pictures Challenge! is what now lies before you. So get busy in the Portal maps and create something original.
Clearing up misconceptions about what GoldSRC and Source are based upon, etc.
Our first Source Filmmaker video reviews our development of Contagion this year as well as some of the events we attended. Also this weeks "Contagion...
Some of us will be too busy to celebrate Thanksgiving or have no reason to. But it is still a time for sharing so while a bit early here is our gifts...
After our 2012 Contagion Recap Source Filmmaker Video we had requests for more information on our Motion Capture sessions so here is a quick run-down...
Contagion is finally revealing our In-Game Alpha Footage!
It's that time of year again and we're looking forward to revealing quite a bit more of our game and what better excuse to share our ridiculous amount...
Josh Lennen shows off some of the modular head setup for Contagion and through a timelapse video gives viewers a look at the process.
We finally reveal our new Eugene character model as well as a new weapon, new site, and discuss recruiting testers as well as a tease in regards to showing...
We're excited to reveal our new Marcus model as well as one of our latest assets to be placed in-game.
We've got interesting news for those excited about playtesting Contagion as well as what is in store for 2011!
We're excited to show off renders of our newest character for Contagion the Police Chief Nick as well as a preview video of the sculpt work done to create...
We've got another promotional art piece done by Joseph "SickJoe" Arthur for Contagion, a bit on our webcomic chapter 2 finale, and more on our plans and...
This week we share with you Joseph "SickJoe" Arthur's live stream recordings of a Contagion promotional piece he painted. We also go into more detail...
It's no secret that one of the Original founders of Zombie Panic: Source has been developing an Indie title with a new team, however we're looking to...
So much going on right now but we're excited to give the fans a sneak peak at our Source Filmmaker trailer currently in development and heavily involved...