The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Well, I've decided to have a try at modelling for a change. I've always wanted to and with the aid of a few bits from Valve, etc I should be learning...
Update 2 includes the latest news from the battlefield, regarding the complete overhaul of the design of this game.
Eternal Silence releases 3 renders of the UTF Corvette along with great news on the testing front.