The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

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Posted | Game Title | Author
Update 3: Slenderman Cameo and Ambient Sounds
Evil

Update 3: Slenderman Cameo and Ambient Sounds

Sep 3, 2012 Evil 1 comment

A cameo of the Slenderman, more ambient sounds... and more 3D models!

Blade Symphony Developers Show and Tell
Blade Symphony

Blade Symphony Developers Show and Tell

Sep 1, 2012 Blade Symphony 3 comments

This week we've got a video of our weekly meeting in which Blade Symphony developers show off what we've been working on and what we're working on next.

Update 2: Flying Enemies and Info
Evil

Update 2: Flying Enemies and Info

Sep 1, 2012 Evil 2 comments

Yes, there will be flying enemies in "Evil". Also new Concept Arts and info.

Contagion @ PAX Prime - Day 1
Contagion

Contagion @ PAX Prime - Day 1

Sep 1, 2012 Contagion 3 comments

The team flies to Seattle to Exhibit at this year's PAX Prime and for the first time put Contagion in the hands of the public! Here we share our progress...

Update 1: 3D Models and Concept Arts
Evil

Update 1: 3D Models and Concept Arts

Aug 31, 2012 Evil 2 comments

Modelling the first monster of the game and new concept arts!

Video Update
Blade Symphony

Video Update

Aug 27, 2012 Blade Symphony 9 comments

Video update for Blade Symphony. Entirely new branch of Source engine, new attack moves for every character, brand new interface, new game mechanics...

We're legal!
Blade Symphony

We're legal!

Aug 25, 2012 Blade Symphony 17 comments

It took us forever to get back to you but here we are and we now have the Portal 2 engine.

Insurgency 2 Live Play Session Tonight on Twitch.tv with Destructoid!
Insurgency

Insurgency 2 Live Play Session Tonight on Twitch.tv with Destructoid!

Aug 23, 2012 Insurgency 4 comments

We'd like to invite you all to www.twitch.tv/destructoid tonight at 4:30pm PST / 7:30 pm EST to check out a live play session of Insurgency 2!

Update 20- Mega update 6
Conscript

Update 20- Mega update 6

Aug 19, 2012 Conscript 12 comments

This update includes our first vlog, some cool new models and animations, and a little bonus at the end.

Pre-update news, please read!
Conscript

Pre-update news, please read!

Aug 17, 2012 Conscript 34 comments

Hey guys, this is just a little update telling you our status with conscript, the engine, etc. Please read!

The Corrupted, Portal 2 custom chamber !
Portal 2

The Corrupted, Portal 2 custom chamber !

Aug 7, 2012 Portal 2 1 comment

The Corrupted is for TWP's hosted contest and it's now released in Steam Workshop!

CS:GO custom demolition map Continuum announced
Counter-Strike: Global Offensive

CS:GO custom demolition map Continuum announced

Aug 3, 2012 Counter-Strike: Global Offensive 8 comments

A new demolition map for CS:GO. featuring mostly a symmetrical layout, Continuum is a fast paced and tricky demolition map in the center of an industrial...

E.Y.E: Divine Cybermancy. Demo & Update avaiable
E.Y.E: Divine Cybermancy

E.Y.E: Divine Cybermancy. Demo & Update avaiable

Jul 18, 2012 E.Y.E: Divine Cybermancy 7 comments

A demo and an update are available through Steam. In the update you will find custom maps support (available in multiplayer and in solo through a new...

Dear Esther now 75% off in the Steam Summer Sale, Grabs Two Develop Awards!
Dear Esther

Dear Esther now 75% off in the Steam Summer Sale, Grabs Two Develop Awards!

Jul 16, 2012 Dear Esther 5 comments

We're excited to announce that Dear Esther is now 75% off as part of the Steam Summer Sales, and has just bagged two Develop Awards!

Introducing the Source Filmmaker!
Game

Introducing the Source Filmmaker!

