The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
After two and a half years in the making, it's finally done. With three new maps, and the whole lot redone with HDR - the third episode of this wildly...
Valve's Orange Box puzzle game Portal now has an entry on ModDB. Upload your maps for massive damage!
From the creator of the Half-Life 2 modification Ravenholm comes the continuation of the story. Follow John's journey through the episodically released...
Single-player Half-Life 2 mod "City 7: Toronto Conflict" has been released. Download it here.
Update 2 includes the latest news from the battlefield, regarding the complete overhaul of the design of this game.
We have come a long way since we started and we feel that the mod is really starting to take shape. Whilst visual aspects such as the HUD and textures...
Yay! If you have tryed the Primotech version then you will know that has game dialog been unavailable until...
Update on the current and future development of Lethal Agents.
Everyone Likes portal, and to extend that even more were going to make a portal map filled with puzzles to keep you occupied tell the winter.
The marine frag grenade weapon is now in-game. The Foot Clan have contributed 76 sounds. The Exterminatus MDK documentation has been updated.
We have just finished our fifth map, Testament! There are six new screenshots for you to view. All feedback is welcomed.
Character modelers needed. Read for more information.
Well well, it has been a while hasn't it? In fact it has been exactly 109 days since last we released any news. This has been for good reason, we have...
Red Faction: Source. The mod that I will be participating in.
The first beta version of REALITY DECAY is coming today! (well tonight actually.) In other words it will be at roughly midday for you Americans!
After a few months of tests and development of new features its time to bring the mayhem to the public audience. After over 2 years in development by...
Nothing Much done as of yet. Help is needed if you wish.
FINALLY, after 3 more days of waiting the public can finally get to grips with the concept of portals in a more "hazardous enviroment", REALITY DECAY...
The latest word on the The Battle of Philadelphia's progress from vecima!
Help required testing beta's and coding. Also, please nominate for MOTY '07!!
Early media release! this is basically just our going "public" release of media. Our first official media release will soon be following this early non-official...
Eternal Silence posted some new media of the UTF Bomber, now skinned. The news post also reveals the strengths and weaknesses of this unit in the new...
The project has be regenerated! The project went down the pan but things are back up and running.
The waiting has come to an end- New screenshots from A Combine's Life released!
Media Release 11, overhaul of almost all previous screenshots, new weapon screenshots, new beauty renders, new chapter screenshots.
No More Room in Hell 2007 Christmas media release and updates!
Well, I've decided to have a try at modelling for a change. I've always wanted to and with the aid of a few bits from Valve, etc I should be learning...
Now its January, and much time has passed, so here it is, a little news about whats going on with the mod.
The Eternal Silence team reveal the NGM Cruiser, a 700m long warship made for quick strikes on UTF supply lines. It will be pitted against an asteroid...
The Insurgency Team has released another client and server patch. It is available both in incremental upgrade and full client / server files. This patch...