The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

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Added | Game Name | Type
Deathcatch Alpha 0.0.3 [Public AlphaV1]
Half-Life 2

Deathcatch Alpha 0.0.3 [Public AlphaV1]

Dec 23, 2007 Deathcatch Demo (5.11mb) 0 comments

The first public of Deathcatch mod, nothing great but initial releases usually aren't you can now see which areas we need help in and can give us a hand.

Dvondrake's SMD exporter for Blender
Game

Dvondrake's SMD exporter for Blender

Sep 20, 2009 Source Modelling Tool (0.01mb) 6 comments

The first fully-functional Source engine SMD exporter for Blender. Supports reference, physics and animation, and has an accompanying video tutorial.

Platforms
PC, X360, PS3, XBOX
Company
Valve
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Official Page
Valvesoftware.com
Licence
Commercial
Release Date
Released Nov 1, 2004
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