Jun 27, 2012 22 comments

The Source Filmmaker (SFM) is the movie-making tool built and used by Valve to make movies inside the Source game engine.

New Media and News!
Contagion

New Media and News!

Jun 22, 2012 Contagion 11 comments

We've updated some new media and have some fantastic news about the future of Contagion!

Major update available on Steam for E.Y.E: Divine Cybermancy
E.Y.E: Divine Cybermancy

Major update available on Steam for E.Y.E: Divine Cybermancy

May 31, 2012 E.Y.E: Divine Cybermancy 11 comments

A new update/patch has been released for E.Y.E: Divine Cybermancy. One of the new features is a completely new setup panel for the artificial intelligence...

The Graduation Bundle!
Game

The Graduation Bundle!

May 30, 2012 IndieRoyale 22 comments

Grab a bundle for the grad - celebrate with 5 stellar indie games + bonuses to be announced!

Lack of updates, and Ryoku costumes update!
Blade Symphony

Lack of updates, and Ryoku costumes update!

May 6, 2012 Blade Symphony 6 comments

We give a little bit of insight as to the lack of updates (there's a reason for it, and eventually it will lead to good news.)

Dear Esther Released on Desura
Dear Esther

Dear Esther Released on Desura

Apr 26, 2012 Dear Esther 17 comments

A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.

Contagion - Modular Zombie Head Sculpt
Contagion

Contagion - Modular Zombie Head Sculpt

Mar 30, 2012 Contagion 11 comments

Josh Lennen shows off some of the modular head setup for Contagion and through a timelapse video gives viewers a look at the process.

Dev Journal #5 - Sword and Character Selection
Blade Symphony

Dev Journal #5 - Sword and Character Selection

Mar 24, 2012 Blade Symphony 4 comments

This week's dev journal shows the sword selection and new character selection menu that the player can access. These menus allow the player to choose...

Dev Journal #4 - Parry Mechanic
Blade Symphony

Dev Journal #4 - Parry Mechanic

Mar 17, 2012 Blade Symphony 2 comments

Our third development journal shows off the Parry mechanic, which is a new alternative to blocking, which acts as a deflection of attacks. Parries are...

Evolving Blade Symphony aesthetics
Blade Symphony

Evolving Blade Symphony aesthetics

Mar 12, 2012 Blade Symphony 5 comments

Check out some recent changes to tracers, a popular Blade Symphony map and the arcade camera for spectators.

GDC2012 - Day 3 with another video!
Contagion

GDC2012 - Day 3 with another video!

Mar 7, 2012 Contagion 12 comments

We thought the first day would be the craziest especially with the big names to attract attention away but we were wrong! Day 3 was another huge success...

GDC2012 - Day 2 with Video
Contagion

GDC2012 - Day 2 with Video

Mar 6, 2012 Contagion 10 comments

It's day 2 of this years Game Developers Conference and with it GDC Play has launched and Monochrome is on the floor showing off our Source Licensed Indie...

GDC2012 - Day 1
Contagion

GDC2012 - Day 1

Mar 6, 2012 Contagion 9 comments

Monochrome LLC Team members meet up in San Francisco to sight see, eat, talk face to face for the first time, and prepare our Kiosk to showcase "Contagion...

Judgement Costumes
Blade Symphony

Judgement Costumes

Feb 26, 2012 Blade Symphony 4 comments

This is the second development journal using a "micro vlog" style of video, in which we're keeping it short and sweet for 30-60s per video.

Counter-Strike: Global Offensive Beta Key Contest
Counter-Strike: Global Offensive

Counter-Strike: Global Offensive Beta Key Contest

Feb 23, 2012 Counter-Strike: Global Offensive 639 comments

Update: Winners have been announced! Congrats to all the winners!

Dev Journal #1 - Charging Effects
Blade Symphony

Dev Journal #1 - Charging Effects

Feb 20, 2012 Blade Symphony 2 comments

We're starting a small video style of development journal videos. Our first entry focuses on changes to charging effects!