The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
The culmination of several years of community spirit, KZMOD is all about reaching the top of a map - not the top of a scoreboard. We spoke to design lead...
If Half-Life 2 has a sleeper hit, NightFall is it. Nigredo Studios' single-player epic has been in development since late 2004, and having switched to...
Stanislas Berton is a French Masters student who has chosen to write his thesis on Valve Software's content-delivery-platform-cum-community-hub, Steam...
As all you HL multiplayers will know, VALVe's new toy, Steam, has been the subject of much argument. Let's take a look at it from beginning to end, see...
With Steam firmly established, it's time to take a long overdue look at exactly what it means for both mod makers and players.