The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

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 "Return to Mana - Legacy of the eight elements" Winter Update
Divinia Chronicles: Relics of Gan-Ti

"Return to Mana - Legacy of the eight elements" Winter Update

Dec 5, 2011 Divinia Chronicles: Relics of Gan-Ti 3 comments

We are pleased to announce great news for our ambitious project: The development of the games first chapter is reaching its end; the remaining content...

 Valve's GDC presentations available

Valve's GDC presentations available

Feb 29, 2008 7 comments

Four of the presentations given by Valve at the Game Developers Conference are now available from their publications page.

"We’re spending a tremendous amount of time on tools"

"We’re spending a tremendous amount of time on tools"

Apr 8, 2011 18 comments

Gabe Newell: "We’re spending more time on tools development now than anything else."

---Special Forces report 21144f56---
E.Y.E: Divine Cybermancy

---Special Forces report 21144f56---

Jul 14, 2010 E.Y.E: Divine Cybermancy 22 comments

Our hackers have intercepted several strange files containing some pictures and videos. According to our cyber tracking, these documents emanate from...

2012 IGF Announces Main Competition Finalists

2012 IGF Announces Main Competition Finalists

Jan 12, 2012 GDC 2012 6 comments

The Independent Games Festival (IGF) juries have announced their Main Competition finalists for the 14th annual presentation of its awards, celebrating...

A little update..
The Contract

A little update..

Jun 15, 2013 The Contract 5 comments

Hi everyone, just a quick update as its been almost a month since we gave you anything significant. Just a run through the team, our progress and what...

A Long Overdue Update
Blade Symphony

A Long Overdue Update

Dec 3, 2008 Blade Symphony 20 comments

A quick update on Berimbau development, including changes, new screenshots, and video of our progress

A New Hope
Nuclear Dawn

A New Hope

Jan 1, 2007 Nuclear Dawn 8 comments

We are happy to announce that the mod has just emerged from a very frustrating period for its team and its fans. The bottom line is that the project is...

A step closer to beta
Nuclear Dawn

A step closer to beta

Mar 3, 2006 Nuclear Dawn 2 comments

The reception of Nuclear Dawn went down extremely well, with 15,000 unique visitors and 500 beta signups in the *first hour* alone. The forum community...

Abatron Dev Update
Abatron

Abatron Dev Update

Jun 1, 2014 Abatron 0 comments

Abatron's last week of development has been exciting. A year and half later, we are going back to our earliest game assets and replacing them with new...

Abatron is on GreenLight
Abatron

Abatron is on GreenLight

Jun 4, 2014 Abatron 4 comments

Abatron is now on Green Light and we need your help. Go vote Yes and tell your friends!

AI: The Awakening hits tool-development phase!
AI: The Awakening

AI: The Awakening hits tool-development phase!

Jun 4, 2013 AI: The Awakening 1 comment

After a pretty long general planning phase (which happened mostly internal) we finally hit the tool-development phase!

Alien Swarm SDK is free to all
Alien Swarm

Alien Swarm SDK is free to all

Jul 19, 2010 Alien Swarm 44 comments

A new UDK! Valve have launched their new SDK without access restrictions, allowing TC Source mods to become totally free – no purchase necessary.

Alpha Game-play, New Site, and more!
Contagion

Alpha Game-play, New Site, and more!

Dec 19, 2011 Contagion 16 comments

We're releasing a new Alpha Game-play video, revealing our new site re-design, and it's finally time for the first wave of Contagion play-testers.

An Idea, but no education.

An Idea, but no education.

Feb 26, 2013 6 comments

I have an idea for a multiplayer game based around the premise of The Thing, the problem is, I don't program or anything of the sort. So I decided to...

Another new addition to the team!
The Contract

Another new addition to the team!

May 5, 2013 The Contract 2 comments

We are pleased to announce a new addition to our team, Kai Xie. He is a Concept Artist who is drawing up some of the game's levels.

Another Workflow Preview
Contagion

Another Workflow Preview

Sep 3, 2010 Contagion 3 comments

We end the week with another devblog post and video tutorial series.

April 21 Launch & pre-purchase on Steam
Zeno Clash

April 21 Launch & pre-purchase on Steam

Mar 19, 2009 Zeno Clash 35 comments

Zeno Clash is just around the corner! The official release date has been set to April 21. A special promotion is running for those who wish to pre-purchase...

August media update #1
INFRA

August media update #1

Aug 23, 2011 INFRA 2 comments

We have released our first weekly media release which features screenshots of the three first maps of the mod INFRA. Stay tuned for more.

August media update #2
INFRA

August media update #2

Aug 30, 2011 INFRA 2 comments

Our second weekly media release. This time on showcase are the office building and an old power-plant.

Berimbau Map Spotlight - Dojo
Blade Symphony

Berimbau Map Spotlight - Dojo

Jan 4, 2009 Blade Symphony 4 comments

In part two of our series, we present to you Dojo.

Berimbau Map Spotlight - Village
Blade Symphony

Berimbau Map Spotlight - Village

Jan 3, 2009 Blade Symphony 3 comments

In the first of a series, we delve into the maps of Berimbau, starting with Village

Berimbau News: 1/14/09
Blade Symphony

Berimbau News: 1/14/09

Jan 14, 2009 Blade Symphony 6 comments

A status update on the codebase, a look at our next Work In Progress character model, a call for beta testers

Berimbau News: 1/19/09 Mod of the Year Top 100
Blade Symphony

Berimbau News: 1/19/09 Mod of the Year Top 100

Jan 19, 2009 Blade Symphony 4 comments

We introduce a new member to the team, show off his latest works in progress, show off our latest character concept, discuss beta testing, and thank everyone...

Berimbau News: 1/26/09
Blade Symphony

Berimbau News: 1/26/09

Jan 26, 2009 Blade Symphony 20 comments

Showing off our latest map from Pampers, a couple of tester-made videos, still grabbing testers, and asking for your vote

Berimbau News: 1/27/09
Blade Symphony

Berimbau News: 1/27/09

Jan 27, 2009 Blade Symphony 10 comments

Another video feature, a look at the final concept for Pure, a note on our latest build, playtesting, and voting for Mod of the Year

Berimbau Status Update
Blade Symphony

Berimbau Status Update

Sep 13, 2008 Blade Symphony 7 comments

The latest news on Berimbau, including additions to the team and what we've been working on.

Berimbau Update : January 12th, 2009
Blade Symphony

Berimbau Update : January 12th, 2009

Jan 12, 2009 Blade Symphony 4 comments

We're interviewed by Podcast17.com, show off our latest HUD concept, and talk a bit about joining our beta team.

Bilian's Sound & Music Mod Plus v1.1 Now Available As A VPK Add-On
Left 4 Dead 2

Bilian's Sound & Music Mod Plus v1.1 Now Available As A VPK Add-On

Dec 20, 2010 Bilians L4D2 Sound & Music Replacement Mod v1.0 0 comments

Now fully available as an easy-to-install VPK Add-On, Bilian's Sound & Music Mod Plus, (recently updated for "The Sacrifice" DLC), features an intense...

Black Mesa - Early Access
Half-Life 2

Black Mesa - Early Access

May 9, 2015 Black Mesa 44 comments

Run. Think. Shoot. Source. Revisit Half-Life with this highly acclaimed re-imagining created on Valve's Source engine.