The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

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KZMOD Interview
Half-Life 2

KZMOD Interview

Dec 11, 2005 Kreedz Climbing Interview 13 comments

The culmination of several years of community spirit, KZMOD is all about reaching the top of a map - not the top of a scoreboard. We spoke to design lead...

NightFall
Half-Life 2

NightFall

Sep 05, 2006 NightFall: Initiation Interview 11 comments

If Half-Life 2 has a sleeper hit, NightFall is it. Nigredo Studios' single-player epic has been in development since late 2004, and having switched to...

Steam and Source modding: a Survey
Nuclear Dawn

Steam and Source modding: a Survey

Feb 20, 2008 Nuclear Dawn Article 0 comments

Stanislas Berton is a French Masters student who has chosen to write his thesis on Valve Software's content-delivery-platform-cum-community-hub, Steam...

Steamed Stuff
Game

Steamed Stuff

Dec 07, 2003 Source Article 29 comments

As all you HL multiplayers will know, VALVe's new toy, Steam, has been the subject of much argument. Let's take a look at it from beginning to end, see...

The Steam Age
Game

The Steam Age

Aug 31, 2005 Source Article 9 comments

With Steam firmly established, it's time to take a long overdue look at exactly what it means for both mod makers and players.

Platforms
PC, X360, PS3, XBOX
Company
Valve
Contact
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Official Page
Valvesoftware.com
Licence
Commercial
Release Date
Released Nov 1, 2004
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