The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

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The Graduation Bundle!

The Graduation Bundle!

May 30, 2012 IndieRoyale 19 comments

Grab a bundle for the grad - celebrate with 5 stellar indie games + bonuses to be announced!

Lack of updates, and Ryoku costumes update!
Blade Symphony

Lack of updates, and Ryoku costumes update!

May 6, 2012 Blade Symphony 6 comments

We give a little bit of insight as to the lack of updates (there's a reason for it, and eventually it will lead to good news.)

May media update #1
INFRA

May media update #1

May 4, 2012 INFRA 2 comments

The spring is starting to show it's signs and work with the maps continues. Although this update still has screenshots of maintenance tunnels, we have...

Dear Esther Released on Desura
Dear Esther

Dear Esther Released on Desura

Apr 26, 2012 Dear Esther 17 comments

A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.

Update 18- Mega update 4
Conscript

Update 18- Mega update 4

Apr 21, 2012 Conscript 18 comments

Another great update brought to you by the conscript team

March media update #2 - Making Progress
INFRA

March media update #2 - Making Progress

Apr 16, 2012 INFRA 1 comment

Infra feels like it used to and our mappers are doing brilliant work.

March media update #1
INFRA

March media update #1

Mar 30, 2012 INFRA 2 comments

This time both new and old maintenance tunnels and also a currently not so busy metro station.

Contagion - Modular Zombie Head Sculpt
Contagion

Contagion - Modular Zombie Head Sculpt

Mar 30, 2012 Contagion 11 comments

Josh Lennen shows off some of the modular head setup for Contagion and through a timelapse video gives viewers a look at the process.

Dev Journal #5 - Sword and Character Selection
Blade Symphony

Dev Journal #5 - Sword and Character Selection

Mar 24, 2012 Blade Symphony 4 comments

This week's dev journal shows the sword selection and new character selection menu that the player can access. These menus allow the player to choose...

Dev Journal #4 - Parry Mechanic
Blade Symphony

Dev Journal #4 - Parry Mechanic

Mar 17, 2012 Blade Symphony 2 comments

Our third development journal shows off the Parry mechanic, which is a new alternative to blocking, which acts as a deflection of attacks. Parries are...

Evolving Blade Symphony aesthetics
Blade Symphony

Evolving Blade Symphony aesthetics

Mar 12, 2012 Blade Symphony 5 comments

Check out some recent changes to tracers, a popular Blade Symphony map and the arcade camera for spectators.

Update 17- Mega update 3
Conscript

Update 17- Mega update 3

Mar 10, 2012 Conscript 24 comments

Back again with another content packed update brought to you by the conscript team

GDC2012 - Day 3 with another video!
Contagion

GDC2012 - Day 3 with another video!

Mar 7, 2012 Contagion 12 comments

We thought the first day would be the craziest especially with the big names to attract attention away but we were wrong! Day 3 was another huge success...

GDC2012 - Day 2 with Video
Contagion

GDC2012 - Day 2 with Video

Mar 6, 2012 Contagion 10 comments

It's day 2 of this years Game Developers Conference and with it GDC Play has launched and Monochrome is on the floor showing off our Source Licensed Indie...

GDC2012 - Day 1
Contagion

GDC2012 - Day 1

Mar 6, 2012 Contagion 9 comments

Monochrome LLC Team members meet up in San Francisco to sight see, eat, talk face to face for the first time, and prepare our Kiosk to showcase "Contagion...

Judgement Costumes
Blade Symphony

Judgement Costumes

Feb 26, 2012 Blade Symphony 4 comments

This is the second development journal using a "micro vlog" style of video, in which we're keeping it short and sweet for 30-60s per video.

Counter-Strike: Global Offensive Beta Key Contest
Counter-Strike: Global Offensive

Counter-Strike: Global Offensive Beta Key Contest

Feb 23, 2012 Counter-Strike: Global Offensive 634 comments

Update: Winners have been announced! Congrats to all the winners!

Dev Journal #1 - Charging Effects
Blade Symphony

Dev Journal #1 - Charging Effects

Feb 20, 2012 Blade Symphony 2 comments

We're starting a small video style of development journal videos. Our first entry focuses on changes to charging effects!

CS:GO Beta key give-away.
Counter-Strike: Global Offensive

CS:GO Beta key give-away.

Feb 19, 2012 Counter-Strike: Global Offensive 84 comments

ModDB will be participating in a Counter Strike Global Offensive beta key give-away.

Monochrome - Going to GDC 2012!
Contagion

Monochrome - Going to GDC 2012!

Feb 17, 2012 Contagion 17 comments

We've been quite busy since our last update and for good reason. Not only has development of Contagion been moving steadily ahead but we're ready to announce...

Nuclear Dawn Mapping Contest 2012
Nuclear Dawn

Nuclear Dawn Mapping Contest 2012

Feb 14, 2012 Nuclear Dawn 1 comment

The first Nuclear Dawn custom maps are starting to surface and we look upon them, we find them good. So good, in fact, that we want to offer two map makers...

The Valentine's Bundle

The Valentine's Bundle

Feb 10, 2012 IndieRoyale 14 comments

Give a little indie love on St.Valentine's day with this royale bundle of games.

Nuclear Dawn Update released
Nuclear Dawn

Nuclear Dawn Update released

Feb 8, 2012 Nuclear Dawn 1 comment

A brand new update for Nuclear Dawn has been released last week on Steam that fixes a lot of bugs, adds new functionality and features like crouch toggle...

January media update #2
INFRA

January media update #2

Jan 21, 2012 INFRA 3 comments

No hazards this time, just old and abandoned places.

First Trailer, First Review, IGF and the Steam Store!
Dear Esther

First Trailer, First Review, IGF and the Steam Store!

Jan 17, 2012 Dear Esther 22 comments

What an exciting week we’ve had; getting four nominations at IGF was amazing enough but we also just had our very first (and very positive) review published...

Update 16- Mega update 2
Conscript

Update 16- Mega update 2

Jan 16, 2012 Conscript 28 comments

Here's the new content packed update we promised, new models, maps, and a new engine! enjoy

2012 IGF Announces Main Competition Finalists

2012 IGF Announces Main Competition Finalists

Jan 12, 2012 GDC 2012 6 comments

The Independent Games Festival (IGF) juries have announced their Main Competition finalists for the 14th annual presentation of its awards, celebrating...

January media update #1
INFRA

January media update #1

Jan 6, 2012 INFRA 2 comments

Many hazards are presence when exploring environments with serious lack of maintenance. For example, the danger of drowning or getting roasted.

Indie Royale - Happy New Years Bundle

Indie Royale - Happy New Years Bundle

Jan 5, 2012 IndieRoyale 10 comments

Indie Royale has launched a bundle to celebrate the beginning of 2012!

Alpha Game-play, New Site, and more!
Contagion

Alpha Game-play, New Site, and more!

Dec 19, 2011 Contagion 16 comments

We're releasing a new Alpha Game-play video, revealing our new site re-design, and it's finally time for the first wave of Contagion play-testers.