The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
This Noesis Interactive Database goes with the "Introduction to Custom Props with Source and Maya" video tutorial. It contains the map, prop, and compile...
This Noesis Interactive Database goes with the "Introduction to Dynamite Prop Modeling with the XSI 6 MOD Tool" video tutorial. It contains the scene...
This Noesis Interactive Database goes with the "Source Dynamite Prop Integration" video tutorial. It contains the scene files, textures, compile files...
[updated release] Syntax highlighting for various VDF sub-formats. Response rules, Soundscripts, Materials, Actbusy, Soundscapes, QC and SMD are supported...
Syntax highlighting for various VDF sub-formats. Response rules, materials, QC, SMD, FGD, soundscripts, actbusy, soundscapes, VBSP and weapon scripts...