The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

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Posted | Game Title | Author
Devblog #44
INFRA

Devblog #44

Dec 12, 2014 INFRA 3 comments

Hey guys. You've probably noticed the IndieDB Indie of the Year competition that has been going on for a week or so. The top 100 was announced three days...

Lost Squad IOTY Day #4
Lost Squad

Lost Squad IOTY Day #4

Dec 7, 2014 Lost Squad 2 comments

Hello guys, this is Lost Squad Development Team and it's our last IOTY day. Today we want to tell you about another release delay and show some more content...

Devblog #43
INFRA

Devblog #43

Dec 5, 2014 INFRA 3 comments

As promised, here's our latest in the series of updates of increased frequency. We'll keep posting weekly updates until Christmas. We might fall back...

Lost Squad IOTY Day #3
Lost Squad

Lost Squad IOTY Day #3

Dec 5, 2014 Lost Squad 10 comments

Hello, guys, this is Lost Squad Development Team and today we want to tell you about not so epic, but still very important part of our upcoming game...

Lost Squad IOTY Day #2 - Dynamic Destruction
Lost Squad

Lost Squad IOTY Day #2 - Dynamic Destruction

Dec 3, 2014 Lost Squad 1 comment

Hello, guys, this is Lost Squad Development Team and today we want to tell you more about one of the most exciting features of our game - Dynamic Destructions...

Lost Squad IOTY Day #1
Lost Squad

Lost Squad IOTY Day #1

Dec 1, 2014 Lost Squad 3 comments

Greetings, guys, this is Lost Squad Development Team and we are really excited to tell and show you what we have been working on for the whole last year.

Devblog #42
INFRA

Devblog #42

Nov 29, 2014 INFRA 11 comments

Since we're terrible with post titles, we decided to switch to this boring numeric format that seems to be the thing these days. So I've checked and that...

The Bush Update
INFRA

The Bush Update

Oct 24, 2014 INFRA 6 comments

The game has come a long way since we first started working on it. We put together some comparisons to see just how much everything has changed over the...

Team-based game mode, character attachments and FREE WEEKEND!
Blade Symphony

Team-based game mode, character attachments and FREE WEEKEND!

Oct 16, 2014 Blade Symphony 1 comment

We've introduced a new team-based game mode called Control Points, added more character customization and are having a FREE WEEKEND on Steam!

It's Been Awhile!
INFRA

It's Been Awhile!

Oct 12, 2014 INFRA 2 comments

Our fans have endured another few months of silence and rumors have spread that INFRA may be dying. Don't fear, we are still hard at work and INFRA is...

Contagion - Sept 19th Update, Linux & Mac Update, and more!
Contagion

Contagion - Sept 19th Update, Linux & Mac Update, and more!

Sep 15, 2014 Contagion 2 comments

Contagion has received some major updates to both game and map performance, hundreds of bugs squashed, exploits removed, and additional content and finales...

Fellow developers - We are looking for you!
Divinia Chronicles: Relics of Gan-Ti

Fellow developers - We are looking for you!

Sep 1, 2014 Divinia Chronicles: Relics of Gan-Ti 0 comments

As we all working hard to meet our development goals for the Early Access version, we are again reaching out for all individuals on Moddb: This year we...

Official Source Filmmaker Content Pack DLC for Black Mesa is Now Live!
Black Mesa

Official Source Filmmaker Content Pack DLC for Black Mesa is Now Live!

Aug 19, 2014 Black Mesa 8 comments

We here at Black Mesa, are pleased to announce our involvement in providing a large collection of assets and content to be used in Valve's Source Filmmaker...

Divinia Chronicles: Relics of Gan-Ti - New Milestone
Divinia Chronicles: Relics of Gan-Ti

Divinia Chronicles: Relics of Gan-Ti - New Milestone

Aug 14, 2014 Divinia Chronicles: Relics of Gan-Ti 9 comments

The past few months have been quite a roller coaster ride: passing Greenlight enabled us to release our game to the biggest PC platform on this planet...

Dota 2 Workshop Tools Alpha Released
Dota 2

Dota 2 Workshop Tools Alpha Released

Aug 7, 2014 Dota 2 13 comments

This is the first release of a new set of tools (hammer 2) to create, play, and share custom maps and game modes for Dota 2.

Contagion - Biotec, Stone Creek, and more in July Update!
Contagion

Contagion - Biotec, Stone Creek, and more in July Update!

Aug 1, 2014 Contagion 4 comments

The much anticipated remake of Zombie Panic: Source's Biotec for Contagion was released today! We also acquired the most popular Workshop map Stone Creek...

What’s growing on?
INFRA

What’s growing on?

Jul 31, 2014 INFRA 6 comments

What have the farmers over at Loiste been growing? It sure has taken them long enough!

Graphics Update and Preview!
Abatron

Graphics Update and Preview!

Jul 1, 2014 Abatron 2 comments

Graphics overhauled and models updated. We have been busy replacing our development models with new ones.

Contagion - Update June 16th :: Split Screen, AI tweaks, Linux/Mac Update & More
Contagion

Contagion - Update June 16th :: Split Screen, AI tweaks, Linux/Mac Update & More

Jun 17, 2014 Contagion 4 comments

Today's update includes some very important additions and tweaks including the much requested Local Co-op Split-Screen support that seems to be a dying...

Contagion - News & Let's Play Competition Top 10 Winners Announced!
Contagion

Contagion - News & Let's Play Competition Top 10 Winners Announced!

Jun 14, 2014 Contagion 2 comments

Is it me or is Friday the 13th a lot more common now than it was 30+ years ago? *Shrugs* To the point! Back in April for our Full Release we held an Official...

Abatron is on GreenLight
Abatron

Abatron is on GreenLight

Jun 4, 2014 Abatron 4 comments

Abatron is now on Green Light and we need your help. Go vote Yes and tell your friends!

Abatron Dev Update
Abatron

Abatron Dev Update

Jun 1, 2014 Abatron 0 comments

Abatron's last week of development has been exciting. A year and half later, we are going back to our earliest game assets and replacing them with new...

Contagion - Workshop, New Game-Modes, Biotec Preview and more!
Contagion

Contagion - Workshop, New Game-Modes, Biotec Preview and more!

May 12, 2014 Contagion 8 comments

We've just put out a very important release for us and the modding community with our Contagion SDK authoring tools already out it was time for our Contagion...

Contagion - Full Release out now!
Contagion

Contagion - Full Release out now!

Apr 15, 2014 Contagion 18 comments

Contagion has removed it's training wheels and ditched the safety of "Early Access" and has pushed out a large update hidden away for Full Release!

Blade Symphony release teaser
Blade Symphony

Blade Symphony release teaser

Apr 11, 2014 Blade Symphony 2 comments

Blade Symphony is releasing soon, here's a teaser showing off the game's intricacies

Contagion - Update 4872 includes Barlowe Square "Extraction" and much more!
Contagion

Contagion - Update 4872 includes Barlowe Square "Extraction" and much more!

Mar 18, 2014 Contagion 5 comments

In today's update Build 4872 we release Barlowe Square "Extraction", additional optimizing, bug fixes, hud updates, and more!

Contagion - Update 4728 Barlowe Square released, more content, features, and opt
Contagion

Contagion - Update 4728 Barlowe Square released, more content, features, and opt

Mar 11, 2014 Contagion 0 comments

We've finally released Barlowe Square as well as revealing a portion of our overhaul of our UI/HUD and much more!

Contagion - Update 4607 With a new map, ranged weapon, and quite a bit more.
Contagion

Contagion - Update 4607 With a new map, ranged weapon, and quite a bit more.

Mar 3, 2014 Contagion 6 comments

We know many (not all) of you have waited very patiently for this update and we believe it was well worth it! Because of your patience we made a special...

Contagion - Build 4366 Out Now, Release date announced, and more!
Half-Life 2

Contagion - Build 4366 Out Now, Release date announced, and more!

Feb 24, 2014 Zombie Panic: Source 4 comments

It is with great pleasure that we can finally and confidently announce our Full Release and depart "Early Access" in today's News Post as well as share...

Update 29
Conscript

Update 29

Feb 16, 2014 Conscript 13 comments

Finally an update, its been a while. Bunch of new mapping progress and info about our status.